Differences between themes and templates in Captivate. I might also use templates if multiple people are working on the same project and you need some consistent layouts or slides between them.
The goal of a Captivate <b>theme</b> is to keep a consistent design throughout your project. It can be 'applied' to any project, even <b><u>after</u></b> creation.
A <b>template</b> in Captivate has to be chosen <b><u>before</u></b><u></u> you create a project.
The term is often wrongly used: most Captivate 'templates' that you can find on the web, are just cptx-projects, not templates in the Captivate language.
When would I use a template in Captivate 9? For courses that have several modules, where you want to have some slides in common, maybe have custom navigation/control buttons that cannot be put on the master slide, but need to be timed for the rest of the project. I would rarely use it to have placeholder slides, unless some team members need to have that assistance.
When Captivate publishes HTML5, it doesn't work in Firefox. Captivate exports only MP3 audio, and Firefox only plays OGGs. This post provides some tweaks for the Javascript to get rid of the error message and look for OGG versions of the file when needed. You have to create both versions of the audio files.
Lieve explains how she used shared actions to create a game. She also details how she labels and groups everything. The labeling system would be usable for many other situations when you have a plethora of objects on a single slide.
Create a slider with rollovers and advanced actions in Cp8, similar to the Storyline 2 slider. Also includes the failed first attempt and explains why it didn't quite work as desired. Purchasing the Infosemantics slider component widget would be faster, but it's nice to see how it would be possible.
Editing Motion Paths and Reusing Customized Effects - Captivate blog
This is an old post, but it still works in Captivate 8. Edit the points of a motion path. You can save this as a custom effect. Once you apply that effect to an object, it will appear in your custom menu and you can call it with an Advanced Action.
E-Learning templates. Each template is available for purchase individually, rather than buying a package or subscription. Storyline and Captivate templates. The site is still new, but the library of options should increase in the future.
How To Choose An Authoring Tool For Your HTML eLearning Development | The Upside Learning Blog
Comparison of Lectora, Storyline, and Captivate. Some good details I haven't seen elsewhere, like how each program loads the framework and content and how that affects performance. A few inaccuracies (you can still create a non-ADA compliant course in Lectora even if you check the 508 box, for example).
I Came, I Saw, I Learned...: Adobe Captivate, TechSmith Camtasia Studio, Articulate Storyline: Production Times
Kevin Siegel's estimates for production times in several rapid development tools. This is for production only, after a script has been written and recorded. He doesn't specifically say, but it sounds like this is for software simulation/demonstration content, not soft skills.
I have extensive experience using Adobe Captivate and TechSmith Camtasia Studio. In my experience, it will take you approximately <strong>2 hours of labor</strong> to produce<strong> 1 minute of eLearning playtime</strong> if you use Adobe Captivate. If you use Camtasia, your labor will go down a bit (<strong>1.5 hours for every 1 minute of playtime</strong>). If Articulate Storyline is your tool of choice, developers who use that tool have told me that Storyline is on a par with Captivate. In that case, you should plan on <strong>2 hours of labor</strong> to produce every <strong>1 minute</strong> of Storyline eLearning.
Our Thoughts on Articulate Storyline | E-Learning Uncovered
Podcast comparing Articulate Storyline with Articulate Studio, Captivate, and Lectora in multiple categories, explaining the advantages and drawbacks of each.