EASI: Equal Access to Software and Information
Structure, Content, Delivery, Service, and Outcomes: Quality e-Learning in higher education
Role of Emerging Technologies for Knowledge Mobilization, Dissemination, and Use in Education
Some students spend many hours communicating asynchronously,
having a much richer dialogue than could have been possible through
the best face-to-face facilitation.
Proof of Learning: Assessment in Serious Games
So, rather than only translating traditional testing methods like MCQs into serious games, designers of serious games can also build on the methods that have worked in mainstream video games. That isn't to say that game designers already know everything there is to know about testing and other pedagogical methods. Nor are we saying that traditional testing methods have no place in a game environment. Instead, both game designers and educational professionals need to work together in developing serious games as a new teaching tool.
Eide Neurolearning Blog: Video Games Training Brain - Visual's Great, But What About Auditory?
eLearnCampus
eLearning Technology: What is eLearning 2.0?
Nanoquest
Instructional Design in ELearning
Skip the textbook, play the video game | Chicago Tribune
"There are a lot of terrible educational games out there, where you have to do something unfun, like solve five math problems, so you can do something fun, like play a game," said Ben Stokes, a games expert at the MacArthur Foundation.<br><br> Instead, the experts are interested in the educational benefits of commercially available games that were not expressly designed for school use--simulation games like Zoo Tycoon, in which elementary school-age children can build virtual zoos by selecting animals, creating appropriate habitats, managing food budgets and even setting the prices of popcorn at the concession stands.<br>
Communities of Inquiry
<p>The purpose of this project is to support a personally meaningful and
educationally worthwhile learning experience. Central to the study introduced
here is the <a href="http://communitiesofinquiry.com/sub/coi_model.html">model of a community of inquiry</a>
that constitutes four elements essential to an educational experience: </p>
<ul>
<li><a href="http://communitiesofinquiry.com/sub/cognitive.html">Cognitive Presence</a></li>
<li><a href="http://communitiesofinquiry.com/sub/social.html">Social Presence</a></li>
<li><a href="http://communitiesofinquiry.com/sub/teaching.html">Teaching Presence</a></li>
<li><a href="http://communitiesofinquiry.com/sub/methodology.html">Methodology</a></li></ul>
SL at OCC2007
sl-avatar-names
eGames Generator
VMYonkers - Introduction to Distance Learning
The International Review of Research in Open and Distance Learning
Canadian Institute for DE Research (CIDER)
Athabasca University
Publishers cater to growing use of MP3s for schoolwork - CNN.com
"It's interestingly changing the way in which people are educated. You just need to ask intelligent questions, and you can get answers anytime, anywhere, in real time," Taylor said. "Education becomes no longer a fact-based learning process, it's search-based, cognitive. It's kind of like what happened to math skills with the calculator."
Instructional Design Models
Extensive list of instructional design models and theories
Link has moved:http://carbon.ucdenver.edu/~mryder/itc/idmodels.html
Radio WillowWeb
<strong>Radio
WillowWeb</strong> is a podcast for kids and
by kids from the students at Willowdale Elemetary School in Omaha, Nebraska.
Edheads - Activate Your Mind!
References - SimTeach Simulations
Educational Uses of Digital Storytelling
<a href="http://www.photobus.co.uk/" target="_blank"><strong>aniel Meadows</strong></a> defines digital stories as "short, personal multimedia tales told from the heart." The beauty of this form of digital expression, he maintains is that these stories can be created by people everywhere, on any subject, and shared electronically all over the world. Meadows goes on to describe digital stories as "multimedia sonnets from the people"
Web-Based Distance Learning Technology: Interface Design Variables and their Effects
Mimicking Proximity: The Role of Distance Education in Forming Communities of Learning
Uses of Blogs in Education
Online Education Blogs & Forums - Blogs
USDLA - United States Distance Learning Association
Designing e-Learning User Interfaces Part 1: Assisting User Memory