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Xbox Accessibility Disability Etiquette
Xbox Accessibility Disability Etiquette
In an effort to help, Xbox has put together a training session to help game developers have enjoyable and productive interactions with people with disabilities. This video covers the basics of interacting with people with various categories of disabilities. After watching it, you should feel better prepared and more comfortable working with gamers with disabilities.
·youtube.com·
Xbox Accessibility Disability Etiquette
Clive Loseby: The internet's accessibility problem -- and how to fix it
Clive Loseby: The internet's accessibility problem -- and how to fix it
The internet provides access to knowledge for billions across the world, but how accessible is it really? Website accessibility advocate Clive Loseby sheds light on why many parts of the web are closed off to those with disabilities -- and lays out some steps to make being online better for everyone.
·ted.com·
Clive Loseby: The internet's accessibility problem -- and how to fix it
Hey designers, they’re gaslighting you
Hey designers, they’re gaslighting you
“Prove your value.” “Justify your presence.” “Demonstrate impact.” Too many organizations have convinced designers that they’re the problem — that if they just worked harder, they’d be taken seriously. But if just doing more were going to fix the problem… it’d be fixed by now.
·medium.com·
Hey designers, they’re gaslighting you
Games Accessibility Hub
Games Accessibility Hub

At Games Accessibility Hub, our ambition is to give players with disabilities the opportunity to play and enjoy more accessible video games.

To this end, we assist you, game creators, studios, and publishers, in better understanding the needs of gamers with disabilities, and how to fulfill them. We help you set the lore, skill tree and win conditions that will lead you to making more accessible games.

·gamesaccessibilityhub.com·
Games Accessibility Hub
Speech Accessibility In Games From The Perspective of a Person Who Stutters
Speech Accessibility In Games From The Perspective of a Person Who Stutters

Patrycja Polowczyk dives into speech accessibility and different mechanics that games implement in order to facilitate and enhance cooperation and information flow.

This talk focuses on exploring the solutions that work and those that fall short for people with speech disabilities.

·youtube.com·
Speech Accessibility In Games From The Perspective of a Person Who Stutters
The Inclusive Speaker
The Inclusive Speaker
Through this book, author Denis Boudreau, a 22+ year web accessibility and digital equality veteran, shares his perspectives on systemic exclusion as being one of the greatest communication threats to face businesses today, and how brands can be more successful, simply by doing the right thing by their audience and empowering them to truly connect.
·inklusiv.ca·
The Inclusive Speaker
Colorblind Considerations when Creating Accessible Charts and Graphs
Colorblind Considerations when Creating Accessible Charts and Graphs
We share some things you can do to make your graphic colors accessible and review the WCAG success criteria 1.4.1 Use of Color. Dax gives you some easy ways to make your maps more accessible and Chad shares the color contrast ratio for Graphics and his preferences for making line graphs more accessible.
·youtube.com·
Colorblind Considerations when Creating Accessible Charts and Graphs
Virtual Reality Accessibility: How to Implement Multiple Locomotion Styles in Unity
Virtual Reality Accessibility: How to Implement Multiple Locomotion Styles in Unity
Incorporating diverse locomotion styles in virtual reality (VR) is crucial for creating an inclusive and accessible experience. By offering options such as teleportation, arm swinging, or free movement, VR developers can cater to different preferences, abilities, and comfort levels.
·equalentry.com·
Virtual Reality Accessibility: How to Implement Multiple Locomotion Styles in Unity