Fixing Moria: Metro System Megadungeon Design - Silverarm
The megadungeon has a creative call to it, this grand and imposing space mapped out for adventure, a beckoning otherworld to explore. People dig superlatives, the biggest, the tallest, the most dangerous, the most powerful, the deepest. But the challenge of making something epic in scope can swamp even the most dedicated GM. Itās very [ā¦]
Recently I came across a by SuarachƔn discussing their annoyance at how vastly different Dolmenwood is compared to how it presented itself in its early s...
A Nest of Vipers: Navigating TTRPG Contracts and Partnerships
In this blog post, I hope to share everything I learned from my misfortunes and triumphs in forming and breaking TTRPG industry partnershipsāequipping you (the intrepid indie designer or curious hobbyist) with a foundation of protective business acumen.
Writing adventure modules exercises two disparate skills: writing and design. When I studied design, the central thesis of our work was as follows: āDesi...
Ten Tangible Tips For Editing Your RPG Manuscript - Sam Sorensen
Remove instances of āto beā verbs: be, am, is, are, was, were, being, and been. Instead of āThe goblin is dancing,ā write āThe goblin dances.ā In
In OSR games I have seen many players and refs alike bemoan the weakness of low level characters. This is what some call a āskill issue.ā This guide shall se...
This article was posted to Patreon two weeks early. Thank you to everyone who supports this sort of work financially. The aim of the Towards Formal Adventures project (which I havenāt worked ā¦
This is directed to newbies who are interested in GMing an OSR game. I wonāt assume previous experience with TTRPGs at large, although I can imagine that theyāre GMs who come from play cultures andā¦
Four Types of Dungeon Design & How To Combine Them
Four main ways of representing dungeons: traditional dungeons (mapped floorplans), pointcrawl dungeons (flowchart-style mapping), flux dungeons (random and emergent discovery), and stygian delves (ā¦
Eight Intangible Tips for Editing Your TTRPG Manuscript
So much editing āadviceā given in TTRPGs is basic copyediting advice. An example is Samsā recent post, but itās just one example among many. Why? RPGs arenāt journalism, so the AP Styleā¦