Release
Zato DF RC Corner to Corner 194
623S RC 214H-[S] 3 -S- 66 [3] 2[S] 2[H] -S- 2S 2H 214K (6H or Super)
Zato Solo Corner Throw RC 154
4/6D Fast 66RRC c.S 9 jD 66 jP 2P 2P (6H or Super)
Mark Kirollos on Twitter
Also a good way to set up sandwich mix on block with relatively few gaps. Your opponent can't jump out, they need to mash between Pierce hits. If they do that a lot, just do -P-(1) 214S -P-(1) 5P -P-(2) instead. pic.twitter.com/S8pcW1KtpQ— Mark Kirollos (@Mark_FGC) July 2, 2021
CEO OF EDDIE on Twitter
Found this combo, pretty unoptimized tho #GGST_ZA pic.twitter.com/s2yWeuxPRF— CEO OF EDDIE (@Cherry_FGC) July 4, 2021
Simple, but VERY EFFECTIVE. | Guilty Gear Strive Combo Tutorial | Zato-1
These are a couple of simple combos you can do with Zato-1 in the 2021 fighting game, Guilty Gear: Strive. ENJOY!!!
The Beginner's Guide to Zato-1 [Guilty Gear STRIVE]
Zato-1 is one of the most fun, and most complicated characters in Guilty Gear Strive, but I'm here to help! If you're confused on how to play him, or how to fight him, then this is the video for you! We cover some advanced concepts in this video as well, but I want to go more in-depth on some of those advanced things in a future video, so stick around.
Beginner's Guide to Guilty Gear Strive: https://youtu.be/eqvjukWcaNE
Second channel: https://www.youtube.com/channel/UCX8m8ok6rcd7GR70nPLMmmA
Catch me live here: https://www.twitch.tv/rathfgc
Rath's twitter: https://twitter.com/RathFGC
Community Discord: discord: https://discord.gg/Xqbj5xBs6s
0:00 intro
0:19 who is this video for?
1:59 what does zato do and how does he do it?
-- 2:10 he's either the BEST or the WORST
-- 4:00 zato showcase, the good AND the bad
12:33 HOW does Zato do what he does? Controlling eddie 101
-- 13:28 summoning eddie normally / eddie's meter
-- 14:30 summoning eddie with an attack
-- 16:15 controlling / moving eddie
-- 17:30 attacking with eddie (negative edging)
-- 19:37 what happens when eddie gets hit? when zato gets hit?
20:18 protecting eddie / taking turns
21:40 Zato Specific Button Layout
-- Knowkami's Twitter: https://twitter.com/KnowKami
-- BeautifulDude's Twitter: https://twitter.com/BeautifuldudeGG
25:34 Zato Things (without eddie)
-- 26:40 basic mixups
-- 28:20 anti-airs
-- 32:02 pokes / neutral moves
-- 33:17 air attacks
-- 34:55 air dust is great for movement
-- 35:40 air movement tips
-- 36:20 grounded moves
-- 36:55 6P is a counter-poke AND an anti-air
-- 38:21 unique moves (6K/6S)
-- 39:09 his fastest moves are NOT fast
-- 39:50 close slash sets up Zato's best frame trap options
40:28 special moves
-- 41:00 a note about his command grab
-- 41:20 drunkard shade (214S) reflect!
-- 43:15 Zato can go underground (214K)
44:55 Eddie Attack Review
Music: Simple Step (available via youtube's free audio library)
#Zato-1 #Strive #RathFGC
MagnumLVL on Twitter
In the grind trynna get better with Zato. Happy I was able to pull off the throw combo in a match (I know it's not much). Never tried it before and it just kinda happened from always practicing bnb/froggy loops T_T. #GGST #GGST_Zato #GuiltyGearStrive pic.twitter.com/khTvY3URNy— MagnumLVL (@themagnumLVL) July 4, 2021
カサネ・アマツキ on Twitter
ダスト後は位置が入れ替わるが、空中で位置を入れ替えるので結局元に戻るのか#GGST #PS4share pic.twitter.com/QqLy3PvQVE— カサネ・アマツキ (@kasanene0814) July 4, 2021
Wizard needs coffee on Twitter
#GGST_MA S Dolphin is safe unless predicted. Repeated S Dolphin is not safe. It's a mistake & if you're getting away with it it's only because your opponent is inexperienced. Here's a particularly brutal example (credit to u/akhlore): https://t.co/g9DlBha8kP— Wizard needs coffee (@WizardExploded) June 16, 2021
れんざ on Twitter
#GGST_ZAhttps://t.co/wn4tDwBFqN pic.twitter.com/YBCfdr1d7M— れんざ (@re_nza_0_can) July 3, 2021
れんざ on Twitter
#GGST_ZAhttps://t.co/wn4tDwBFqN pic.twitter.com/Yk46tFi1y8— れんざ (@re_nza_0_can) July 3, 2021
れんざ on Twitter
#GGST_ZAhttps://t.co/wn4tDwBFqN pic.twitter.com/uAX4ws59Qn— れんざ (@re_nza_0_can) July 3, 2021
闘翠斗 on Twitter
エディが裏にいってからコマンド入力 なんかありそう #GGST_ZA #PS4sharehttps://t.co/PspDXDzi3t pic.twitter.com/yqw7cMYGBq— 闘翠斗 (@Toast_Faust) July 3, 2021
Mark Kirollos on Twitter
I think holding [H] for safety will be a big part of Zato's gameplan. Some of his best strings have jump-able gaps, and rather than calling them out, he can hold down [H] (usually after 214[H] 4X, 236X, or 22[H]) to threaten Oppose on counter-attack. #GGST #GGST_ZA pic.twitter.com/GN8Dapg4Px— Mark Kirollos (@Mark_FGC) July 3, 2021
Zayd | Munster on Twitter
Zayd | Munster on Twitter
Cool midscreen CH AA carry :) #GuiltyGearStrive #GGST_ZA #GGST pic.twitter.com/AnJIKDmA38— Zayd | Munster (@MunsterFGC) July 3, 2021
くるた on Twitter
HSドリルロマキャンから画面の2/3運ぶコンボエディを自分の背中に付けてから、ワンテンポ遅らせてはねるのがコツ最後のしゃがみSが、画面端に到達してないと割れない#GGST_ZA #GuiltyGearStrive #ザトー pic.twitter.com/eKdkqm5ear— くるた (@gHNKsmbqHI8Nodh) July 3, 2021
みやち on Twitter
#GGST_ZA #PS4share 跳ねる1段目がしゃがみガードされてるんで見直したら、F式っぽくなってたのねhttps://t.co/QLDazmGG2O pic.twitter.com/nhvvCh9eiZ— みやち (@mijacchi) July 3, 2021
N, comme Nihilisme on Twitter
!Tight! zato punish on millia tandem top, this sequence actually build 25% meter back #ggst_za #GGST_MI pic.twitter.com/arh7d6JZ2i— N, comme Nihilisme (@123Louis___) July 3, 2021
MustacheLegs on Twitter
#GGST_ZA reverse wall break combo pic.twitter.com/XgihpJkg2n— MustacheLegs (@MustacheLegs) July 3, 2021
Mark Kirollos on Twitter
Simple Low/High/Throw mixup you can setup with RC when you don't have Eddie up. Low option is a frametrap to force the opponent to respect the other options. 2D kockdown sets up the Eddie-less high/low flight mixup with a safejump option. #GGST #GGST_ZA pic.twitter.com/LYDVvfUKmg— Mark Kirollos (@Mark_FGC) July 2, 2021