
There is a new space beyond screens, in-between physical and digital.
Event digitization and virtualization is a hot topic right now. Although this is an opportunity to push the limits of creativity further, there’s no escaping the somewhat reductive prism through which we will be living these experiences: THE SCREEN.
Ready Performer One
By Scott Broock & Mike Seymour Part two of several articles on the case for new cloud based interactive media companies built on top of today’s game engine technology. Author's update: Epic Games announced today, March 12th, that they have acquired Cubic Motion, a leading facial capture company.