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How People Read Online: New and Old Findings
How People Read Online: New and Old Findings
Research from the NN Group on how people read online. Eye tracking patterns, how people scan content, recommendations. Overall, their findings haven't changed in 20+ years: it's critical to make online text easy to scan and divided into chunks with clear headings and hierarchy.
·nngroup.com·
How People Read Online: New and Old Findings
(PDF) Reimagining the Virtual Patient Crafting Game-inspired Interactive Stories for Compassion Training
(PDF) Reimagining the Virtual Patient Crafting Game-inspired Interactive Stories for Compassion Training
Miranda Verswijvelen's doctoral thesis on narrative design in branching scenarios (which she calls "interactive stories for learning" for clarity). Using techniques from game design, she created a framework for writing better scenarios.
The expert advice emphasised the pivotal role of emotions and player self-expression in crafting interactive narrative, along with the importance of designing believable characters and meaningful choices. A comprehensive heuristics framework to craft ISL was developed based on the insights from this phase. Through iterative prototyping and reflection, the heuristics framework was evaluated and refined, and subsequently applied to the recrafting of a virtual patient for compassion training
While no statistically significant differences for narrative transportation were found, the results from the playthrough data and open-ended questions demonstrated that incorporating emotional depth into virtual patient design significantly impacted learner engagement and empathy. Participants exhibited more compassionate care when interacting with the recrafted virtual patient, showing highly improved decision-making to promote patient outcomes.
·researchgate.net·
(PDF) Reimagining the Virtual Patient Crafting Game-inspired Interactive Stories for Compassion Training
Game On: 6 tips for choice design in branching scenarios - Issuu
Game On: 6 tips for choice design in branching scenarios - Issuu
Miranda Verswijvelen's article for Dirtyword magazine on choice design in branching scenarios. Lots of tips here based on designing game narratives and interactive fiction. I disagree with her point about not starting with the ideal path for writing (although she acknowledges that may make sense for beginners when you're learning how to write scenarios). For game design, I think she's right. For training design, there is typically an ideal path we want people to take. Good to read some thoughtful criticism though, and I love Miranda's work.
Excellent choice design will increase the engagement of your learners in the story, intrigue them about consequences and entice them to replay to check out other paths.
Choices in branching scenarios consist of three closely interconnected parts:Framing: the information the learner uses to make the choiceOptions: the possible choicesOutcomes: what happens due to choosing one of the options.
Choices can offer diverse acceptable ways to achieve the same goal, giving learners opportunity to personalise the experience.
An extra path can also replace boring “try again” situations: the consequence shows your choice was not ideal, but you simply continue and get another chance further in the story to make a better informed, similar choice.
Clear and confined parameters help to make the choice feel integral to the context, while still leaving room for personal expression and emotional connection.
One of my favourite narrative designers, Jon Ingold from Inkle Studios, introduced the accept – reject – deflect model. For example, in a conversational choice where someone asks you a question, this could mean the following:Accept: continue the current conversation, e.g. simply answer the questionReject: react negatively or refuse to answer. Deflect: change the topic, e.g. ignore, bounce a question back or refocus attention
·issuu.com·
Game On: 6 tips for choice design in branching scenarios - Issuu
Tip 13: Experiment with Structure
Tip 13: Experiment with Structure
Hadiya Nurridin continues her series on storytelling with more examples of narrative structure and how they affect the message of a story. When we use storytelling for training, we're not just trying to entertain people. We're using the story to convey a specific message, shift attitudes, or motivate people to change behavior. Different structures may change the message or create a more compelling story.
Exploring different perspectives in personal storytelling enriches the narrative by fostering a deeper understanding and empathy toward the characters and situations involved
·linkedin.com·
Tip 13: Experiment with Structure
Tip 7: Be Strategic About Structure
Tip 7: Be Strategic About Structure
Hadiya Nuriddin shares examples of how the structure of a story shapes the audience's understanding of the content and the overall message. Note that Hadiya isn't talking about the "hero's journey" or some other overarching classic structure here (which I often find more problematic than helpful for scenario-based learning, especially branching scenarios). It's more about how information is revealed and how the action is organized in the story. In this article, she summarizes three versions of a story where a secret is revealed at different times to show how the structure affects the message.
How, when, and why a reader is exposed to information in a narrative matters because it determines how the plot unfolds and impacts the audience's understanding and engagement with the story.<span class="white-space-pre"> </span>
·linkedin.com·
Tip 7: Be Strategic About Structure
Tip 6: Show, Don't Tell
Tip 6: Show, Don't Tell
Hadiya Nuriddin continues her series of tips on writing stories with "show, don't tell." Specifically, she talks about adding descriptions to focus on the emotional aspects, not just over-explaining what things look like. Hadiya includes several examples.
Always lead with emotions when showing instead of telling.
·linkedin.com·
Tip 6: Show, Don't Tell
ChatGPT Prompts for Business Videos | ChatGPT Script Prompts
ChatGPT Prompts for Business Videos | ChatGPT Script Prompts
20 sample prompts for scripting animated videos. 5 of these are specifically in their L&D category; some of the HR and other prompts are also relevant to training. The most useful part of this article may be the Sample Script Makeover at the end though, showing the process of using ChatGPT for a first draft but also explaining how to revise and improve the script. That's how many of us will be using these tools: as a first draft that we need to revise.
·vyond.com·
ChatGPT Prompts for Business Videos | ChatGPT Script Prompts
Designing game-inspired narratives for learning
Designing game-inspired narratives for learning
Conference paper by Miranda Verswijvelen, Ricardo Sosa, and Nataly Martini on what we can learn from how game designers write narratives and apply that to scenario-based learning.
This study turns for guidance to the expertise of narrative designers for games, where storytelling for interactive narrative has a long history of testing, iterating and perfecting. A collection of proven techniques described by game narrative practitioners will inform creative writing efforts to craft prototypes to test the transferability of those techniques to interactive narratives in a healthcare education context.
·researchgate.net·
Designing game-inspired narratives for learning
Write better elearning scenarios: active or descriptive choices – Learningworld Design
Write better elearning scenarios: active or descriptive choices – Learningworld Design
In branching scenarios, descriptive choices "You tell him he is right" feel very different than active choices ""You're right!" I agree with the author that there are no hard and fast rules in branching scenarios; there are times that both can be used effectively.
The most important aspect of branching scenarios and interactive stories are the choices presented to the player/learner. Choices are what make interactive stories different from other creative writing outputs such as novels, plays and movies.
Choices can feel totally different to a player depending on how they are written, even if they seem to have the same outcome.
·learningworlddesign.co.nz·
Write better elearning scenarios: active or descriptive choices – Learningworld Design
How to Use Plain Language to Improve Learning Outcomes | Scissortail Creative Services, LLC
How to Use Plain Language to Improve Learning Outcomes | Scissortail Creative Services, LLC
We all probably know we should use easier to understand language in instructional writing, but this article provides more specifics on how to actually do that. The before and after writing example shows what a significant difference it can make.
·scissortailcs.com·
How to Use Plain Language to Improve Learning Outcomes | Scissortail Creative Services, LLC
Rewordify.com | Understand what you read
Rewordify.com | Understand what you read
Paste difficult to understand text into the yellow text box, and this website will give you a simplified version. While this is intended for people learning English vocabulary (or teachers helping students), it might be helpful as an instructional designer. It doesn't do anything for absurdly long sentences (in fact, sometimes the simplified version is longer), but you could use this to take a first pass edit on complex SME language.
·rewordify.com·
Rewordify.com | Understand what you read
19 Ways to Write Better Dialogue — Well-Storied.
19 Ways to Write Better Dialogue — Well-Storied.
Tips for writing better dialogue like "every line of dialogue should serve a purpose." While this is aimed at general fiction writing and not learning, most of this applies to writing scenarios for learning too.
<p class="" style="white-space:pre-wrap;">Before writing a conversation, take the time to ask yourself what key purpose(s) the conversation will serve. Most often, conversations work to resolve or create tension, establish context, or reveal new information that moves the story forward.</p><p class="" style="white-space:pre-wrap;">With an established purpose in mind, you can begin writing dialogue with the confidence that you're adding value to your story rather than setting readers up for boredom.&nbsp;</p>
One easy way to identify dialogue missteps, however, is to read your story's conversations aloud.&nbsp;If the dialogue doesn't flow when spoken, you'll know exactly where to revise your work.
·well-storied.com·
19 Ways to Write Better Dialogue — Well-Storied.
How to Write About Unfamiliar Subjects: Four Tips for New Topics | ProEdit
How to Write About Unfamiliar Subjects: Four Tips for New Topics | ProEdit
While this is about writing, this relates to instructional design as well. You start with a solid foundation of skills and an understanding of how to write for different audiences. You do research and work with a SME. Confirm details during the project. Batch your questions to SMEs to use their time efficiently.
·proedit.com·
How to Write About Unfamiliar Subjects: Four Tips for New Topics | ProEdit
Book Writing Tips « Karl Kapp
Book Writing Tips « Karl Kapp
Karl Kapp, author of several books, shares tips for the writing process. Think about your energy levels during the day and what's the best time to write versus doing all the "assembly" and other tasks needed.
Writing is the process of discovery, so, you don’t have to have all your ideas fully formed before you write (an outline is good but you may not know exactly what you want to write). As you write, it will clarify your ideas. Don’t wait for the perfect word or phrase, just write and it will morph into something that you like. Don’t wait for something that you like before you write it down, just write.
·karlkapp.com·
Book Writing Tips « Karl Kapp