#GGST_MA #GGST_BA Please don't let this happen in a real match.https://t.co/w7zxfPOQs1 pic.twitter.com/mbbGj5d0Vx— Chriugh (@Chriugh_Biugh) January 28, 2022
Air Yozansen is extremely plus on block after jH it can normally be thrown if used after jS. She has some pretty good routes combos for opening someone up who wants to mash out #GGST_BA pic.twitter.com/Mu9ukA8mhW— Kadaj (@IFCxKadaj) January 28, 2022
#GGST_BA that j.D built differenthttps://t.co/X3BjSbVtxK pic.twitter.com/MTuavJm8AP— Chaos_Originᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ (@chaos_origin) January 28, 2022
#GGST_BA Double S Kabari Setup that works off of 6D Kabari and regular kabari pic.twitter.com/NQHYwQywXI— Not the Yuttas (@Velvet_Groove) January 28, 2022
#PS4share #GGST_Ba #GGST 2D CH can lead to a safe jump that beats out most options and in potential vortex pic.twitter.com/nRXlOYDOwf— Luca Margarita (@OkamiScar) January 28, 2022
#GGST_BA left right high low 50/50 both with a tatami safejump setup pic.twitter.com/ns91QINg0r— Don’t trip, don’t act a Fool🔙🔛🔝 (@MonkeyDFoolster) January 28, 2022
#GGST_BA [D] no tether combo it does between 202 and 216 on Ky, still unsure as to what changes the damage pic.twitter.com/O5S7nWcBmB— Gabriele Serpente (@Zio_Serpe) January 28, 2022
Frametrap meterless midscreen wallbreak combo off of 5P 6K or 5K 6K (or any counterhit 6K)No momentum required, round start position distance from cornerDelay the Tatami Gaeshi a bit to get closer5P 6K trades with 3f options#GGST_BA pic.twitter.com/oMmK7tQyUy— TimesUp (@TimesUp75) January 28, 2022