App Performance: The Mental Model for Interacting with the Platform | Build 2013 | Channel 9

Q# SDK MSDN
Running in the Background Using Background Tasks | Build 2013 | Channel 9
DirectX Graphics Debugging Tools | Build 2013 | Channel 9
Dramatically Increase Performance when Users Interact with Large Amounts of Data in GridView and ListView | Build 2013 | Channel 9
Alive with Activity: Tiles, Notifications, and Background Tasks | Build 2013 | Channel 9
Rendering PDF Content in Windows Store Apps | Build 2013 | Channel 9
WebView: Bringing the Web to Your App | Build 2013 | Channel 9
Tips for Building LOB Apps for the Windows Store | Build 2013 | Channel 9
Accelerating Windows Store Game Development with Middleware | Build 2013 | Channel 9
Voice Interaction Design | Build 2013 | Channel 9
Creating Structured and Meaningful Logs with Semantic Logging | Build 2013 | Channel 9
Who’s That User? Identity with Mobile Services | Build 2013 | Channel 9
Build End-to-End Video Experiences with Windows Azure Media Services | Build 2013 | Channel 9
Monitoring, Management & DevOps in Windows Azure | Build 2013 | Channel 9
Kinect Interactions: Get a Grip in C# or HTML5/Javascript | Build 2013 | Channel 9
Hyper-Fast Web Graphics with WebGL | Build 2013 | Channel 9
Five Great Reasons to Use the New HttpClient API to Connect to Web Services | Build 2013 | Channel 9
Windows Runtime Internals: Understanding the Threading Model | Build 2013 | Channel 9
Build a Great Windows Store library/SDK and Become the Most Popular Kid in School | Build 2013 | Channel 9
Making Your Desktop Apps Shine on High- DPI Displays | Build 2013 | Channel 9
Native Code Performance and Memory: The Elephant in the CPU | Build 2013 | Channel 9
Scaling the Real-time Web with ASP.NET SignalR | Build 2013 | Channel 9
Visual Studio 2013 for Web Developers: Deep Dive | Build 2013 | Channel 9
Going Live and Beyond with Windows Azure Mobile Services | Build 2013 | Channel 9
Building Scalable N-Tier Apps with Windows Azure Cloud Services & Virtual Machines | Build 2013 | Channel 9
Real-World Machine Learning: How Kinect Gesture Recognition Works | Build 2013 | Channel 9
Scanning & Printing the Real-World Using Kinect for Windows and Preview of Kinect vNext | Build 2013 | Channel 9
Browse code samples | Microsoft Docs
Quantum Development Kit - Bing
Get started with the Quantum Development Kit (QDK) - Azure Quantum | Microsoft Docs