
Anji Mito
ANJI MITO STRIVE, Dustloop Combo, Kou loops
Kou Loop on Counter hit.
[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop Combo Special Starter #1
Simple anti-air starter. Works even if only the second hit of 236S connects so very consistent.
[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop Combo Special Starters #6
Combo that starts with Rin. Risky since it's a reset which would allow them to block without proper conditioning.
[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop Combo Special Starter #9
Combo that starts with Nagiha. Works on non-CH, but more of a gamble than a reaction to COUNTER.
[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop combo Special Starters #8 Variations
Combo that starts with Rin but for the corner. Counterhit Fujin works too and you don't even need to spend meter.
[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop combo Special Starters #7
Combo that starts with Nagiha. Works on non-CH, but more of a gamble than a reaction to COUNTER. No delay on 2H.
[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop Combo Special Starter #2
Another 236S starter with much more power behind it. Requires you to reposition yourself after the 66RRC in order to get c.S. All delays are for the purpose of getting the proper height.[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop Combo Special Starters #5
This version of the combo stabilizes the combo to work on everybody. If your opponent is higher than you, you can use 22PRC instead. Of course 66RRC works as well for any situations, for reduced damage. Delaying j.D allows you to use grounded moves to finish the wall splat, such as 5H.
[PATCH 1.09]
Dacco here.
#GGST #GGST_AN #STRIVE #GUILTYGEAR #GUILTY #ANJI #ANJIMITO #TECH #FGC #GG
ANJI MITO STRIVE, Dustloop Combo Special Starter #4
Requires your 236S to pop them up higher than you. The lower they are, the tighter the AD - j.K needs to be.
GGST Anji 281 Combo
Combo Recipe:
2.HS - 236.HS - P Follow-up - 5.K - 632146.HS - 66.RC - 236.P - FS - HS - 236.HS - HS Follow-up - Charged 5D
Adam Sims on Twitter
Some fun 100 meter ch punishes, more stable than other Sai prc stuff I've seen, 44 prc gives a nice timing on the Kou #GGST_AN pic.twitter.com/3SjZnvIkPj— Adam Sims (@Simatron3000) August 30, 2021
Mielfia on Twitter
Mid screen meter positive butterfly oki off a grab which leads into a Fujin canceled Nagiha frame trap. Some people will mash after the first hit of the butterfly, so this is a great tool to get that counter. Does 227 dmg and it builds enough tension for an Overdrive.#GGST_AN pic.twitter.com/AwMpjxEXDr— Mielfia (@Mielfia) August 30, 2021
Mielfia on Twitter
Here it is with the combo counter on:#GGST_AN pic.twitter.com/U1y3gItpEN— Mielfia (@Mielfia) August 30, 2021
Mielfia on Twitter
If you want to save the bar, you can always just end with a 5H like this, which does 216dmg:#GGST_AN pic.twitter.com/1r2iAWmmLt— Mielfia (@Mielfia) August 30, 2021
Mielfia on Twitter
Lastly, if you're a bit too close to the wall, you'll end up wall splatting after your j.D. The best thing to do is to get up there and do another j.D, but it doesn't build half a bar of tension. Does 201 dmg though#GGST_AN pic.twitter.com/RRIfTO2RYZ— Mielfia (@Mielfia) August 30, 2021
TheProblemSkater - Testing 6P Counterhit Options
Watch TheProblemSkater's clip titled "Testing 6P Counterhit Options"
Carefree Enthusiast on Twitter
New anji mix because of Fujin buffs? #GGST_ANhttps://t.co/8VjdsvXvVF pic.twitter.com/IauwS7Mv3Q— Carefree Enthusiast (@SoapCore) August 30, 2021
Mielfia on Twitter
Found some frame trap mix with Anji. Mix with Anji PRC Fujin cancel Shin into a true block string from the corner, ended with frame trap Nagiha. PRC + Overdrive gives 248 dmg with wall break.#GGST_AN pic.twitter.com/bmu1CDDCOo— Mielfia (@Mielfia) August 30, 2021
crash_video on Twitter
#GGST_AN #PS4sharehttps://t.co/09NKBASyTy pic.twitter.com/CCB6jA0DF1— crash_video (@crash_video1005) August 30, 2021
Gerr on Twitter
Been trying out Anji due to the changes, they really opened up his kit with Fuujin and it feels great with all the options he has now. Kara cancel hop can get a throw in between the butterfly hits for a vortex on the butterfly oki situation. #GGST #Anji pic.twitter.com/NG4AQ3bprq— Gerr (@ZabaN1A) August 30, 2021
Seo 💙🤍🖤 on Twitter
Dope meaty setup that corner carries and also wall breaks. Thoughts? 👀 #GGST #GGST_AN pic.twitter.com/UBkaPVudGW— Seo 💙🤍🖤 (@Seomra_) August 30, 2021
it's pronounced "ibitha" on Twitter
If Ky or Leo are immediately bursting on your DP punishes, you can jump and block to bait it, but that lowers your damage output. You can try this instead. I used Spin here, but this punish works on block or whiff too. #GGST_AN #GuiltyGearStrive pic.twitter.com/JHsp2kCyhf— it's pronounced "ibitha" (@wariosfeet) August 30, 2021
Strangest confirms with Anji's Shin
For anyone seeing this, don't do these combos, they're tight, situational, and do no damage. That being said, this new Shin and all it's ridiculous combos do feel fun to do.
Sources:
Baiken Skin - Anji Mito (by yours truly) | (https://gamebanana.com/mods/316671) #ShamelessPlug
Pictionary Music (NES) - Title Screen | (https://youtu.be/SJwh3erQlyE)