Sol j.D gives counter hit slowdown which makes it good for punishing throw attempts from fuzzy jump #ggst_so pic.twitter.com/SU9C4ZCFMe— DZ | Jonathan Tene (@jonathan_tene) June 29, 2021
Lmao I just realized this combo Kills Millia for one bar if she has 50 percent risk #PS4share #GGST_SO #GGST pic.twitter.com/l8mP9d5S7v— Bloodfloe (@Bloodfloe_FGC) June 28, 2021
Consistent CH CS high damage corner combo using 1 bar. Can opt the ender for Tyrant Rave.#GGST_SO #GGST #PS4share pic.twitter.com/s5C4zjLdaj— Bloodfloe (@Bloodfloe_FGC) June 28, 2021
Testing out meaty BB, seems as if it makes this setup +1? Dummy is set to guard after first hit/reversal throw. Loses to wakeup dp and I'm assuming a handful of supers but beats wakeup 6p. #GGST_SO pic.twitter.com/7VjmiZcjU7— DJpacketlossremix (@lame7ime) June 28, 2021
Death combo with Sol! Requires counter hit, 100% meter, and for the RISC gauge to be in the red, but I did it on Anji so it'll probably kill pretty much everyone else with lower RISC. Character's a bit mental. #GGST_SO pic.twitter.com/RL7y8uZmCl— Spooder (@FightSpooder) June 28, 2021
#GGST_SO Sol can cancel a 66RC after a blocked Fafnir to push a high/low mixup that the opponent must correctly block, lest they eat 200+ damage. The opponent can still Blue Burst out of this scenario, however. pic.twitter.com/mtpocTiarh— BMSviasol (@BMSviasol) June 28, 2021
Why is he able to do 50% health after one blocked c.S into CH f.s with no meter or wall required? Hello???? ???????????????????????????? #GGST_SO pic.twitter.com/Ks4EwWo7wp— Spooder (@FightSpooder) June 28, 2021