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Netflix Vs. Verizon Vs. Consumer: Who Wins? | TechCrunch
Netflix Vs. Verizon Vs. Consumer: Who Wins? | TechCrunch
Today’s consumer is streaming more video than ever before. Netflix alone has increased its subscribers by more than 20 million in the past two years, totaling 50 million subscribers as of Q2 2014. It’s no wonder, then, that the increase in video consumption is not without consequences for streaming services and Internet service providers (ISPs).
·techcrunch.com·
Netflix Vs. Verizon Vs. Consumer: Who Wins? | TechCrunch
GrooveTech™ - Groove Jones
GrooveTech™ - Groove Jones
GrooveTech - A Comprehensive Virtual Reality Platform Created for Brands and Advertisers. We can license our technology or customize it to meet your needs.
·groovejones.com·
GrooveTech™ - Groove Jones
4INFO - Home
4INFO - Home
4INFO is an ad tech platform that helps brands reach very precise audiences across mobile devices and desktops, and determine the success of their campaigns based on actual in-store sales lift.
·4info.com·
4INFO - Home
The Current Status of Browser-based Virtual Reality in HTML5
The Current Status of Browser-based Virtual Reality in HTML5
The SFHTML5 group recently had a meeting discussing HTML5 technologies for creating virtual reality experiences – WebGL, WebVR, Three.js, GLAM –, and the current development status for implementing support for them in Firefox and Chrome. The idea is to bring the entire web into the VR experience.
·infoq.com·
The Current Status of Browser-based Virtual Reality in HTML5
(webGL (three.js/babylon.js) + wrapper) vs Unity - 3D - HTML5 Game Devs Forum
(webGL (three.js/babylon.js) + wrapper) vs Unity - 3D - HTML5 Game Devs Forum
Hello there, I am working on a browser game for a while and I intend game to include a tilemap in addition to spreadsheet part. At first I was intending to have a simple heightmap with canvas and isogenic engine , something like but after then thinking that this looks very 90s, decided to switch ...
·html5gamedevs.com·
(webGL (three.js/babylon.js) + wrapper) vs Unity - 3D - HTML5 Game Devs Forum
Video Lead Capture Form - Wistia Turnstile
Video Lead Capture Form - Wistia Turnstile
With Wistia's Turnstile email collector, your viewers can enter their email addresses right within the video player! This makes it easy for you to gate videos and drive qualified leads to your email lists and CRM.
·wistia.com·
Video Lead Capture Form - Wistia Turnstile
SVVR Conference and Expo 2016 Wrap-Up Discussion - Road to VR
SVVR Conference and Expo 2016 Wrap-Up Discussion - Road to VR
The third annual Silicon Virtual Reality Conference (SVVR) happened from April 27 to 29, and I had a chance catch up with Road to VR co-founder and Executive Editor Ben Lang to cover some of the big highlights and takeaways this year. Ben talks about highlights in his keynote, what makes VR unique, social experiences …
·roadtovr.com·
SVVR Conference and Expo 2016 Wrap-Up Discussion - Road to VR
MWC Shanghai | Mobile Is Me
MWC Shanghai | Mobile Is Me
MWC Shanghai 2019 is Asia’s leading event for next-generation technology – 5G, IoT, AI, big data and beyond. 26 – 28 June 2019.
·mwcshanghai.com·
MWC Shanghai | Mobile Is Me
SECRET LOCATION AND FRONTLINE WIN INAUGURAL PEABODY-FACEBOOK FUTURES OF MEDIA AWARD - Virtual Reali…
SECRET LOCATION AND FRONTLINE WIN INAUGURAL PEABODY-FACEBOOK FUTURES OF MEDIA AWARD - Virtual Reali…
SECRET LOCATION AND FRONTLINE WIN INAUGURAL PEABODY-FACEBOOK FUTURES OF MEDIA AWARD – FOR ‘EBOLA OUTBREAK: A 360 VIRTUAL JOURNEY’ Secret Location, the award-winning content creation company for emerging platforms, is pleased to announce that it has been awarded with an inaugural Peabody-Facebook Futures of Media Award for the virtual reality documentary Facebook-360 project Ebola Outbreak: …
·virtualrealityreporter.com·
SECRET LOCATION AND FRONTLINE WIN INAUGURAL PEABODY-FACEBOOK FUTURES OF MEDIA AWARD - Virtual Reali…
VRSTUDIOS BRINGS ITS VIRTUAL REALITY PRODUCTS AND CONTENT TO SMARTLAUNCH GAMING CENTERS WORLDWIDE -…
VRSTUDIOS BRINGS ITS VIRTUAL REALITY PRODUCTS AND CONTENT TO SMARTLAUNCH GAMING CENTERS WORLDWIDE -…
VRSTUDIOS BRINGS ITS VIRTUAL REALITY PRODUCTS AND CONTENT TO SMARTLAUNCH GAMING CENTERS WORLDWIDE Denmark’s SmartLaunch Views VRstudios’ VR Products, Capabilities and Rich Content Pipeline As A Major Advantage for Its Network of Gaming and Family Entertainment Centers In the game of expanding a global sales footprint for Virtual Reality (VR) products, it appears VRstudios has …
·virtualrealityreporter.com·
VRSTUDIOS BRINGS ITS VIRTUAL REALITY PRODUCTS AND CONTENT TO SMARTLAUNCH GAMING CENTERS WORLDWIDE -…
NextVR and TIME Inc. Partner to Bring 360 Content From Major Magazine Brands - Road to VR
NextVR and TIME Inc. Partner to Bring 360 Content From Major Magazine Brands - Road to VR
NextVR, the immersive video platform, today announced a partnership with publishing giant Time Inc. to develop live-streaming and on-demand 360 video for the company’s many brands, including Time, People, Entertainment Weekly and Sports Illustrated. Named LIFE VR, 360 content will be hosted on the NextVR app. Announced at Digital Content NewFronts, an annual advertising conference held in New York, NextVR will soon be …
·roadtovr.com·
NextVR and TIME Inc. Partner to Bring 360 Content From Major Magazine Brands - Road to VR
Seven Wonders of Canada - Wikipedia, the free encyclopedia
Seven Wonders of Canada - Wikipedia, the free encyclopedia
The Seven Wonders of Canada was a 2007 competition sponsored by CBC Television's The National and CBC Radio One's Sounds Like Canada. They sought to determine Canada's "seven wonders" by receiving nominations from viewers, and then from on-line voting of the short list. After the vote, a panel of judges, Ra McGuire, Roy MacGregor and Roberta L. Jamieson, picked the winners based on geographic and poetic criteria. Their seven picks were revealed on The National on June 7, 2007. The Seven Wonders as chosen by Canada were the Sleeping Giant, Niagara Falls, the Bay of Fundy, Nahanni National Pa...
·en.wikipedia.org·
Seven Wonders of Canada - Wikipedia, the free encyclopedia
Interpupillary distance - Wikipedia, the free encyclopedia
Interpupillary distance - Wikipedia, the free encyclopedia
Pupillary distance (PD) or interpupillary distance (IPD) is the distance measured in millimeters between the centers of the pupils of the eyes. This measurement is different from person to person and also depends on whether they are looking at near objects or far away. Monocular PD[1] refers to the distance between each eye and the bridge of the nose which may be slightly different for each eye due to anatomical variations.[2] For people who need to wear prescription glasses consideration of monocular PD measurement by the optician helps to ensure that the lenses will be loc...
·en.wikipedia.org·
Interpupillary distance - Wikipedia, the free encyclopedia
Explained: How does VR actually work?
Explained: How does VR actually work?
How does VR work? How does a virtual reality headset make you think that you're sitting in a spaceship in a distant galaxy when you are, in fact, actually about to bump into the kitchen counter? Well, with the army of VR devices expanding, we'll be explaining how they actually work. While devices generally take…
·wareable.com·
Explained: How does VR actually work?
After Experimenting With 360-Degree Storytelling, Publishers Are Going All-In on VR | Adweek
After Experimenting With 360-Degree Storytelling, Publishers Are Going All-In on VR | Adweek
Since its inception in 2012, Digital Content NewFronts presentations have been all about convincing marketers to double down on digital video. But this year's extravaganza seeks to raise the bar, with publishers adding more sophisticated virtual reality and 360-degree storytelling into the mix.
·adweek.com·
After Experimenting With 360-Degree Storytelling, Publishers Are Going All-In on VR | Adweek
Pricing for Signiant Flight | Signiant
Pricing for Signiant Flight | Signiant
Flight is the fastest and easiest way to move files in and out of the cloud. Learn more about our payload-based pricing and annual subscription.
·signiant.com·
Pricing for Signiant Flight | Signiant