Water and Fire, Silver Yuan

FX
Animated Card Design for Noxus, Silver Yuan
LOR-Rank Up, Silver Yuan
Art Test of Legends of Runeterra, Silver Yuan
点线CG-UE特效-SEP-个人作品-UE-VFX, DevinXu
Special effects exercises
Vertex Paint Rain Ripples | UE5 BREAKDOWN, Thomas Saint-Gerand
Loot Drop Hearthstone Style, Mattia Selicato
Fire-VFX-火特效, LiangShuai
Elements 2D fx unity, DAN Santos
REMASTER VFX part 2, Ivan Boyko
Electronic Artifact, MyeongHo Park
Forest Archer, MyeongHo Park
Ice Sorcerer, MyeongHo Park
Study: Journey's Sand, Gastón Zabala
Bloons TD6 Fan Art - inferno Ring - 3D & Fire VFX, Pedro Bezerra
Fire, Marcos Rebollo
Gil Damoiseaux auf Twitter
千鸟 练习, Sanka
Character VFX Sketch #8, Sakthivel Radhakrishna
Fighter_VFX, Sangwan Kim
Anime Style NPR effects created in Houdini.
Lostark Holyknight(Paladin) Ultimate1 skill, Park HyungSub
Lostark Devilhunter Ultimate2 skill, Park HyungSub
Unity VFX:血爆三连, Vfx_haley
Unity VFX:天崩地裂, Vfx_haley
Sword Slash Combo, Jiro Alo
Splash concepts, Slava Lightsoul
(3) Jan Kaluza auf Twitter: „Freebie: Object-stabilized screen-space UVs. Probably useful for VFX, I don't know! :D With a hat tip to @Ed_dV who made the same thing for Unity, here's an @UnrealEngine version. Material graph in the replies! #realtimevfx #gamedev #gameart https://t.co/aWrnRnoeCN“ / Twitter