#GGST Wake Up Timing (Open Beta)All characters face down and face up wake up is 55fThrow invul on wake up from both types of knockdown is 6f https://t.co/XetoDmU2L2— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
#GGST Wake Up Timing (Open Beta)All characters face down and face up wake up is 55fThrow invul on wake up from both types of knockdown is 6f https://t.co/XetoDmU2L2— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
#GGST Wake Up Timing (Open Beta)All characters face down and face up wake up is 55fThrow invul on wake up from both types of knockdown is 6f https://t.co/XetoDmU2L2— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
#GGST Wake Up Timing (Open Beta)All characters face down and face up wake up is 55fThrow invul on wake up from both types of knockdown is 6f https://t.co/XetoDmU2L2— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
#GGST Open Beta Throw Tech DataGround ThrowTech Window 5FSuccessful Tech animation 31F (includes the frame you teched)Air ThrowTech Window 4FSuccessful Tech animation 31(includes the frame you teched)Recovers your jump elementTeching throw does not increase Tension https://t.co/aXz6PI6Z4W— TENMA @Disgaea 6 (@TENMA0105) February 18, 2021
#GGST Open Beta Throw Tech DataGround ThrowTech Window 5FSuccessful Tech animation 31F (includes the frame you teched)Air ThrowTech Window 4FSuccessful Tech animation 31(includes the frame you teched)Recovers your jump elementTeching throw does not increase Tension https://t.co/aXz6PI6Z4W— TENMA @Disgaea 6 (@TENMA0105) February 18, 2021
#GGST Open Beta Throw Tech DataGround ThrowTech Window 5FSuccessful Tech animation 31F (includes the frame you teched)Air ThrowTech Window 4FSuccessful Tech animation 31(includes the frame you teched)Recovers your jump elementTeching throw does not increase Tension https://t.co/aXz6PI6Z4W— TENMA @Disgaea 6 (@TENMA0105) February 18, 2021
#GGST Open Beta Throw Tech DataGround ThrowTech Window 5FSuccessful Tech animation 31F (includes the frame you teched)Air ThrowTech Window 4FSuccessful Tech animation 31(includes the frame you teched)Recovers your jump elementTeching throw does not increase Tension https://t.co/aXz6PI6Z4W— TENMA @Disgaea 6 (@TENMA0105) February 18, 2021
#GGST Throw Tech (Open Beta)Ground Throw Tech5f window31f total recovery (including the frames of the tech)Air Throw Tech4f window31f total recovery (including the frames of the tech)No meter gained on throw tech https://t.co/fppPW6FKRr— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
#GGST Throw Tech (Open Beta)Ground Throw Tech5f window31f total recovery (including the frames of the tech)Air Throw Tech4f window31f total recovery (including the frames of the tech)No meter gained on throw tech https://t.co/fppPW6FKRr— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
#GGST Throw Tech (Open Beta)Ground Throw Tech5f window31f total recovery (including the frames of the tech)Air Throw Tech4f window31f total recovery (including the frames of the tech)No meter gained on throw tech https://t.co/fppPW6FKRr— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
#GGST Throw Tech (Open Beta)Ground Throw Tech5f window31f total recovery (including the frames of the tech)Air Throw Tech4f window31f total recovery (including the frames of the tech)No meter gained on throw tech https://t.co/fppPW6FKRr— 辰巳亜「星」人 (@GREATFERNMAN) February 18, 2021
In case you didn't know or realize:If you're stuck on the wall (before breaking), you are locked out of your Burst. I tried it last night when I was playing games and I've seen it when uploading videos. If you want to avoid a wall break situation, Burst wisely! #GGST— Chris Chaos (@ChrisChaos_21) February 18, 2021
In case you didn't know or realize:If you're stuck on the wall (before breaking), you are locked out of your Burst. I tried it last night when I was playing games and I've seen it when uploading videos. If you want to avoid a wall break situation, Burst wisely! #GGST— Chris Chaos (@ChrisChaos_21) February 18, 2021
In case you didn't know or realize:If you're stuck on the wall (before breaking), you are locked out of your Burst. I tried it last night when I was playing games and I've seen it when uploading videos. If you want to avoid a wall break situation, Burst wisely! #GGST— Chris Chaos (@ChrisChaos_21) February 18, 2021
Dust frame data looks universal, 5D is 20f, -15 on block, neutral on hit and CH, no pushback at all so very punishable.Held 5D is 28f and -10 on block, after the screen transition, you're +13 if the special ender has been used, neutral otherwise.#GGST— SWGA Maho (@SWGA_Maho) February 18, 2021
Dust frame data looks universal, 5D is 20f, -15 on block, neutral on hit and CH, no pushback at all so very punishable.Held 5D is 28f and -10 on block, after the screen transition, you're +13 if the special ender has been used, neutral otherwise.#GGST— SWGA Maho (@SWGA_Maho) February 18, 2021
Dust frame data looks universal, 5D is 20f, -15 on block, neutral on hit and CH, no pushback at all so very punishable.Held 5D is 28f and -10 on block, after the screen transition, you're +13 if the special ender has been used, neutral otherwise.#GGST— SWGA Maho (@SWGA_Maho) February 18, 2021
Dust frame data looks universal, 5D is 20f, -15 on block, neutral on hit and CH, no pushback at all so very punishable.Held 5D is 28f and -10 on block, after the screen transition, you're +13 if the special ender has been used, neutral otherwise.#GGST— SWGA Maho (@SWGA_Maho) February 18, 2021
Delay gatling / Normal gatling has different properties! #PS4sharehttps://t.co/imFgLRzXKS pic.twitter.com/ZIYJcDkXL7— Nicklas (@RiktigNinja) February 18, 2021
Delay gatling / Normal gatling has different properties! #PS4sharehttps://t.co/imFgLRzXKS pic.twitter.com/ZIYJcDkXL7— Nicklas (@RiktigNinja) February 18, 2021
Delay gatling / Normal gatling has different properties! #PS4sharehttps://t.co/imFgLRzXKS pic.twitter.com/ZIYJcDkXL7— Nicklas (@RiktigNinja) February 18, 2021