1.09

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れんざ on Twitter
れんざ on Twitter
#GGST_ZA開幕位置から逆方向へも運んで壁張り付きまでいける。少し窮屈だけどhttps://t.co/wn4tDwBFqN pic.twitter.com/O9LB1Mag0c— れんざ (@re_nza_0_can) September 11, 2021
mario050987·twitter.com·
れんざ on Twitter
れんざ on Twitter
れんざ on Twitter
#GGST_ZA既出かどうかはしらんけど、地味なルートな割に俺的には大きな収穫な発見https://t.co/wn4tDwBFqN pic.twitter.com/nPtno9Ha6A— れんざ (@re_nza_0_can) September 11, 2021
mario050987·twitter.com·
れんざ on Twitter
れんざ on Twitter
れんざ on Twitter
#GGST_ZARISCゲージ23で開始。2箇所の増長 攻め(甘え)を経由。5HSサンボを昇竜で割れる相手用にと作ってみたものの…https://t.co/wn4tDwBFqN pic.twitter.com/rIb5bMh95q— れんざ (@re_nza_0_can) September 11, 2021
mario050987·twitter.com·
れんざ on Twitter
Kairos_FGC on Twitter
Kairos_FGC on Twitter
Took @ranrebo Meterless Unsummon Route, Substituted 5K and Found a Safe Jump for when you wanna Conserve Eddie. Weak to Backdash outside the corner. Still developing it but its the First thing I've managed to "Invent," wanted to contribute and Thank @Mark_FGC 🙏🏾❤#GGST #GGST_ZA pic.twitter.com/48xaNYRZ8o— Kairos_FGC (@KairosFGC) September 10, 2021
mario050987·twitter.com·
Kairos_FGC on Twitter
BeatBy38 | Badblood on Twitter
BeatBy38 | Badblood on Twitter
#GGST_ZA Thx to the new unsummon buff, we can get a few oppose hits before cancelling into pierce and it combos, in scenario where you would have done button xx 236h => string https://t.co/1NaR4rubWM— BeatBy38 | Badblood (@BB38_Badblood) September 9, 2021
mario050987·twitter.com·
BeatBy38 | Badblood on Twitter
i_love_my_dad_ on Twitter
i_love_my_dad_ on Twitter
Max damage sun void oki reset concept. Can do meaty 5D instead of crossing up with jD. Can be optimized further but is very tight. #GGST_ZA pic.twitter.com/p5S5F6ylRa— i_love_my_dad_ (@ilovemy89345097) September 9, 2021
mario050987·twitter.com·
i_love_my_dad_ on Twitter
unecan on Twitter
unecan on Twitter
#GGST_ZA #GGST zato lords i require help again. i am practicing the meterless unsummon setups and i keep getting 22H here instead of unsummon and i have no clue why. off oppose 214S or other hits, i can do it fine but this route specifically causes 22H to come out. pic.twitter.com/Begg3CN9bd— unecan (@theunecan) September 8, 2021
mario050987·twitter.com·
unecan on Twitter
らず on Twitter
らず on Twitter
端挟みコン何も考えずに二回目の跳ねるで壁割ってたから改善もっといいのあるかな? #GGST_ZA pic.twitter.com/diVu5HXbuM— らず (@razcalorie) September 7, 2021
mario050987·twitter.com·
らず on Twitter
菊井麻衣氏@言霊研究会 on Twitter
菊井麻衣氏@言霊研究会 on Twitter
微妙に練習しといたやつ。途中から前Pのほうが自分には向いてるかな。コツは、・1回目の跳ねるは、ダウンさせきったところから拾い始める・2回目の跳ねるは(空中で受け身取れないんだから)屈HS硬直の後のほうまで遅らせる・2回目の跳ねるを出したら、追撃(前P)は最速かな。まあ安定はしそう。 pic.twitter.com/60UxMgnIiN— 菊井麻衣氏@言霊研究会 (@kiqwimyxi) September 6, 2021
mario050987·twitter.com·
菊井麻衣氏@言霊研究会 on Twitter
Mellow_RAGE on Twitter
Mellow_RAGE on Twitter
C.s 2hs, delay 236p, micro walk back 236p 236s. u can try run up 2s 22hs after or just take the hard kd. #GGST_ZA pic.twitter.com/CzmVSTVwL3— Mellow_RAGE (@Mellow_RAGE_) September 6, 2021
mario050987·twitter.com·
Mellow_RAGE on Twitter
Whateverdude151 on Twitter
Whateverdude151 on Twitter
Optimizing the high/low confirms when the opponent is sandwiched between Zato & Eddie to be self sufficient #GGST_ZA pic.twitter.com/8m8ZRYXW20— Whateverdude151 (@whateverdude151) September 5, 2021
mario050987·twitter.com·
Whateverdude151 on Twitter