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NCVER - E-learning in Australia and Korea: Learning from practice
NCVER - E-learning in Australia and Korea: Learning from practice
Lengthy study from 2005 comparing how e-learning is used in Australia and Korea, finding some similar concerns. Like most other studies, this one has found that e-learning "cannnot on its own guarantee successful learning outcomes for students. The way in which the teacher and the learner utilise the technology continues to be important."
·ncver.edu.au·
NCVER - E-learning in Australia and Korea: Learning from practice
21st Century Teaching and Learning: Learning in the Social Web: Online Teaching and Learning 2.0
21st Century Teaching and Learning: Learning in the Social Web: Online Teaching and Learning 2.0
Presentation on teaching online with VoiceThread & Ning, including survey results with learner perspectives on how these tools helped create a sense of community
·mpbreflections.blogspot.com·
21st Century Teaching and Learning: Learning in the Social Web: Online Teaching and Learning 2.0
Custom E-Learning Training & LMS Solutions Kineo - New Skills for Instructional Designers
Custom E-Learning Training & LMS Solutions Kineo - New Skills for Instructional Designers
Slides from a presentation on ID skills, specifically at the intersection of instructional design and IT. Especially interesting were the comparisons of word clouds from descriptions of graduate programs in ID with word clouds from ID job descriptions.
·kineo.com·
Custom E-Learning Training & LMS Solutions Kineo - New Skills for Instructional Designers
Working with SMEs in elearning » Making Change
Working with SMEs in elearning » Making Change
Very practical tips for dealing with SMEs who want to dump lots of information and preserve their text-heavy PowerPoint slides
1. Read what they gave you.
2. Involve them from the beginning
3. Ask them to help identify what people need to do<br> and why they aren’t doing it
4. Ask them to help brainstorm activities and limit information
<p>If your SME keeps suggesting fact checks instead of more realistic decision-making activities, you might try the following questions:</p> <ul> <li>If a person doesn’t know that fact, what do they do wrong on the job? How would that affect our goal?</li> <li>How could you tell by watching me do my job that I know that bit of information?</li> <li>What mistakes do new people make?</li> <li>What mistakes do people make when they get over-confident?</li></ul>
This helps remind the SME that the only information that should go into the material is the info that’s <strong>required to perform the activities</strong>
·blog.cathy-moore.com·
Working with SMEs in elearning » Making Change
I Came, I Saw, I Learned...: Development Times for Captivate eLearning
I Came, I Saw, I Learned...: Development Times for Captivate eLearning
Estimates for the production part of Captivate development. A large project (80-150 slides) should take 8-10 hours to produce. That doesn't include storyboards, scripts, voiceover scripts, or creating templates or skins. One hour of Captivate e-learning is estimated at 200-240 hours of total development time.
·iconlogic.blogs.com·
I Came, I Saw, I Learned...: Development Times for Captivate eLearning
Learning in Tandem: Instructional versus experiential design: do you have what it takes?
Learning in Tandem: Instructional versus experiential design: do you have what it takes?
Differentiating instructional design vs. experiential design--designing for complex environments with situation based learning
Where immersive and experiential learning succeeds is in replicating realistic environments and presenting complex problems that require deeper reflection and understanding than most content or concepts presented in traditional training. To design experientially, you have to design a mirror to reality.
·learningintandem.blogspot.com·
Learning in Tandem: Instructional versus experiential design: do you have what it takes?