バイケンよくある締めから中下択集スロ1:地上カバリ追加締めから5P空振りhj空ダJHS>2K or ヨウザンセンスロ2:2Dから前hjJHS>2D or ヨウザンセンスロ3:端地上カバリ追加締めからdlhj空ダJHS>JD>dlヨウザンセン#GGST_BA pic.twitter.com/VgNrfO5WaM— ゲキワ 兼 みよし りょー (@gekiwa) January 30, 2022
This was likely already found but there's a very short period of time after ground tatami where you can barely squeeze out a microdash. Very tight timing but it can let her get a tiny bit more from midscreen. Here's a quick combo I made up on the spot #GGST_BA pic.twitter.com/CIvDoZcG2L— Bong Jovi (@HeyoGabo) January 30, 2022
Nasty meaty crossup I found with Baiken #GGST_BA #PS5Share, #GuiltyGearStrive pic.twitter.com/5xdu6iu5xR— vCreez | Butterballs (@vCreez_Ren) January 30, 2022
WhiteBl4ck 👑 DA LIKEABLE FIGHTING GAME PLAYER on Twitter
Practical 5S CH confirm (midscreen to wallbreak) #GGST_BA (J.S, J.D road after the first J.D is king of inconsistent 🤔) pic.twitter.com/Fc2GTI9TRQ— WhiteBl4ck 👑 DA LIKEABLE FIGHTING GAME PLAYER (@WhiteBl4ck) January 30, 2022
The guard crush animation dealt by Baiken's 236P can start 1F late (seemingly at random) which means Baiken's frame advantage ranges from [0 to +5] to [-1 to +4] based on which frame the guard crush started.#GGST_BA #GGST pic.twitter.com/LDf3Mpomg4— Gelatin (@bearhugprime) January 30, 2022
Video reference for #GGST_BA Hitboxes for Ver.1.13.Please share with your friends.#GuiltyGearStrive https://t.co/jXNLZVNT4s pic.twitter.com/ebAgISWBw8— Chris Baker (@NvrKnwsBst00) January 30, 2022
Can u block this?(need to time jump before op stands to avoid both side autoblock)#ggst_ba pic.twitter.com/6rHFKmZuzj— vryu先生 (@vryu123) January 30, 2022