The UX profession has grown substantially since 1950 everywhere in the world. Even so, the expected growth until 2050 will dwarf anything we’ve seen so far.
The `prefers-reduced-motion` media query has excellent support in all modern browsers going back a couple of years. In this article, Michelle Barker explains why there’s no reason not to use it today to make your sites more accessible.
Animation and accessibility are often seen as two separate powers at odds with one another. How is it possible to strike a balance between elements that move and the possible negative effects they expose to users who are sensitive to motion? Oriana García explains how her team at Mercado Libre tackled the challenge by creating guiding principles for applying animation to user interfaces and incorporating them into the team’s design system.
Thanks to Amy Hupe, I learned that there's such a thing as National Blog Posting Month (#NaBloPoMo for short), and it starts today. So here we go with post n...
Every design is a system | by Benek Lisefski | May, 2021
When I encounter inexperienced designers, there’s one thing that always sticks out about the way they think. Or more specifically, the way they don’t think. They don’t think of every design project…
How we built an open source design system to create new community logos | Opensource.com
As interaction designers on Red Hat's User Experience (UX) Design and Ansible product teams, we worked for about six months to build a logo family with the Ansible community. This journey started even earlier when a project manager asked us for a "quick and easy" logo for a slide deck. After gathering a few requirements, we presented a logo to the stakeholders within a few days and without much need for iteration. A few months later, another stakeholder decided they would also benefit from having imagery for their materials, so we repeated the process.