Cool combo to the corner into Oki. If they try to air dash out you can just smoke them. Sol is recorded to do IAD j.K #GGST_BA pic.twitter.com/iYJMfFXJAc— Sohl (@RealSohl) January 28, 2022
Baiken's parry is in counterhit recovery if she doesn't catch something during its 6f window. However, you can PRC OS to cut off most of this recovery. Unlike with throws, the PRC won't come out if the parry is successful. #GGST_BA pic.twitter.com/98Be6wkaxF— Stephen Tchaou (@bubbaex) January 28, 2022
Not optimal but fun counterhit combo with firework #PS5Share, #GuiltyGearStrive #GGST_BA pic.twitter.com/6vr1lYw1f9— Frgt10Dreamer (@Frgt10Dreamer) January 28, 2022
Baiken, once you add the Rope, Perfrom Throw, Additonally hold DUST to throw them farther away to create: Mix ups, Pressure, and More! 👍👍👍#GGST #GGST_BA pic.twitter.com/eSTTbxDFMM— NurseLee (@NurseLee_) January 28, 2022
Corner sideswitch into wall break off of c.S > 6H frametrap, not sure how useful it is. Definitely not optimized, just wanted to show rough ideas based on which way the 5K goes #GGST_BA pic.twitter.com/fDKmTBI9W9— Lexi ~ ❤ & ⚡ (@SoopLexi) January 28, 2022