Responsive Images: How they Almost Worked and What We Need
With a mobile-first responsive design approach, if any part of the process breaks down, your user can still receive a representative image and avoid an unnecessarily large request on a device that β¦
We might not realize it, but as developers, we build inaccessible websites all the time. It's not for the lack of care or talent though β it's a matter of doing things the wrong way. In our new book, Inclusive Design Patterns, Heydon Pickering explains how we can craft accessible interfaces without extra effort β and what front-end design patterns we can use to create inclusive experiences. Quality hardcover, 312 pages.
Mac, iPhone & iPad interface design consulting, writing and speaking featuring tutorials, interviews, techniques and thoughts on crafting & building beautiful software. By Mike Rundle.
Jon Bolt explores how changing the discussion from "functionality" to "complexity" helps product owners and designers better evaluate the real impact new features have on a product.
Want To Create A Great Product? First, Forget "User Friendliness"
User-friendliness is the inevitable result of a smart design approach, not the starting point. Here are three criteria to help you develop a useful design brief that will ultimately yield a great product.
When, why, and how should you go about designing a responsive website? Equator web designer and UX Booth contributor Elaine Simpson breaks down the basics of responsive web design.
Comprehensive Review Of Usability And User Experience Testing Tools
This is an experiment in a slightly different format for Smashing Magazine β using a storytelling approach to convey the same lessons learned that a traditional article would have provided.
16 Pixels: For Body Copy. Anything Less Is A Costly Mistake
Please note that this article used to have [another layout](http://web.archive.org/web/20130104231015/https://www.smashingmagazine.com/2011/10/07/16-pixels-body-copy-anything-less-costly-mistake) that got lost in space during the migration of content to new servers.
Effective Use of Color and Graphics in Applications for Children, Part I: Toddlers and Preschoolers
βThe effective use of color and graphics in childrenβs media is one of the most important aspects of design to ensure that you deliver optimal content and a memorable user experience to young users.β