Omniverse

Omniverse

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Synchronic Tides - DigiScape
Synchronic Tides - DigiScape
Interactive Artwork This stunning digital artwork is created by KeJyunWu x @damonxart, it uses simple hand gestures to allow visitors to control the wind… | 15 comments on LinkedIn
·linkedin.com·
Synchronic Tides - DigiScape
How can location-based storytelling create engaging site-specific experiences?
How can location-based storytelling create engaging site-specific experiences?
Location-based storytelling is a creative technique that uses the physical environment as a medium for delivering immersive narratives. By combining digital technologies, such as mobile devices, GPS, augmented reality, or audio guides, with the features and history of a specific place, location-base
·linkedin.com·
How can location-based storytelling create engaging site-specific experiences?
(PDF) Facilitating the Development of Location-Based Experiences
(PDF) Facilitating the Development of Location-Based Experiences
PDF | Location-based experiences depend on the availability and reliability of wireless infrastructures such as GPS, Wi-Fi, or mobile phone networks;... | Find, read and cite all the research you need on ResearchGate
·researchgate.net·
(PDF) Facilitating the Development of Location-Based Experiences
Nomadic Takes Location-based VR Into Asia
Nomadic Takes Location-based VR Into Asia
Nomadic has reported success with its first virtual reality location-based entertainment center, which is like an arcade for VR. It features Vertigo’s Arizona Sunshine, a VR shooter. And now Nomadic is taking the show on the road to Asia.
·uploadvr.com·
Nomadic Takes Location-based VR Into Asia
Current and Future Boom of Location-Based Entertainment Market | Exit
Current and Future Boom of Location-Based Entertainment Market | Exit
"Grand View Research, Inc. - Market Research And Consulting."The global location-based entertainment market size is expected to reach USD 7.8 billion by 2025, registering a 32.1% CAGR from 2019 to 2025, according to a new study by Grand View Research, Inc. The global location-Based entertainment market size is expected to reach USD 1.2 billion by 2018, registering a 32.1% CAGR from 2019 to 2025 according to a new study by Grand View Research, Inc. Increasing consumer spending on games, video content, and end-uses associated with the sale of VR headsets is anticipated to deliver po...
·digitaljournal.com·
Current and Future Boom of Location-Based Entertainment Market | Exit
TouchDesigner on Instagram: "Repost from @nouses_kou • 🫧↕︎↪︎ AI, physical sensations, and sound design. It generates sound from AI body tracking data. @touchdesigner and AI Balaclava @gb_mouth #touchdesigner #aiart #contemporaryart"
TouchDesigner on Instagram: "Repost from @nouses_kou • 🫧↕︎↪︎ AI, physical sensations, and sound design. It generates sound from AI body tracking data. @touchdesigner and AI Balaclava @gb_mouth #touchdesigner #aiart #contemporaryart"
1,363 likes, 20 comments - touchdesigner on June 11, 2024: "Repost from @nouses_kou • 🫧↕︎↪︎ AI, physical sensations, and sound design. It generates sound from AI body tracking data....".
·instagram.com·
TouchDesigner on Instagram: "Repost from @nouses_kou • 🫧↕︎↪︎ AI, physical sensations, and sound design. It generates sound from AI body tracking data. @touchdesigner and AI Balaclava @gb_mouth #touchdesigner #aiart #contemporaryart"
Projection mapping
Projection mapping
Combining built-in 3D to simulate real-world objects, multi-projector outputs, and ultra resolution video engine, TouchDesigner is ready for any projection mapping project.
·derivative.ca·
Projection mapping