Found 8 bookmarks
Newest
Interactive Activities Done Properly: What the Science Actually Allows Us to Do | Learning Development Accelerator
Interactive Activities Done Properly: What the Science Actually Allows Us to Do | Learning Development Accelerator
Matt Richter dives deep into the science of how to align activities with the goals for learning and what people need to practice or accomplish.
When a metaphorical game succeeds, it succeeds because it creates structurally similar cognitive demands—not because it is fun, novel, or symbolic.
In other words, the brain doesn’t care about your metaphor. It cares about what it has to think about during the activity.
From a cognitive architecture viewpoint, activities are not designed to “create engagement,” “break up the session,” or “get people talking.” Those may be side benefits, but they are never the goal. The purpose of an activity is to create conditions where the learner must activate, retrieve, apply, or integrate the target schema.
When aligned to cognitive architecture, interactive activities can beautifully satisfy SDT’s psychological needs: Autonomy: choosing strategies, making decisions Competence: clear and informational feedback, achievable challenge Relatedness: coordinating, negotiating, helping But motivation is a multiplier, not a substitute
·members.ldaccelerator.com·
Interactive Activities Done Properly: What the Science Actually Allows Us to Do | Learning Development Accelerator
Tips from L&D pro Jane Bozarth
Tips from L&D pro Jane Bozarth
Lots of gems from Jane Bozarth here about elearning, instructional design, meaningful interactivity and engagement, social learning, PLNs, and more. This is a very quotable interview.
To “get” from a PLN you need to “give.”
I think that we are getting the idea of more interactivity, of more engaging real stuff, not just making it spin and zoom and move. And I think the authoring tools that have made that easier have certainly helped people understand that learners need to actually get their hands on the content in some way.
<p>You do not blame the hammer because the house fell down. It’s the person using the tool. It’s really about effective design. You can do fabulous stuff with PowerPoint. You can do dreadful stuff with PowerPoint. You can do dreadful stuff no matter the tool.</p> <p>In PowerPoint you can actually build nice little branching scenarios and reveals. You can make choices. You can do interactivity. There’s a lot of stuff that I think people just don’t take the time to learn.</p>
·elearningart.com·
Tips from L&D pro Jane Bozarth
Wavelength - IDCWC Online - Instructional Design and Content Writing Certificate Course (Online), India
Wavelength - IDCWC Online - Instructional Design and Content Writing Certificate Course (Online), India
Samples of e-learning content about Bloom's taxonomy and instructional design. I don't agree with everything in the content or how it's presented, but there's always something to learn from looking at other people's interactive learning.
·vibrantwavelength.com·
Wavelength - IDCWC Online - Instructional Design and Content Writing Certificate Course (Online), India