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乱レボ on Twitter
乱レボ on Twitter
#PS5Share, #GUILTYGEARSTRIVE 結構な反応しないとダメだけどスライドヘッドへのおしおき。#GGST #ZATO pic.twitter.com/aN2UtXchJB— 乱レボ (@ranrebo) June 17, 2021
mario050987·twitter.com·
乱レボ on Twitter
Narath on Twitter
Narath on Twitter
@Mark_FGC 's content has been incrediblly helpful as a new Zato player. This setup is too fucking sick lol #GGST_ZA pic.twitter.com/b6bESxmVjU— Narath (@Narath_FGC) June 17, 2021
mario050987·twitter.com·
Narath on Twitter
Mellow_RAGE on Twitter
Mellow_RAGE on Twitter
Frog+Dust Loop combo ( ͡° ͜ʖ ͡°) #GGST_ZAI just realised while labbing to try find optimals that 5[D] in a combo does A LOT of dmg and reduces A LOT of scaling pic.twitter.com/ifVSBWxgrq— Mellow_RAGE (@Mellow_RAGE_) June 17, 2021
mario050987·twitter.com·
Mellow_RAGE on Twitter
Discord - A New Way to Chat with Friends & Communities
Discord - A New Way to Chat with Friends & Communities
SirPsychoMantis — Today at 8:07 PM I just labbed the big boy combo starters, not sure if the list is perfect, tell me if you see anything wrong, but here it is (DM = dash momentum). EDIT: I was doing from midscreen using: dash > c.[S] > 2H > ]S[ > (here they might splat or you can use another 2H to splat)(edited) [8:07 PM] DM c.S, 2HS point blank 2HS CH c.S, 2HS CH f.S (frame trap range) -> Eddie Drill -> Combo DM 2HS CH c.S CH 2HS CH 6HS (closer, weird timing must touch ground) -> Eddie Frog -> Combo CH 5HS CH 6HS (far, weird timing must touch ground) -> Eddie Pokes -> Combo [8:10 PM] (assuming you don't have Eddie out)
mario050987·discord.com·
Discord - A New Way to Chat with Friends & Communities
ISG | Cherry🍒 on Twitter
ISG | Cherry🍒 on Twitter
For anyone struggling with this dust combo, make sure you do the first 3 attacks as fast as possible and then delay the airdash so the enemy falls down a bit #GGST_ZA pic.twitter.com/I0T40Q6AdT— ISG | Cherry🍒 (@Cherry_FGC) June 16, 2021
mario050987·twitter.com·
ISG | Cherry🍒 on Twitter
Cuongster on Twitter
Cuongster on Twitter
When you hit with blue RC you can have a different juggle state and have access to combo like this one. Also 2HS>summon>frog loop #GGST_ZA pic.twitter.com/U7waasEyTI— Cuongster (@Cuongster) June 16, 2021
mario050987·twitter.com·
Cuongster on Twitter
JOSH メ on Twitter
JOSH メ on Twitter
frog turn meaty actually ok, hits crouchers, catches backdash, spaces DP, no space to mash out, but impossible to setup if the opponent is too far away since eddie has to walk further and it wont be meaty anymore , + -s- instead of -p- for oki is expensive = less dmg #GGST_ZA pic.twitter.com/yEl61ouaYF— JOSH メ (@JoshGG) June 16, 2021
mario050987·twitter.com·
JOSH メ on Twitter
JOSH メ on Twitter
JOSH メ on Twitter
the rising part of -S- normally misses on crouchers, but with the correct spacing and timing, -S- can hit meaty even if they're holding downit seems to catch a frame of the character's wakeup where they are taller than crouching#GGST_ZA pic.twitter.com/f3MPtsWaYr— JOSH メ (@JoshGG) June 16, 2021
mario050987·twitter.com·
JOSH メ on Twitter