I Created This Prototype For The Play To Learn Book Tour | Mel Milloway
Mel Milloway created a game prototype in Twine that tracks in xAPI in 2017. She says she would do some things differently now, but I want to take a look at how this was done.
This is a summary of a project at the University of Toronto using Twine to create an educational game, plus an overview of Twine.
Although Twine is a tool for creating “games”, this project goes beyond games and gamification to think creatively about how the functions of Twine can be used to create activities that allow students to more directly engage with learning content in a hands-on experiential format that may not be possible in a traditional classroom learning space.