Chipp Zanuff

Chipp Zanuff

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Tweak on Twitter
Tweak on Twitter
You can OTG the tumble state from 5HS and it's actually optimal! New bnb!! #GGST_CH (PS4 WONT LET ME UPLOAD SO YOU GET SHAKY CAM) pic.twitter.com/SctEF0nEIH— Tweak (@Tweakk_FGC) June 17, 2021
mario050987·twitter.com·
Tweak on Twitter
tragic on Twitter
tragic on Twitter
Advanced version of the easy-mode Chipp Command Throw in corner. Requires 66RC and Quick RC Cancel into immediate cS-6H > 236K. If you mess up the quick cancel, you can still go right into the previous combo which is 6H > 236H. Win-Win!#GGST_CH #GuiltyGearStrive pic.twitter.com/hKCzCST9Di— tragic (@fightelement) June 17, 2021
mario050987·twitter.com·
tragic on Twitter
tragic on Twitter
tragic on Twitter
Ultra-reliable Command Throw combos in corner. They work on every character, every weight, all without changing the sequence or the timing. Keep them in your back pocket for easy/consistent damage!215 DMG vs CH. 163 DMG vs PO.#GGST_CH #GuiltyGearStrive pic.twitter.com/jfFFKOX762— tragic (@fightelement) June 17, 2021
mario050987·twitter.com·
tragic on Twitter
tragic on Twitter
tragic on Twitter
Universal Chipp wall break combo off wall jD or jS. Works on all characters except I-NO. Her variant is an easy adjustment for similar damage. There are more complex routes but they only lead to about 5-10 more DMG and are less reliable.#GGST_CH #GuiltyGearStrive pic.twitter.com/5hHG1Zvous— tragic (@fightelement) June 16, 2021
mario050987·twitter.com·
tragic on Twitter