1. Keep game complexity simple, particularly when you are using a game to support relatively short lessons.
<strong>2. Reward players for performance, not completion</strong>.
<strong>3. Be cautious with leaderboards</strong>.
4. As much as possible, align the game element choices you use to the learner’s actual job context.
<strong>5. Make the in-game goal align with the learning goal in a reasonable way that “makes sense” for the learners who will play your game or complete your gamified lesson</strong>.
6. Stop thinking you have to make the game super “fun.”