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System & General Resources
E3c n d wvua ms56 v
E3c n d wvua ms56 v
E3c n d wvua ms56 v
🖤 DRU 🖤 on Twitter
Seems like the wall cracks after 8 hits. #GGStrivehttps://t.co/Z1wupFgOnn pic.twitter.com/7xkgPh1G5z— 🖤 DRU 🖤 (@DreworFalse) June 15, 2021
🖤 DRU 🖤 on Twitter
Seems like the wall cracks after 8 hits. #GGStrivehttps://t.co/Z1wupFgOnn pic.twitter.com/7xkgPh1G5z— 🖤 DRU 🖤 (@DreworFalse) June 15, 2021
[RELEASE] Strive Hitbox Viewer
# [Download + Source Code](https://github.com/AltimorTASDK/strivehitboxes/releases) # [Screenshot](https://i.imgur.com/ZqpwcmN.png) # Usage Run...
[RELEASE] Strive Hitbox Viewer
# [Download + Source Code](https://github.com/AltimorTASDK/strivehitboxes/releases) # [Screenshot](https://i.imgur.com/ZqpwcmN.png) # Usage Run...
DP keeps normal throw invuln
Watch "DP keeps normal throw invuln" on Streamable.
DP keeps normal throw invuln
Watch "DP keeps normal throw invuln" on Streamable.
DP keeps normal throw invuln
Watch "DP keeps normal throw invuln" on Streamable.
🖤 DRU 🖤 on Twitter
Are there sweet spots in #GGStrive's hitboxes? Anyone know why the property change? https://t.co/Z1wupFgOnn pic.twitter.com/sz7YguvhRR— 🖤 DRU 🖤 (@DreworFalse) June 15, 2021
Strawberry | イチゴ🍓 on Twitter
This is interesting, in #GGST stand block pushes the opponent back more than crouch block. pic.twitter.com/YjYHyCtZW5— Strawberry | イチゴ🍓 (@StrawberrySoryu) June 15, 2021
Strawberry | イチゴ🍓 on Twitter
This is interesting, in #GGST stand block pushes the opponent back more than crouch block. pic.twitter.com/YjYHyCtZW5— Strawberry | イチゴ🍓 (@StrawberrySoryu) June 15, 2021
[RELEASE] Strive Hitbox Viewer
# [Download + Source Code](https://github.com/AltimorTASDK/strivehitboxes/releases) # [Screenshot](https://i.imgur.com/ZqpwcmN.png) # Usage Run...
🖤 DRU 🖤 on Twitter
Seems like the wall cracks after 8 hits. #GGStrivehttps://t.co/Z1wupFgOnn pic.twitter.com/7xkgPh1G5z— 🖤 DRU 🖤 (@DreworFalse) June 15, 2021
🖤 DRU 🖤 on Twitter
Are there sweet spots in #GGStrive's hitboxes? Anyone know why the property change? https://t.co/Z1wupFgOnn pic.twitter.com/sz7YguvhRR— 🖤 DRU 🖤 (@DreworFalse) June 15, 2021
Strawberry | イチゴ🍓 on Twitter
This is interesting, in #GGST stand block pushes the opponent back more than crouch block. pic.twitter.com/YjYHyCtZW5— Strawberry | イチゴ🍓 (@StrawberrySoryu) June 15, 2021
Guilty Gear: Strive May & Leo Combos
https://store.playstation.com/#!/tid=CUSA00572_00
rocamocha on Twitter
Here is a screenfreeze OS at this 2D spacing if you have meter to confirm / stay safe against jump.Fish for 2D counterhit on Sol without having to back megafist on block, I guess?Actually not sure how useful this is as a non-Potemkin player. Excuse the bad combos.#GGST_PO pic.twitter.com/TJWXlaM9xs— rocamocha (@cyootlabs) June 15, 2021
Zack on Twitter
You take reduced damage while you're slowed down after an RC. Quick RC avoids adding scaling. #GGST pic.twitter.com/ryrDVs1Ey4— Zack (@Zakotou) June 15, 2021
Zack on Twitter
You take reduced damage while you're slowed down after an RC. Quick RC avoids adding scaling. #GGST pic.twitter.com/ryrDVs1Ey4— Zack (@Zakotou) June 15, 2021
Zack on Twitter
You take reduced damage while you're slowed down after an RC. Quick RC avoids adding scaling. #GGST pic.twitter.com/ryrDVs1Ey4— Zack (@Zakotou) June 15, 2021
Guilty Gear -Strive- Overview of BRC, YRC (with a brief FuzzyJump detour)
Just a discussion on how some of these mechanics can be applied and some advanced uses of the mechanics.
If you have any questions, please ask away, this was an impromptu stream so I made some mistakes/had difficulty pulling off some things i hadnt really labbed much.
Make sure to play around with the mechanics yourself, I hope you ifn this video informative and intend it as a starting place for beginners and intermediate players new to strive to get ideas from. -- Watch live at https://www.twitch.tv/7upjawa
Guilty Gear -Strive- Overview of BRC, YRC (with a brief FuzzyJump detour)
Just a discussion on how some of these mechanics can be applied and some advanced uses of the mechanics.
If you have any questions, please ask away, this was an impromptu stream so I made some mistakes/had difficulty pulling off some things i hadnt really labbed much.
Make sure to play around with the mechanics yourself, I hope you ifn this video informative and intend it as a starting place for beginners and intermediate players new to strive to get ideas from. -- Watch live at https://www.twitch.tv/7upjawa
How do I beat Wakeup Throw / Defensive / mash throw in Guilty Gear Strive?
What's up guys, this is Spooky with a Tech video for Guilty Gear Strive! In this video I teach you some techniques for dealing with wakeup and defensive throws.
0:00 - Intro
0:41 - Why does wakeup throw / defensive / mash throw work?
1:46 - Perfect meaty - guaranteed counterhit
2:45 - Spaced meaty / spaced button
3:30 - Perfect gap string / anti throw string
4:52 - Spaced string
5:37 - Neutral jump bait
7:00 - Recap
8:12 - Outro
💀Like and subscribe to support Team Spooky! 💀
Twitch ► http://twitch.tv/teamsp00ky
Twitter ► https://twitter.com/teamspooky
Facebook ► https://facebook.com/teamspooky
Next Level Arcade ► http://nycnextlevel.com
Next Level Twitter ► https://twitter.com/nycnextlevel
How do I beat Wakeup Throw / Defensive / mash throw in Guilty Gear Strive?
What's up guys, this is Spooky with a Tech video for Guilty Gear Strive! In this video I teach you some techniques for dealing with wakeup and defensive throws.
0:00 - Intro
0:41 - Why does wakeup throw / defensive / mash throw work?
1:46 - Perfect meaty - guaranteed counterhit
2:45 - Spaced meaty / spaced button
3:30 - Perfect gap string / anti throw string
4:52 - Spaced string
5:37 - Neutral jump bait
7:00 - Recap
8:12 - Outro
💀Like and subscribe to support Team Spooky! 💀
Twitch ► http://twitch.tv/teamsp00ky
Twitter ► https://twitter.com/teamspooky
Facebook ► https://facebook.com/teamspooky
Next Level Arcade ► http://nycnextlevel.com
Next Level Twitter ► https://twitter.com/nycnextlevel
How do I beat Wakeup Throw / Defensive / mash throw in Guilty Gear Strive?
What's up guys, this is Spooky with a Tech video for Guilty Gear Strive! In this video I teach you some techniques for dealing with wakeup and defensive throws.
0:00 - Intro
0:41 - Why does wakeup throw / defensive / mash throw work?
1:46 - Perfect meaty - guaranteed counterhit
2:45 - Spaced meaty / spaced button
3:30 - Perfect gap string / anti throw string
4:52 - Spaced string
5:37 - Neutral jump bait
7:00 - Recap
8:12 - Outro
💀Like and subscribe to support Team Spooky! 💀
Twitch ► http://twitch.tv/teamsp00ky
Twitter ► https://twitter.com/teamspooky
Facebook ► https://facebook.com/teamspooky
Next Level Arcade ► http://nycnextlevel.com
Next Level Twitter ► https://twitter.com/nycnextlevel
Guilty Gear -Strive- Overview of BRC, YRC (with a brief FuzzyJump detour)
Just a discussion on how some of these mechanics can be applied and some advanced uses of the mechanics.
If you have any questions, please ask away, this was an impromptu stream so I made some mistakes/had difficulty pulling off some things i hadnt really labbed much.
Make sure to play around with the mechanics yourself, I hope you ifn this video informative and intend it as a starting place for beginners and intermediate players new to strive to get ideas from. -- Watch live at https://www.twitch.tv/7upjawa
rocamocha on Twitter
Here is a screenfreeze OS at this 2D spacing if you have meter to confirm / stay safe against jump.Fish for 2D counterhit on Sol without having to back megafist on block, I guess?Actually not sure how useful this is as a non-Potemkin player. Excuse the bad combos.#GGST_PO pic.twitter.com/TJWXlaM9xs— rocamocha (@cyootlabs) June 15, 2021