Audiovisual

Audiovisual

1276 bookmarks
Newest
JS para gente que ya sabe programar
JS para gente que ya sabe programar
Este vídeo es un tutorial que me hubiera gustado ver cuando empecé a programar en Javascript. Está pensado para gente que ya saber programar en otros lenguajes como Python o Java, y que conoce un poco sobre HTML y CSS. Partiendo de esa base hacemos un proyecto que incluye un CRUD completo, para estudiar las APIs básicas del navegador. Aquí está el código de inicio: https://github.com/4tomik/JSTodoList Mis cursos de Mastermind: https://www.mastermind.ac/courses/desarrollo-full-stack-con-laravel-v-uejs?ref=225b86 VSCode: https://code.visualstudio.com/ Nodejs: https://nodejs.org/en/download/ ÍNDICE 0:00:00 - Lo básico de JS 0:35:24 - CRUD en JS 1:20:51 - Local Storage 1:55:00 - Filtros TAGS #Javascript #DesarrolloWeb
·youtube.com·
JS para gente que ya sabe programar
Create a Massive Open World Map in 15 min - Unreal Engine 5
Create a Massive Open World Map in 15 min - Unreal Engine 5
In this video I'll show you how to create any type of massive open world, like 32x32 km, 52x52km or more using World Machine and Unreal Engine 5. Console Commands: wp.Runtime.ToggleDrawRuntimeHash3D (*To preview the DrawRuntime in 3D) wp.Runtime.ToggleDrawRuntimeHash2D (*To preview the DrawRuntime in 2D) GET MY COURSES ON THE FOLLING PLATFORMS: Wingfox: https://www.wingfox.com/c/8749 Udemy: https://bit.ly/3FWEsxB FlippedNormals: https://bit.ly/3DRzQHg FOLLOW ME ON MY SOCIAL MEDIA: Artstation: https://www.artstation.com/coldwave
·youtube.com·
Create a Massive Open World Map in 15 min - Unreal Engine 5
COSMIC CLOCK - Creation, Space, Time, Matter, Extraterestial lands & beings, 2020.
COSMIC CLOCK - Creation, Space, Time, Matter, Extraterestial lands & beings, 2020.
Podcast: https://anchor.fm/vision-2020 Patreon: https://www.patreon.com/Martinkenny2020 Contact me: mkvision2020@protonmail.com EARTH IS FLAT, although outer space does exist & we are not alone... We are part of a universe that is contained within an electromagnetic torus field, what NASA calls cosmic background microwave radiation. This was known by almost all ancient cultures as the COSMIC EGG. The Terra firma earth is a flat & motionless plane of land (geocentric) that runs diametrically across the heart/middle of this cosmic egg universe….. This plane is divided into 4 concentric districts, each separated by their own electromagnetic torus fields (Van Allen belts). Along & within the various districts or dimensions are many other extraterrestrial, lands, races, beings & cultures. Outer space - space/area beyond currently known parameters. Extra - more of Terrestrial - terrain / land. So in essence Outer space is the expanse of space that stretches across the entire plane of all the districts of our vast earthly plane. And extraterrestrials are being from extra terrains of land we are yet to rediscover. It is well documented that there were times in the not so distant past when we openly interacted with these other extraterrestrial beings from these extraterrestrial lands here on earth. Many ancient cultures literally etched, wrote, carved, drew & moulded these truths in stone. But due to various reasons public contact & interaction between us stopped & this basic of knowledge of where we are has been hidden from us by certain factions. These factions are what we might call the “elite” or the “establishment” that secretly runs and controls this district of Earth we are in. How have they managed to do this for so long? By keeping us, the masses ignorant of the facts generation after generation. Thus maintaining their status quo of rulership over us generation after generation. Knowledge is power...they've had this knowledge so they've had the power. Essentially these “elites” are gatekeepers keeping us separated & isolated from the rest of the earthly plane universe. But that paradigm is ending, with the advent of technology and this so called conscious shift, we are beginning to find & share this hidden knowledge exponentially quicker than at any other time in modern history. As this knowledge spreads It's only a matter of time before it reaches critical mass at which point “they” will have no choice other than to publicly disclose these hidden truths, lift the lid & finally allow us to rediscover who, what, where we are & our place & purpose within this universe. Research - Cosmic Egg by Martin Kenny or visit my Youtube channel flat earth universe, if any of this resonates. https://www.youtube.com/user/MrMartinkenny …………………………………...
·youtube.com·
COSMIC CLOCK - Creation, Space, Time, Matter, Extraterestial lands & beings, 2020.
Simple File Manager Using Visual C# . NET
Simple File Manager Using Visual C# . NET
#SnatchDreams #WindowsDevelopemt #DotNetFramework #CSharp #FileManager #ItsInsaneHere This video will help you create a very Simple and Basic File Manager using Visual C# and Also illustrates how to provide different icons for different file type according to its extension and Navigating "Back" and Opening files using respective applications. Source Code : https://github.com/paulpjoby/Simple-File-Manager-C Buy me a coffee: https://imjo.in/bSQUvk https://www.paypal.me/paulpjoby File Manager Features : * Navigate through the Directories * Opens Files with respective Applications on double click * Navigating Back * Displays custom icons for different file types. Hope You Guys Enjoyed the video Thanks for watching Thanks for all your support Do not forget to Subscribe to our channel Visit Us : https://www.snatchdreams.net Like us on facebook : https://www.facebook.com/snatchdreams Have any Queries or what us to make a view on any topic , Just Comment or inbox us at snatchdreams@gmail.com SnatchDreams
·youtube.com·
Simple File Manager Using Visual C# . NET
C# Tutorial - How to make a File Explorer | FoxLearn
C# Tutorial - How to make a File Explorer | FoxLearn
How to make a file explorer in C# Windows Forms Application. Website: https://foxlearn.com Advanced File Explorer using C# and Windows Forms How to create an Explorer-like folder browser control? Opening a folder in explorer and selecting a file C# Create a File Explorer in winforms app C# How to add browse file button to Windows Form using C# Walkthrough: Creating an Explorer Style Interface with the ListView C#
·youtube.com·
C# Tutorial - How to make a File Explorer | FoxLearn
Build a file manager with PHP Tutorial (How TO)
Build a file manager with PHP Tutorial (How TO)
Build a file manager with PHP Tutorial (How TO) Our Portable Code Editor - https://wyntonfranklin.github.io/wfcodeeditor/ #wftutorials Most Recent projects/tutorials for you try: Replacing jQuery With Vue.js: https://youtu.be/zIKipwCSrBs Build a Tic Tac Toe Game: https://youtu.be/nlfZ6IegS9A Creating A PDF with PHP: https://youtu.be/dNnLyCrHIp8 Running Database Backups with PHP: https://youtu.be/17iS6AKCJqA Source Control Backup App with PHP: https://youtu.be/iEwK7Z6IkeQ User Login, Registration, Password Reset Forms with PHP : https://youtu.be/TL7ZjPDnoZE All Code samples can be found here: https://github.com/wftutorials/php-mini-projects Download the mobile app to view code explanations in more detail: https://play.google.com/store/apps/details?id=com.wftutorials.app
·youtube.com·
Build a file manager with PHP Tutorial (How TO)
SQL Tutorial - Full Database Course for Beginners
SQL Tutorial - Full Database Course for Beginners
In this course, we'll be looking at database management basics and SQL using the MySQL RDBMS. Want more from Mike? He's starting a coding RPG/Bootcamp - https://simulator.dev/ The course is designed for beginners to SQL and database management systems, and will introduce common database management topics. Throughout the course we'll be looking at various topics including schema design, basic C.R.U.D operations, aggregation, nested queries, joins, keys and much more. You can get PopSQL to follow along here: http://popsql.com/freecodecamp 🔗Company Database Code: https://www.giraffeacademy.com/databases/sql/creating-company-database/ ⭐️ Contents ⭐ ⌨️ (0:00) Introduction ⌨️ (2:36) What is a Database? ⌨️ (23:10) Tables & Keys ⌨️ (43:31) SQL Basics ⌨️ (52:26) MySQL Windows Installation ⌨️ (1:01:59) MySQL Mac Installation ⌨️ (1:15:49) Creating Tables ⌨️ (1:31:05) Inserting Data ⌨️ (1:38:17) Constraints ⌨️ (1:48:11) Update & Delete ⌨️ (1:56:11) Basic Queries ⌨️ (2:08:37) Company Database Intro ⌨️ (2:14:05) Creating Company Database ⌨️ (2:30:27 ) More Basic Queries ⌨️ (2:26:24) Functions ⌨️ (2:45:13) Wildcards ⌨️ (2:53:53) Union ⌨️ (3:01:36) Joins ⌨️ (3:11:49) Nested Queries ⌨️ (3:21:52) On Delete ⌨️ (3:30:05) Triggers ⌨️ (3:42:12) ER Diagrams Intro ⌨️ (3:55:53) Designing an ER Diagram ⌨️ (4:08:34) Converting ER Diagrams to Schemas Course developed by Mike Dane. Check out his YouTube channel for more great programming courses: https://www.youtube.com/channel/UCvmINlrza7JHB1zkIOuXEbw 🐦Follow Mike on Twitter: http://twitter.com/mike_dane 🔗The Giraffe Academy website: http://www.giraffeacademy.com/ -- Learn to code for free and get a developer job: https://www.freecodecamp.org Read hundreds of articles on programming: https://medium.freecodecamp.org And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecamp
·youtube.com·
SQL Tutorial - Full Database Course for Beginners
Godot 3D: Code architecture course in a single video
Godot 3D: Code architecture course in a single video
Deep dive into best game programming practices using typed GDScript and Godot's version of Scriptable Objects. Credit to YouTube user Skid (thank you!) for compiling and labeling the following timestamps: Introduction and setup 0:00:00 Intro, assets used, scene setup and useful concepts 0:08:20 Player scene setup 0:15:00 Player script 0:18:50 Mouse look and player rotation implementation 0:23:55 Player rotation problems 0:25:50 Mouse sensitivity implementation 0:31:20 Player tilt problems and solution 0:40:40 Crosshair creation 0:50:00 Player movement Asset import in Godot 1:15:45 Asset import and scale 1:30:40 Import script (assets) 1:46:10 NPC creation Dialogue system 1:55:45 Dialog UI scene implementation 2:12:00 Dialogue data structures and godot resources 2:18:20 Dialogue script (resource) 2:33:00 Dialogue manager script + architecture tips 2:50:10 Assign an object in a script (with nodepath) in a single line 2:57:30 Assign a resource instance in a script in a single line 3:02:20 Dialogue manager script continued FoodQuiz scene 3:13:00 Foodquiz scene creation 3:28:17 Foodquiz script 3:37:39 Architecture tips about project file organization 3:38:50 Architecture tip about possible implementation of dialogue manager as singleton Signals and game events 3:44:00 GameEvents and signals explanation 3:52:50 GameEvents script 3:55:20 Signal emit in food quiz 3:56:20 Signal connect in dialogue manager 4:00:00 Pass argument to signal 4:06:30 Adding food to foodquiz scene Food interaction 4:23:36 Food script 4:29:35 Adding raycast and foodchoser script 4:43:25 Architecture tips, discussion about best pratices and why is better to use signals instead of calling functions directly 4:49:25 Signals and callbacks for food interaction 5:12:13 Adding food label to scene 5:15:35 Food label script 5:20:40 How to implement the food name and tips 5:28:08 Food rotation 5:45:08 Adding a second foodquiz GameState 5:55:20 Player not moving during dialogue and game state 5:58:35 Enums script singleton 6:04:40 Runtime data resource script for gamestate 6:09:50 Singleton vs global resource 6:16:50 Game state implementation 6:23:05 Dialogue finished signal and callback 6:33:10 Dialogue finished depending on game state Food selection in FoodQuiz 6:35:12 Creating dialogues for correct and incorrect food choosing 6:39:50 Implement food choose dialogues in foodquiz 6:45:50 Implement the correct food selection 6:54:45 Architecture tip: referencing directly the parent in this case is probably the best solution Solution to other issues 6:59:40 Dialogue issue where one dialogue can start before another one finishes 7:07:15 Break a long line with multiple ones 7:10:00 Dialogue issue where it's not clear when a dialogue end and another one starts - race conditions 7:18:30 Functions in GameEvents singleton to emit signals
·youtube.com·
Godot 3D: Code architecture course in a single video
Unreal Engine VS UNIGINE: Which Engine is Better for Environmental Design
Unreal Engine VS UNIGINE: Which Engine is Better for Environmental Design
Unreal or UNIGINE? Which engine should YOU use as an environmental artist? Let's find out! UE4 VS UNIGINE: 2 similar beasts, but which one is trully better? Unfortunately there is no straight forward answer, so before you decide on one, in this video we will discuss the most important factors that should influence your decision! ♥ Patreon: https://www.patreon.com/NitrogenDev Choosing the right tool for environmental (and level) design is certainly important. It can save you a lot of time and help you achieve even better scenes. There may be other tools out there that might be better (perhaps Blender), but this is strictly a game engine comparison between Unreal Engine and UNIGINE, which, in my opinion, are the best easily-available engines for this task! Sources: Rebirth: Introducing photorealism in UE4: https://www.youtube.com/watch?v=9fC20NWhx4s UNIGINE 2018 Showreel: https://www.youtube.com/watch?v=yEFtbhrD7qg Music used in this video: Like Saturn - Midnight Sailing Carvings - Dusty Decks When the Noise Settles - Dusty Decks All content on Nitrogen is available for free. We, as a community, support completely free education available to everyone. Any support is appreciated for me to keep making content for free and improving it. 0:00 - Introduction 0:16 - Design Features 0:20 - Design Features: Constructing a Composition 0:58 - Design Features: Landscapes and Foliage 1:43 - Design Features: Atmosphere, Clouds & Fog 2:15 - Design Features: Texturing & Particles 3:16 - Design Features: Lighting & Post Processing 3:53 - Learning Curve 4:41 - Communities 5:16 - Conclusion
·youtube.com·
Unreal Engine VS UNIGINE: Which Engine is Better for Environmental Design
Flatten The Curve - YouTube
Flatten The Curve - YouTube
Warning- Under 107 - Fair Use Act, For Reasearch & Educational Purpose Only ! A Non-Profit Community Project Under Fair Use. When Profesionals like Pilots , Engineers, Marines , & Navy Question The Shape Of The Earth !!! #TruthFrequenciesFilms #FlattenTheCurveTheDocumentary #TruthInPlainSight #FlatEarthStuffV2 #BeaneathTheFirmament #VikkaDraziv #RobTaylor #KevinBobick #MarkHollander #BillyZigouras #EddieAlencar #BrettFreeeman #JoshuaSilva #JohnNicholson #FrancisMiller #J #AnonymousAficionado #HectorRequeña #Nezramiah #DavidJCaron #FlattenTheCurveTheDocumentary #TruthFrequenciesFilms #TruthInPLAINSight #VikkaDraziv #WorldFlatEarthAssociation #FERN-FlatEarthResearchNetwork #FlattenTheCurve #FlatEarthUnited
·youtube.com·
Flatten The Curve - YouTube
Hidden World: Cymatics - YouTube
Hidden World: Cymatics - YouTube
Preview of DVD: In this 5-minute film, the second of the Hidden World series, the work of German photographer Alexander Lauterwasser is presented in the context of Cymatics, the study of vibration and its effects on form-making. A brief history of Cymatic research is presented starting with the sound-figure experiments of Ernst Chladni and Hans Jenny. Alexander Lauterwasser is shown continuing the research that Chladni and Jenny began with his custom-built equipment that enables him to produce beautiful geometric patterns in substances ranging from sand to water. The connection of sound to organic patterns in nature and the philosophical implications are also addressed. This footage is not in the public domain.
·youtube.com·
Hidden World: Cymatics - YouTube