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Strategies for Humanizing Training
Strategies for Humanizing Training
Rance Green summarizes the structure for instructional story design.
<div class="lw-widget-in learnworlds-main-text learnworlds-element learnworlds-main-text-normal" data-element-id="textNormal" data-node-type="text" id="el_1658785768982_396" style="">To sum up this structure, it looks like this:&nbsp;<br></div><h4 class="lw-widget-in learnworlds-heading4 learnworlds-heading4-large learnworlds-element" data-element-id="textNormal" data-node-type="text" id="el_1658786051875_436" style=""><div style="text-align: center;">STORY <span style="color: rgb(255, 132, 0);">&gt; </span>REFELECT <span style="color: rgb(255, 132, 0);">&gt; </span>SOLVE <span style="color: rgb(255, 132, 0);">&gt; </span>FEEDBACK</div></h4><ul class="lw-widget-in lw-cols oneItem-per-row multiple-rows learnworlds-element js-same-content-wrapper" data-node-type="listWrapper" data-element-id="listType1" id="el_1658951004446_1498"> <li class="col no-padding flex-item with-flexible-parts non-flexible js-lw-flexible-wrapper js-same-content-child" data-node-type="listItem" id="el_1658951004451_1508"> <span class="learnworlds-main-text-normal flexible-part learnworlds-icon lw-brand-text fas fa-angle-right" data-node-type="icon" id="el_1658951004453_1509"></span> <div class="flexible-part learnworlds-main-text learnworlds-element learnworlds-main-text-normal" data-node-type="text" id="el_1658951004454_1510">Tell the story first.</div> </li> <li class="col no-padding flex-item with-flexible-parts non-flexible js-lw-flexible-wrapper js-same-content-child" data-node-type="listItem" id="el_1658951004455_1511"> <span class="learnworlds-main-text-normal flexible-part learnworlds-icon lw-brand-text fas fa-angle-right" data-node-type="icon" id="el_1658951004456_1512"></span> <div class="flexible-part learnworlds-main-text learnworlds-element learnworlds-main-text-normal" data-node-type="text" id="el_1658951004457_1513">Ask the learner to reflect on the story.&nbsp;</div> </li> <li class="col no-padding flex-item with-flexible-parts non-flexible js-lw-flexible-wrapper js-same-content-child" data-node-type="listItem" id="el_1658951004458_1514"> <span class="learnworlds-main-text-normal flexible-part learnworlds-icon lw-brand-text fas fa-angle-right" data-node-type="icon" id="el_1658951004458_1515"></span> <div class="flexible-part learnworlds-main-text learnworlds-element learnworlds-main-text-normal" data-node-type="text" id="el_1658951004459_1516">Ask the learner to solve something based on the story.</div> </li> <li class="col no-padding flex-item with-flexible-parts non-flexible js-lw-flexible-wrapper js-same-content-child" data-node-type="listItem" id="el_1658951103925_1569"> <span class="learnworlds-main-text-normal flexible-part learnworlds-icon lw-brand-text fas fa-angle-right" data-node-type="icon" id="el_1658951103924_1567"></span> <div class="flexible-part learnworlds-main-text learnworlds-element learnworlds-main-text-normal" data-node-type="text" id="el_1658951103924_1568">Give the learner feedback on their answers.</div></li></ul>
·schoolofstorydesign.com·
Strategies for Humanizing Training
What are the downsides to using stories for training and development? - Training Films You'd Watch at Home | Video Production for L&D | Sage Media
What are the downsides to using stories for training and development? - Training Films You'd Watch at Home | Video Production for L&D | Sage Media
The version of storytelling apparently assumed as the basis of this article is when a trainer shares an anecdote or story with a moral during live training. While that's not generally how I use storytelling in my own work, some of the issues here are relevant to elearning and interactive storytelling too. Stories should be relevant and connect to the goals of the course. You should revise your writing to polish it (although I think the note about revising dozens of times for a movie script isn't really relevant to training--none of us have that much time for revisions, nor do we need it to be that kind of quality).
·sage.media·
What are the downsides to using stories for training and development? - Training Films You'd Watch at Home | Video Production for L&D | Sage Media
Great Storytelling and Compliance Training an Obvious Match | Learning Solutions Magazine
Great Storytelling and Compliance Training an Obvious Match | Learning Solutions Magazine
Weaving stories into compliance training helps keeps learners engaged. Includes quotes and descriptions of examples used by several companies on how they implemented it. These aren't straightforward traditional elearning; one is a podcast, another uses episodic training with characters who return over time to build their story.
·learningsolutionsmag.com·
Great Storytelling and Compliance Training an Obvious Match | Learning Solutions Magazine
Five reasons for scenario-based design
Five reasons for scenario-based design
Abstract of an article on scenario-based learning for teaching human-computer interaction. These five reasons could apply to other topics as well.
Scenario-based design of information technology addresses five technical challenges: scenarios evoke reflection in the content of design work, helping developers coordinate design action and reflection. Scenarios are at once concrete and flexible, helping developers manage the fluidity of design situations. Scenarios afford multiple views of an interaction, diverse kinds and amounts of detailing, helping developers manage the many consequences entailed by any given design move. Scenarios can also be abstracted and categorized, helping designers to recognize, capture and reuse generalizations and to address the challenge that technical knowledge often lags the needs of technical design. Finally, scenarios promote work-oriented communication among stakeholders, helping to make design activities more accessible to the great variety of expertise that can contribute to design, and addressing the challenge that external constraints designers and clients face often distract attention from the needs and concerns of the people who will use the technology.
·iwc.oxfordjournals.org·
Five reasons for scenario-based design