Pluralistic: Too big to care (04 Apr 2024) – Pluralistic: Daily links from Cory Doctorow

Open Society
The Effects of Behavior-Based Models on Neurodevelopment and Learning with Alfie Kohn & Prof. Torres
We would love to hear your thoughts on this webinar, fill out our brief survey using the below link.https://lp.constantcontactpages.com/sv/seyMIkB/njaceBased...
FINAL_JADD_manuscript.pdf
A mom called 911 to get her son mental health help. He died after police responded with force
When a 24-year-old former Marine experienced a manic episode at a southern Indiana rest stop, his mother called 911 for help getting him mental health treatment.
PsyArXiv Preprints | Durably reducing conspiracy beliefs through dialogues with AI
Conspiracy theories are a paradigmatic example of beliefs that, once adopted, are extremely difficult to dispel. Influential psychological theories propose that conspiracy beliefs are uniquely resistant to counterevidence because they satisfy important needs and motivations. Here, we raise the possibility that previous attempts to correct conspiracy beliefs have been unsuccessful merely because they failed to deliver counterevidence that was sufficiently compelling and tailored to each believer’s specific conspiracy theory (which vary dramatically from believer to believer). To evaluate this possibility, we leverage recent developments in generative artificial intelligence (AI) to deliver well-argued, person-specific debunks to a total of N = 2,190 conspiracy theory believers. Participants in our experiments provided detailed, open-ended explanations of a conspiracy theory they believed, and then engaged in a 3 round dialogue with a frontier generative AI model (GPT-4 Turbo) which was instructed to reduce each participant’s belief in their conspiracy theory (or discuss a banal topic in a control condition). Across two experiments, we find robust evidence that the debunking conversation with the AI reduced belief in conspiracy theories by roughly 20%. This effect did not decay over 2 months time, was consistently observed across a wide range of different conspiracy theories, and occurred even for participants whose conspiracy beliefs were deeply entrenched and of great importance to their identities. Furthermore, although the dialogues were focused on a single conspiracy theory, the intervention spilled over to reduce beliefs in unrelated conspiracies, indicating a general decrease in conspiratorial worldview, as well as increasing intentions to challenge others who espouse their chosen conspiracy. These findings highlight that even many people who strongly believe in seemingly fact-resistant conspiratorial beliefs can change their minds in the face of sufficient evidence.
The History of the Puzzle Piece (a Controversial Symbol for Autism and Autistic People), ABA, Conversion Therapy, & Autism Speaks
When I see a puzzle piece, I think of ABA as "missing a piece" and "building a person" (because I know the history). To me, it will always be something ugly.
G.P. 'Habitat' Captions
This is "G.P. 'Habitat' Captions" by Restorying Autism on Vimeo, the home for high quality videos and the people who love them.
Indiana's appeals court hears arguments challenging abortion ban under a state religious freedom law
The Court of Appeals of Indiana is considering a challenge to the state's near total abortion ban on grounds it violates a religious freedom law.
Videos — Re•Storying Autism
Frontiers | A Good Night’s Sleep: Learning About Sleep From Autistic Adolescents’ Personal Accounts
BackgroundSleep is a strong predictor of quality of life and has been related to cognitive and behavioral functioning. However, research has shown that most ...
List: Autism Advocacy Series | Curated by Jim Irion | Medium
5 stories · What started as a deceptively positive outlook on autistic life, the year 2023 ended with a desperate gamble for accommodations that I cannot i
The Ones We Sent Away
I thought my mother was an only child. I was wrong.
Different Bodies: Deconstructing normality 9781915220318
Psychotherapy should be in the vanguard of this revolution, but it isn’t,’ writes Nick Totton in this bold analysis of human difference. His aim is to challenge and also help the reader who self-defines as ‘normal’– be they talking therapist, body therapist, client or anyone else – to interrogate their own normality, and hopefully to relinquish the word and all the privileges it brings. The book addresses differences of bodily capacity, gender and lifestyle differences, differences of skin colour and neuro differences. It also tackles differences between the human and non-human people who inhabit the Earth. Totton’s call is for recognition that we share this planet, and that creating standards of ‘normality’ leads to exclusion as well as inclusion, with all the psychological and other harms that brings.
A Critical Pedagogy of Embodied Education
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Frontiers | What I Wish You Knew: Insights on Burnout, Inertia, Meltdown, and Shutdown From Autistic Youth
Introduction: Burnout, inertia, meltdown, and shutdown (BIMS) have been identified as important parts of some autistic people’s lives. This study builds on o...
These youths’ descriptions of supportive strategies for BIMS stress the importance of compassion and collaboration from trusted adults.
When discussing meltdowns, they highlighted three main ideas: Know the things that can make me “feel out of control,” learn my strategies to help me regain “control” and understand the things that can make me feel worse.
Of the four BIMS phenomena, the participants explicitly identified meltdowns as most prominent in their lives.
In order to remain in alignment with the children and youth’s narratives, burnout, inertia and shutdown were grouped together using the participants’ language: “feeling exhausted” for burnout and “feeling frozen” for shutdown and inertia.
The children and youth utilized analogies to depict their experiences with “feeling out of control” and feeling “exhausted and/or frozen.” These analogies elucidate that the aforementioned phenomena are multifaceted experiences that include emotional, physical and cognitive components. These multifaceted components are represented through three codes: in my body, in my mind, and in my heart. Passages in the interviews that described physical sensations, bodily reactions or behaviors were coded as in my body and passages that highlighted cognitive processing, thoughts or beliefs were coded as in my mind. Responses that emphasized an emotional experience such as feeling overwhelmed, helpless, frustration or shame were coded as in my heart. Together, these multifaceted components depict how these phenomena are experiences that include the children/youth’s whole being.
The participants use an “old computer” and a “heavy blanket” to represent a combination of feelings: decreased physical energy, lagging, slowness, and being physically stuck. Specifically for shutdowns, one youth identified that their physical tiredness can occur when they are feeling overloaded by environmental stimuli:
When asked about their experiences with meltdowns, the participants shared instances that led to a meltdown. Their descriptions highlighted that a build-up of burnout and stress, and feeling drained from an accumulation of task demands, may lead to experiencing a meltdown. This indicates that these participants may experience burnout and meltdowns simultaneously.
The children and youth in this study placed very high value on compassionate support and understanding from the adults around them. The youth who described the greatest success in their current management of BIMS described situations in which they had generated and implemented strategies through collaboration with an important adult (usually a parent or education aide). This finding supports a shift in the direction toward something we like to call “collaborative regulation.” Collaborative regulation could be seen as similar to a co-regulation approach [e.g., as described by Gulsrud et al. (2010), which used mother-mediated joint attention to support emotional regulation in autistic children], in that it acknowledges the influence of others on an individual’s level of arousal; however, collaborative regulation goes beyond co-regulation to acknowledge a shared responsibility for monitoring and supporting a person’s state of arousal. Additionally, a collaborative regulation approach, as we would like to put forth, emphasizes mindful and deliberate planning to set an individual up for success and includes consideration for the physical, sensory and social environment.
Collaborative regulation can facilitate opportunities to provide positive support and in turn, reduce feelings of humiliation, regret, and fear (Ting and Weiss, 2017). Adults can work together with autistic youth to scaffold useful strategies (Ting and Weiss, 2017) when they are feeling exhausted, out of control or frozen. Scaffolding includes sensitivity toward children’s emotions, providing encouragement and validation, and valuing children’s active participation in goal achievement (Hoffman et al., 2006). Buckle et al. (2021) identified that some autistic informants depend on scaffolding from their external environment when overcoming inertia (e.g., completing a task side by side with another individual) as it provides visual prompting, which further facilitates task participation and follow-through. Therefore, through collaborative regulation, autistic youth and teachers can determine together when and how to best apply scaffolding techniques in the classroom.
Rewriting the Narrative - NDTi
Lessons about inclusion from autistic adolescent girls who stop attending school A subtitled video of the webinar from May 2021 by Dr Ruth Moyse. Children who stop attending school are often called truants or school refusers, placing the reason for their absence as a problem within the child. This session proposes a different way of interpreting their absence, by sharing lessons learnt from research with 10 autistic girls who stopped attending mainstream secondary schools.
View of Radical Collaboration to Transform Social Systems
202. The McNamara Fallacy
"I can't measure it, so it must not be important." And then: disaster.(Also a disaster: I can't pronounce McNamara.)- Links for the Curious-According To U.S....
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the biggest threat facing your team, whether you’re a game developer or a tech founder or a CEO, is…
If you are running a business, your goal, generally, is to make money. A lot of people go to business school to learn how to do it, and…
There’s a reason why every smart person I know with an MBA considers their MBA worthless.
But when the McNamara discipline is applied too literally, the first step is to measure whatever can be easily measured. The second step is to disregard that which can’t easily be measured or given a quantitative value. The third step is to presume that what can’t be measured easily really isn’t important. The fo[u]rth step is to say that what can’t be easily measured really doesn’t exist. This is suicide.
If you want to lose the Vietnam war, the first thing you do is discard what cannot be easily measured.
Bungie, notoriously data-driven, keeps making decisions designed to keep players around while losing players. Me, notoriously research-driven, offered advice, and when they took actions that lined up with my advice (because, again, I do not have any evidence that they used me as a resource, only that when their decisions matched my unsolicited advice, they did well), and when they did not, they did poorly.
You see, one of the most important things, which is true of both plants and people, is that you’ve got to let them lie fallow for a while. A field cannot support the same crop forever. You must intentionally let the field lie empty, producing nothing… because fields are more like batteries. A field ‘charges up’ with nitrogen and other nutrients, and then, when it’s ready, you begin using it by planting crops in it. When you’ve used it up, you let it lie fallow, let it rest, and then you come back to it.People are the exact same way.
nostalgia sits on a ten to fifteen year clock. Successful reboots tend to take time. Lots of time.
There is only one way to run a successful, sustainable business, rather than one that burns too bright and burns the fuck out. There’s a way to succeed without disastrous consequences, to make more money than these fuckin’ bozos ever dreamed of: and that’s to make something people want to spend money on instead of fucking around with balance sheets and trying to convince yourself that makes you good at what you do.
“I can’t measure it,” said McNamara, “so it must not be important.”Fuck you, McNamara. May you and Kissinger burn forever.
Metrics are McNamara Fallacied to hell. Money can be easily measured, so there’s no reason to try to measure things that can’t be measured, like “what is people’s sentiment around Valve?” or “how can we get people to trust Valve to make quality games?”
It’s hard to measure, but I have seen data that indicates that yes, in fact, chasing bigots away actually makes you more money overall. But how do you prove that? It’s very hard!)
Shipping on deadlines works. “We’ll get to it one day” rarely results in a game that matters to the players.
So, if you want to datafuck your way through this McNamara bullshit, you can, but to do it, you have to have a way to never, ever fail.
And they started losing the experts who knew how to make things and started bringing in people whose job it was to simply make more of the thing.They didn’t let their fields lie fallow. They datafucked themselves to death.
No matter what I do, how hard I try, it all comes back to this: a lot of people got into the business to do the business. They found the numbers that were easy to follow, easy to measure, and they started chasing that. They bred snakes to make snake-death bounties, but the result was just creating more snakes than ever.
Boeing killed more people than Timothy McVeigh. Bob Iger and David Zaslav are destroying Disney and Warner Bros. Valve has stopped innovating at making games, instead preferring to find new ways to make more money because that’s apparently how you keep your job there. Blizzard basically only exists because Microsoft saved their ass by buying them out and because of their old WoW Warchest.
A common refrain in every failure, from Marvel to Warner Brothers to Boeing, was this: “Leadership doesn’t know what they want,” and “leadership doesn’t trust the people who know what they’re doing to do their jobs.” It’s a deadly combination — people who try to use easy data to justify making decisions when they don’t know the first thing about a product, because they’re too busy numberfucking and datafucking to try to make number bigger, results in every one of these companies getting worse.It’s not that games are worse, it’s that leadership fucking sucks.
Jimmy McNerney got one thing right: there is an issue with not enough leadership, but the problem is, these fuckers think that having the position is what makes you a leader, not doing the actual leadership.
Me? I’m talking to people about millions of dollars for my next projects. Why? Because I keep people around, I help build their expertise, I make sure we share our knowledge, I am building a cohesive unit.
You learn that auteur theory is a response to a question, which is “why can I recognize certain artists in their work?” and the answer to that question, at least, the one auteur theory provides, is this:You can recognize an artist because they like certain topics and because they tend to work with the same people.You see, an auteur is an organizing force, an actual leader, and one people like to follow. Until she died from heatstroke on a hike, Sally Menke edited every one of Quentin Tarantino’s films. Thelma Schoonmaker edits all of Martin Scorsese’s. I’m not a big fan of him, but Chris Nolan tends to work with a lot of the same actors because they like working with him.
An auteur is a person people like to work with, because the auteur treats them well and leads them well. An auteur is both leader and expert. “Leadership” isn’t a role, it’s a task that must be performed, and guys like Iger and McNerney aren’t fuckin’ doing that shit, which is why I think McNerney and every Boeing CEO since has more blood on his hands than just about anyone alive today.
The Europeans more or less wanted “more farmland to make things we can ship back home.” There was no market for the African plants. But the African plants were suited to that climate, and the European plants were not. The arrogance of the scientists, presuming they had the data, led to a McNamara Fallacy Event of disastrous proportions.
(Scott talks a lot about how people like to use grids to organize and control structures that might not best be organized in grids. But it’s really good for collecting tax revenue)
Short term, number go up. This is good. Long term… you run out of shit to build. Planes fall out of skies, people stop using your service because you keep making eight episode shows. The shows get worse, less entertaining, less desirable because now that the shows are reduced cost, you’re not giving writers chances to grow into being showrunners, a massive crisis facing Hollywood right now. If you have no showrunners, you have no actual leadership — the people who do the actual job, not executives.
So you need people, and you need to keep working with those people.
Scorsese’s best movie isn’t his first with Thelma Schoonmaker, you know? He keeps getting better, because people are gardens. You have to nurture them, tend to them, help them grow.
The only people who can survive repeated failures are the people running platforms and stores.
Forfeit the game, execs. Because, you see, every single time an exec comes in and says “we’re going to do what McNamara did to lose the Vietnam War” because they’re focused on short term growth and not long term sustainability, it invariably fails. Sometimes they get off. Other times, they go to jail for 11–25 years.
When Boeing made money, it was run by engineers. It made good product, and customers knew they could trust the brand. Now that Boeing’s run by businessmen, all it ever does is take more human lives than terrorism does. What good does any businessman offer? All they do is mismanage companies chasing after the perverse incentives. They’ve lost the plot.
The world would be so much better if the people running the companies understood that products people want are what matters. If you’re a businessman and you can’t do that, you’re not even good enough to walk through the front door.
Poor quality control was resulting in bad things happening? That’s not really surprising. That’s the life cycle of a business in late-stage capitalism.
Someone builds a business. They have a product and they have customers. That business makes money.Someone with more money, almost always disconnected from that specific business, goes “if I buy this business with all this capital I’ve got, it can essentially run itself and make me even more money. I gain more capital.”At this stage, the businessman is thinking in businessman terms.You know the phrase “buy low, sell high” being used to describe the stock market (the place that all these businessmen care about, even more than their businesses?). Another one is ‘maximize profits, cut costs.” Basically, these guys think in exactly one way, and it’s this:
In a businessman’s head, you want to have few costs and maximum profit, so you lower the cost and raise the price, and as a result, you make record profits. It’s a very… childish way of looking at the world.
The problem with this is that infinite value is not possible because there’s only so much money in the economy. Thing is, since the company board’s responsibility is to deliver a return on the investment, the company becomes fixated on one thing and one thing only: costs.But you can only blow a balloon so big before it pops, and when that balloon pops, a lot of people suffer.
So, these perverse motherfuckers modified the now-illegal Corporate Raider tactics of the 1980s into situations where they get a whole lot of money for doing very little, invariably destroying a great deal of value while extracting as much as they can out of it.They’re fracking the economy, in other words, and the only thing coming out of it is a great deal of suffering. The people who are doing well are so irrelevant that in data science, we’d call them statistically insignificant outliers.
A profitable business that makes products people want, like Pyrex or Instant Pot or Toys R’ Us, gets completely fucked because a bunch of thieves and pirates extracted what they could from the company, like it was a bank vault they could legally plunder, destroying the business, and moving on.Value is being removed from the economy.
This lack of self control I fear is never-ending. A bunch of guys who have a very, very simplistic view of business take over a company. They say “cut costs, raise prices,” and then they fuck with the numbers as much as they can so that the stock market goes up.These people are not in the business of running the businesses they actually run. Jimmy didn’t run Boeing, he ran a side game where he plays with numbers a lot and hopes that will increase the value of his company’s stock.But Boeing is not a “stock market go up” company. Boeing is an airplane company. It exists to make vehicles that transport people and objects from one location to the other. People will not buy Boeing’s products if those products kill hundreds of people at a time.The stock value comes from the fact that the company makes a product people want. End of discussion.
How much money could you save — how much money could you make — if Elon Musk was relegated to the simple role of courting potential investors and nothing more? If actual engineers were in charge, doing the actual work? How much of a drain on the company’s ability to be profitable is Elon?
When McNerney says he wants to get more ‘leadership’ and less ‘expertise,’ he’s not saying the company actually is directionless and needs better steering, he’s referring to classes of people. He’s saying he wants more managerial overhead, but less people to manage — less people to tell him what to do.In other words, he wants his job to be easier.
Toward a Neuroqueer Future: An Interview with Nick Walker
Toward a Neuroqueer Future: An Interview with Nick Walker - PubMed
Toward a Neuroqueer Future: An Interview with Nick Walker
Neuroqueer Learning Spaces: An Exploration
“Intentionally liberating oneself from the culturally ingrained and enforced performance of neuronormativity can be thought of as…
Cavendish Space
Caves, Campfires, and Watering Holes for Dandelions, Tulips, and Orchids Cavendish Space: psychologically and sensory safe spaces suited to zone work, flow states, intermittent collaboration, and collaborative niche construction. DESPITE HIS ECCENTRIC COUTURE and the strange totem rising from his backyard, Henry Cavendish was not a wizard. He was, in eighteenth-century terms, a natural philosopher, or what […]
Classroom UX: Designing for Pluralism
DESPITE HIS ECCENTRIC COUTURE and the strange totem rising from his backyard, Henry Cavendish was not a wizard. He was, in eighteenth-century terms, a natural philosopher, or what we now call a scientist. (The word scientist wasn’t coined until the nineteenth century, when it was proposed as a counterpart to artist by oceanographer and poet […]
Creating Cavendish Space on a Budget
Cavendish Space: psychologically and sensory safe spaces suited to zone work, flow states, intermittent collaboration, and collaborative niche construction. Cavendish Space – Stimpunks Foundation Our advocacy for Cavendish Space and caves, campfires, and watering holes, prompts questions of how to create Cavendish Space on a budget and in one room. A book we highly recommend […]
Therapy and beyond in a Post-WEIRD world
We are inviting neurodiversity and disability rights activists, Autistic psychotherapists and other Autistic health professionals, indigenous rights activists and scholars, as well as Buddhist and …
Bringing human imagination down to Earth
Over the last 5,000 years the ambiguities of linear written narratives and convenient interpretations have played a big role in amplifying social power gradients. The story of infinite economic gro…
A misguided focus on “winning” arguments rather than engaging in omni-directional learning to better understand each other. This is the bullying that is taught in busyness schools, i.e. the powered-up “art” of marketing, sales, and corporate power politics. The most honest conversation that I have had on this topic was with a former technology investor who describes busyness schools as “places that train people how to become a bad person”. My own attempts at educating MBA students in the neurodiversity paradigm were also disillusioning and traumatising.
Schools are using research to try to improve children’s learning – but it’s not working
It is proving very difficult to use research to improve schools.
And the evidence is coming back with unexpected results. A series of randomised controlled trials, including one looking at how to improve literacy through evidence, have suggested that schools that use methods based on research are not performing better than schools that do not.
It is also becoming apparent that the gains in education are usually very small, perhaps because learning is the sum total of trillions of interactions. It is possible that the research trials we really need in education would be so vast that they are currently too impractical to do.
It seems that evidence is much harder to tame and to apply sensibly in education than elsewhere. In my view, it was inevitable and necessary that educators had to follow medicine in our search for answers. But we now need to think harder about the peculiarities of how evidence works in education.
Right now, we don’t have enough evidence to be confident that evidence should always be our first port of call.