Dan Mall on Twitter
It’s true that design systems serving products that then grow the system is a virtuous cycle. But how does a team start the cycle? It's a classic chicken/egg problem. Is one place better to start than the other? pic.twitter.com/6CwPs81t8p— Dan Mall (@danmall) December 3, 2021
Design Systems are for user interfaces
We often talk about design systems as singular entities. "The design system saves time and increases quality." "Oh, the design system provides that." "Update to the latest version of the design system." The reality is that a design system is a multi-faceted layer cake, and also operates as part of o
How we built an open source design system to create new community logos | Opensource.com
As interaction designers on Red Hat's User Experience (UX) Design and Ansible product teams, we worked for about six months to build a logo family with the Ansible community. This journey started even earlier when a project manager asked us for a "quick and easy" logo for a slide deck. After gathering a few requirements, we presented a logo to the stakeholders within a few days and without much need for iteration. A few months later, another stakeholder decided they would also benefit from having imagery for their materials, so we repeated the process.
Fluent Design System
Fluent brings the fundamentals of principled design, innovation in technology, and customer needs together as one. It’s a collective approach to creating simplicity and coherence through a shared, open design system across platforms. Open ecosystem, open design system.