Theory '22

Theory '22

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🥉 PROCEDURALISM
🥉 PROCEDURALISM
SLOUCHING TOWARD PROCEDURALISM “Here we come across another, very positive feature of play : it creates order, is order. Into an imperfect...
·alldeadgenerations.blogspot.com·
🥉 PROCEDURALISM
c o z y
c o z y
At the time of this writing, my cozy game Under Hill, By Water is part of DriveThruRPG's "Cozy Game Indie Gallery." I'm extremely flattered...
·riseupcomus.blogspot.com·
c o z y
Down With The 6 Mile Hex! A Modest Proposal - Silverarm
Down With The 6 Mile Hex! A Modest Proposal - Silverarm
Creators often live in the shadow of their own previous work, the big thing they're known for. Danial Radcliffe isn’t called the guy from Guns Akimbo or Swiss Army Man- he’s Harry Potter to the average person on the street. Steamtunnel at the Hydra’s Grotto can be counted among these shaded creators by their well known 2009 blog post “In Praise of the Six Mile Hex”. In it they laud the 6 mile hex scale as the most convenient for computing distances at the table.
·silverarmpress.com·
Down With The 6 Mile Hex! A Modest Proposal - Silverarm
The Dream Aesthetics Dilemma
The Dream Aesthetics Dilemma
I recently reviewed John Battle's My Body is a Cage for Bones of Contention . Battle’s game combines slice of life real world downtime wi...
·maziriansgarden.blogspot.com·
The Dream Aesthetics Dilemma
F**k-You Design
F**k-You Design
I want to talk about a long-standing tendency that's been bothering me in OSR-inflected design spaces. I'll start this off with a working d...
·todistantlands.blogspot.com·
F**k-You Design