#GGST #GGST_AN some self made combos from 2D. PRC from Kou seems to do more damage than Red RC but can be done both ways. pic.twitter.com/tpPnPVOffj— Nothx1991 (@nothx1991) June 20, 2021
Yo this character is dumb lol #GGST #GGST_AN #PS5Share, #GuiltyGearStrive pic.twitter.com/H8N5X7yOak— GG | Shirosaki_21 @ Shiro's Sanctum (@SHIROSAKI_21) June 20, 2021
Got a CH mid screen combo that does around 300 damage meterless, not that hard of a route to pull off either #GGST_AN pic.twitter.com/TMMydbYDoz— Jestah (@Jessstah) June 20, 2021
236246 shortcut? QCF then quickly wiggling the stick lmao, looking at HS counterhit OS (Fuujin/OD) #GGST_AN pic.twitter.com/Vi9PkRLPEz— HareInTheClouds (@HareClouds) June 20, 2021
Here's an example, but I'm sure it's more about of a spacing thing. 5k is just more consistent. pic.twitter.com/irxt2FLYOU— 80 Frame Links (@80Frame) June 20, 2021
I've been enjoying Anji. Here's a low risk confirm that allows for decent damage and wall break at mid-ish screen. Works on everyone to my knowledge. #GGST_AN pic.twitter.com/AAqvNRT4qo— 80 Frame Links (@80Frame) June 20, 2021
#GGST_AN After a bit more experimenting, I have optimized what I thought was the "optimal" combo of CH Fuujin. This combo can also be done from the corner, but omit Issokutobi from the combo as it will leave you too deep in the corner to work. Still universal to my knowledge. pic.twitter.com/BAOEmZnwXH— FajitaEatah (@BaseFajita) June 20, 2021
This may be fake as fuck, but it looks like Throw into Kou gives you a safejump with j.H! Extremely hard to time properly though, press H once he has his fans fully extended.#GGST_AN pic.twitter.com/8jqVnWHwod— lornlynx (@lornlynx) June 20, 2021
2K > 2D > OTG Fujin allows you to make some good use of the delayed followups as oki.#GGST_AN pic.twitter.com/mHOI4aR8yI— lornlynx (@lornlynx) June 20, 2021
Easier meterless punish with 5HS for roughly 50-60 less damage but much more consistent #GGST_AN pic.twitter.com/vtuPHmL30w— Yurkey | STALKER ➡️ Play Psychic Force (@DankInEffect) June 20, 2021