UI Patterns and Techniques
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What is User-Centered Design (UCD)?
User-centered design (UCD) is an approach to design that grounds the process in information about the people who will use the product. UCD processes focus on users through the planning, design and development of a product. […]
Realism in UI Design
Why abstractedness is key to comprehension for icons and symbols used in UIs.
Want To Create A Great Product? First, Forget "User Friendliness"
User-friendliness is the inevitable result of a smart design approach, not the starting point. Here are three criteria to help you develop a useful design brief that will ultimately yield a great product.
Comprehensive Review Of Usability And User Experience Testing Tools
This is an experiment in a slightly different format for Smashing Magazine – using a storytelling approach to convey the same lessons learned that a traditional article would have provided.
Guesses vs. Data as Basis for Design Recommendations
Even the tiniest amount of empirical facts (say, observing 2 users) vastly improves the probability of making correct UI design decisions.
Psychological Usability Heuristics
Translating Susan Weinschenk's UX psychology facts into usability heuristics.
Not Your Parent's Mobile Phone: UX Design Guidelines For Smartphones
Contrast Rebellion - to hell with low-contrast fonts!
Low-contrast font color and unreadable texts? To hell with them!
Best Practices For Designing Websites For Kids
Designing websites and related media for kids presents plenty of opportunities for Web designers. Openings are available at many businesses and schools, as well as through parents and kids themselves, giving designers many ways to find work on electronic and print projects that appeal to kids. The types of work range from interface designs for video games to websites for birthday parties.
Useful Ideas And Guidelines For Good Web Form Design
The input form is an essential element of almost any website or application these days. Input is a core method of interaction, and in many cases it represents the hard conversion point between success and failure. With the amount time and effort we put into bringing users to our sign-up and contact forms, it’s surprising that we tend not to spend a proportional amount of time on the forms themselves.
Interaction-Design - Encyclopedia and Glossary
The Encyclopedia of Human-Computer Interaction, 2nd Ed. Free textbooks written by more than 100 leading designers, bestselling authors, and Ivy League professor...
Log in or sign up?
"Sometimes I put my log in information into the register fields." "Me too! I hate that not only do I feel stupid, I have to retype everything again." For one of my side projects, Leafy Chat, we have just added the concept of user accounts. This includes the need for registration and log in (as well as log out and forgot password and so on). Leafy Chat only requires an email address and a password for both registration and log in, so it would be great to have some clever way to have both forms on the homepage. Some things...