Zato-1

Zato-1

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Dont mash buttons against Zato! | Keyboard warrior | Zato gaming
Dont mash buttons against Zato! | Keyboard warrior | Zato gaming
-Stage: “Council of Three” -BGM: "Fuuga" - Twitter account: https://twitter.com/WvWladimir - Twitch account: https://www.twitch.tv/wvwladimir - Itch.io account, I have one game there: https://wvwladimir.itch.io -Fun little highlight from a match of Guilty Gear Strive. --------------------------------------------------------------------------------------------------------------------------- -Guilty Gear Strive (Japanese: ギルティギア ストライヴ) is a fighting video game developed and published by Arc System Works. It is the seventh mainline installment of the Guilty Gear series, and the 25th overall. The game was released worldwide on June 11, 2021. #Gaming #GuiltyGearStrive #FightingGames #VideoGames #GamingCreator #GamingChannel #GGST
mario050987·youtube.com·
Dont mash buttons against Zato! | Keyboard warrior | Zato gaming
乱レボ on Twitter
乱レボ on Twitter
#PS5Share, #GUILTYGEARSTRIVE ま、やっぱりこれにも応用可能やんな、マジ優秀パーツやでー、見つけた人すごいわ。#GGST #ZATO pic.twitter.com/2rAVwzH6w7— 乱レボ (@ranrebo) October 19, 2021
mario050987·twitter.com·
乱レボ on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
We can add another layer of pressure to @jonathan_tene's 5K 9 66 BRC setup since the slowdown allows 5K (low) and 6K (high) to combo into 236K on hit. Leads to the same high/low/crossup mix on block. #GGST #GGST_ZA pic.twitter.com/PhbW8eDyIS— Mark Kirollos (@Mark_FGC) October 20, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
PSA: For all the new clap cancel routes, make sure you hold down the 236[X] button. If you tap X, then the input buffer will sometimes give you negative edge ]X[ and you will get double Eddie commands or burn extra meter on Eddie moves that get immediately canceled. #GGST_ZA— Mark Kirollos (@Mark_FGC) October 19, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
NEW Zato-1 BUFF GUIDE! + How to FINESSE the Meter.
NEW Zato-1 BUFF GUIDE! + How to FINESSE the Meter.
NEW BUFFS IT'S LIT. My Subscribers found me Online and dragged me back to YouTube they wasn't havin it. Love you guys 0:00 - Zato Mains Stand Up! 0:48 - Meter Management+ 4:38 - Thank You Arcsys! 5:13 6K-Almost Anything Eddie is Punishable 5:44 - Please Respect Zato-1, God Bless. 7:48 - Diving Even Deeper into 6K Stay Safe and God bless you. Zato-1 Guide Guilty Gear STRIVE #STRIVE #Zato1 #GGST
mario050987·youtube.com·
NEW Zato-1 BUFF GUIDE! + How to FINESSE the Meter.
rylander on Twitter
rylander on Twitter
Am I crazy or is this less plus on counterhit???? I guess because of the CH slowdown overwriting blue RC...? #GGST_ZA pic.twitter.com/IruWGhsdjm— rylander (@rylander2) October 19, 2021
mario050987·twitter.com·
rylander on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Sandwich 5K jump cancel pressure guide! The new 6P knock back enables a new combo hit confirm that wasn't possible before. Now we can jump cancel 5K -> -P-(2) and still be able to confirm the 5K on hit. Leads to tricky high/low flight pressure. #GGST #GGST_ZA pic.twitter.com/TLGyKHWGqs— Mark Kirollos (@Mark_FGC) October 19, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
New meterless re-summon route off of 236P(1) 214S -P- 66 5K. Delay cancel 2H into 236S. You don't recover fast enough to intercept with 2H, but you can catch with 214S, which knocks down long enough to un-summon and meaty re-summon with 236K. DP safe. #GGST #GGST_ZA pic.twitter.com/NDnHJaxQWt— Mark Kirollos (@Mark_FGC) October 18, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
乱レボ on Twitter
乱レボ on Twitter
#PS5Share, #GUILTYGEARSTRIVE 5周位回ってなんやかんや言うてこの起き攻めが崩しの期待値高いと思う。#GGST #ZATO pic.twitter.com/D46rpYsYdB— 乱レボ (@ranrebo) October 18, 2021
mario050987·twitter.com·
乱レボ on Twitter
Rap on Twitter
Rap on Twitter
#GGST_ZA After seeing @INFILTRATION85 punish Stun Edge with a brc conversion, this has some practical use now lol.Some conversion concepts off brc 5p/5h. pic.twitter.com/AjtJSV6x6A— Rap (@Rapfael01) October 18, 2021
mario050987·twitter.com·
Rap on Twitter
i_love_my_dad_ on Twitter
i_love_my_dad_ on Twitter
I was messing with the @Mark_FGC Pierce into oppose setup and I noticed you can unsummon Eddie while oppose is hitting, and if you immediately do some action like a button, Eddie will start to come back even though he shouldn't be. #GGST_ZA pic.twitter.com/N722FR30Ts— i_love_my_dad_ (@i_love_my_dad_) October 18, 2021
mario050987·twitter.com·
i_love_my_dad_ on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Here are some anti-jump options for the 236P(1) -> Oppose -> Negative Edge corner setup. If you lead off with 2H, you can cover jump, bait burst and YRC, and still take advantage of the negative edge window. #GGST #GGST_ZA pic.twitter.com/4eo1yDUHja— Mark Kirollos (@Mark_FGC) October 18, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
Mark Kirollos on Twitter
Mark Kirollos on Twitter
236P(1) -> Oppose -> Negative Edge collection! With the new patch, there is a window of a few frames where you can negative edge after Oppose has fully triggered. Here are a few examples of Dust, Flight, and jD mix that lines up w/ this window and confirms on hit. #GGST #GGST_ZA pic.twitter.com/MHArlarMWH— Mark Kirollos (@Mark_FGC) October 18, 2021
mario050987·twitter.com·
Mark Kirollos on Twitter
乱レボ on Twitter
乱レボ on Twitter
#PS5Share, #GUILTYGEARSTRIVE いっぱい択れる。ちなみにつつく以降はしっかりやれば全部連続ガードで中段択部分には全部対の下段択がある。#GGST #ZATO pic.twitter.com/FPVpgODwxj— 乱レボ (@ranrebo) October 17, 2021
mario050987·twitter.com·
乱レボ on Twitter