How To Recruit A UX Designer
A Responsive Ad Model | Trent Walton
Mark Boulton on the challenges we face whenĀ incorporating traditional ad spaces into responsive layouts:
The Paragraph in Web Typography & Design ā Jon Tan é³
The Paragraph in Web Typography & Design by Jon Tan é³
Designing for responsiveness
New iOS Design Pattern: Slide-out Navigation
Raising the Bar for Mobile Standards
How standards documentation puts UX at the core of mobile application development.
IA Strategy: Addressing the Signatures of Information Overload
Web magazine about user experience matters, providing insights and inspiration for the user experience community
Video Diaries: A Method for Understanding New Usage Patterns
Web magazine about user experience matters, providing insights and inspiration for the user experience community
Redefined
To design responsive websites effectively and responsibly, I had to completely redefine the way I view the web. It pains me to admit it, but I wasnāt too keen on responsive web design right out of the box. Weeks after Ethanās ALA article, I even briefly entertained the idea of writing a post haranguing the practice, nit-picking concerns on how using media queries to relocate elements on a page could disorient users, but I knew deep down I was full of it. My short-lived adverse reaction wasnāt rooted in any specific limitation of the responsive approach itself, but in my inclination to cling to the way I had always perceived (and built for) the web. That perception had solidified over 10 years of making websites in a particular way. Pages were wire-framed, then fleshed out in Photoshop, which was where, for the most part, design ended. HTML & CSS were merely used to execute the prescribed layout. I took comfort in that approach, particularly in the control I had with a rigid grid and a perfectly pressed pixel-based structure. What you saw in the comp was what you got on the web. Bada Bing. To think about the web responsively is to think in proportions, not pixels. That approach, however, only works for a single view, a concept quickly becoming a thing of the past. Mobile browsing has exploded, and tablets (along with a slew of other devices of varying size) have confirmed the webās status as a moving target. The choice was before me: retain the control in my original approach but accept that Iād be designing three or five or ten layouts, or redefine the way I think about the web. I found thatĀ to think about the web responsively is to think in proportions, not pixels. I traded the control I had in Photoshop for a new kind of controlāusing flexible grids, flexible images, and media queries to build not a page, but a network of content that can be rearranged at any screen size to best convey a message. Web pages (not that the term ever fit perfectly) arenāt really what weāre building anymore. *** Did I forsake Photoshop? No. Reagan and I still start designing with a wide, desktop-sized view, but it means something very different to our process. Itās a starting place, and once weāre going, Photoshop is ultimately used for asset building (textures, photos, etc.). The largest and most exciting part of the design process now happens in the browser. Did I dismiss hierarchy? No, butĀ āsquishyā was the unflattering term I initially used to describe responsive sites. Ā For me, websites take on an increasingly familiar skeletal form as I mentally map content in proportion to specific areas. When working with clients thatās how we address content. Elements are sized & placed purposefully to create order. I was worried that fluid content would have no visual impact and spinelessly reflow, breaking the established hierarchy.Ā However, I soon found that didnāt have to be the case. While working on our first few responsive projects at Paravel, we used fluid-width images, videos, and even text headlines when appropriate, along with proper planning (content choreography) to maintain strong visual presence. The hierarchy, and thus the message, can be preserved at any view. *** In the process I discovered, to my great relief, that I didnāt have to throw away my design sensibilities to āgo responsiveā; instead, I could develop techniques to incorporate design elements I gravitate towards (like interesting typographic arrangements or full-width images) in a responsive way.Ā My stubborn unwillingness to abandon those sensibilities has made these initial steps into responsive web design worthwhile. Itās gratifying to use the things that might have kept me from adopting a responsive approach as inspiration to innovate.Ā If thereās anything Iāve had to learn the hard way through all of this, itās that responsive web design isnāt bolt-on. Whereas progressive enhancements (like border-radius), or web fonts can easily be added and removed from a site, responsive (for me at least) has required a complete redefinition of how I approach my craft down to the pixel. The more I learn & adapt, the more certain I am that this is the best way to build for the web. The process of adopting a responsive approach has made me better at my job, and Iām thankful for that.
Responsive Images: How they Almost Worked and What We Need
With a mobile-first responsive design approach, if any part of the process breaks down, your user can still receive a representative image and avoid an unnecessarily large request on a device that ā¦
Inclusive Design
We might not realize it, but as developers, we build inaccessible websites all the time. It's not for the lack of care or talent though ā it's a matter of doing things the wrong way. In our new book, Inclusive Design Patterns, Heydon Pickering explains how we can craft accessible interfaces without extra effort ā and what front-end design patterns we can use to create inclusive experiences. Quality hardcover, 312 pages.
Ten Things To Think About When Designing Your iPad App
Pictos - Using Icon Fonts
iPhone Application UI Design Patterns
Mac, iPhone & iPad interface design consulting, writing and speaking featuring tutorials, interviews, techniques and thoughts on crafting & building beautiful software. By Mike Rundle.
What Do You Really Need in a WordPress Starter Theme?
I think itās safe to say that Iām somewhat obsessed with themes that help you get your WordPress projects started quickly. Most likely because Iāve been there, staring at an emptyā¦
The Messy Art Of UX Sketching
UX Teams: Stop it with the wireframes. Please.
Complexity and User Experience
Jon Bolt explores how changing the discussion from "functionality" to "complexity" helps product owners and designers better evaluate the real impact new features have on a product.
6 Things I Learned About Print Stylesheets From HTML5 Boilerplate
Print stylesheets can be a pain if you donāt know what youāre doing. Before you even approach one you need to make sure to do some solid research into how to go about it. Today weāre going to help you along by first discussing the conceptual considerations that you need t...
Want To Create A Great Product? First, Forget "User Friendliness"
User-friendliness is the inevitable result of a smart design approach, not the starting point. Here are three criteria to help you develop a useful design brief that will ultimately yield a great product.
How to Design a Mobile Responsive Website
When, why, and how should you go about designing a responsive website? Equator web designer and UX Booth contributor Elaine Simpson breaks down the basics of responsive web design.
Barrierefreiheit auch fĆ¼r dynamische Seiten ā mit HTML5 und ARIA
Beyond Task Completion: Flow in Design
In flow, the experience is rich and deep, and helps users be productive and highly creative.
Beyond Task Completion: Flow in Design
In flow, the experience is rich and deep, and helps users be productive and highly creative.
Effective Use of Color and Graphics in Applications for Children, Part I: Toddlers and Preschoolers
āThe effective use of color and graphics in childrenās media is one of the most important aspects of design to ensure that you deliver optimal content and a memorable user experience to young users.ā
The T-Model and Strategies for Hiring IA Practitioners: Part 1
Web magazine about user experience matters, providing insights and inspiration for the user experience community
Developers, UX Is Your Business Too!
Developers can have profound impacts on the UX of the products theyāre working on.
Web Forms How-To Part 1: Simplicity
Keep signup forms simple and fast, and delegate as much as possible.
Psychological Usability Heuristics
Translating Susan Weinschenk's UX psychology facts into usability heuristics.
Better UX Design Needed for Enterprise Tablet Adoption
Apps that are simple, intuitive, and have few features are well suited for enterprise tablet use.