Patrycja Polowczyk dives into speech accessibility and different mechanics that games implement in order to facilitate and enhance cooperation and information flow.
This talk focuses on exploring the solutions that work and those that fall short for people with speech disabilities.
At Games Accessibility Hub, our ambition is to give players with disabilities the opportunity to play and enjoy more accessible video games.
To this end, we assist you, game creators, studios, and publishers, in better understanding the needs of gamers with disabilities, and how to fulfill them. We help you set the lore, skill tree and win conditions that will lead you to making more accessible games.
Large language models and the coding tools built around them (Github, Amazon Code Whisperer) have made it faster than ever to create code. However, since the majority of the code used to train these models is itself inaccessible, the code completions they offer are more often than not, inaccessible.
The good news for accessibility is, there are some important techniques that get around this problem. Come learn how it's easier than ever to build web and mobile experiences the right way from the get-go.
If a doctor, therapist, or police officer can communicate in a trauma-informed way, why can’t a website?
In this session, you'll gain practical tips, free tools, and places for further learning. Walk away with concrete plans to make your website more trauma-informed.