The author calls this a new learning theory combining behaviorism & cognitivism. I see a new instructional design model that combines elements from a number of different sources, but I'm not sure I see a new learning theory. The model seems very complex; how long would you have to work with this before you internalized all the separate parts of the model?
Student results were better using this model. However, the control group was tested before doing a roleplaying game and the experimental groups did the game prior to testing. This could just show that roleplaying helps students understand characters in the Aeneid. Free registration required.
Summary of research which compared courses with the same content but with specific elements of Gagne's instructional events removed. The strongest correlation with student performance and satisfaction was with practice with feedback. (This is an old post, but it's moved since I originally bookmarked it.)
Schemas for categorizing the use of pedagogies, learning theories, and technologies. For example, Table 1 maps learning theories (behaviorism, cognitive constructivism, social constructivism, and situated learning) against types of technologies. Online communication tools offer more potential for social constructivist interaction and joint construction of knowledge.
This article also suggests a way to map tool use along three dimensions:
- Individual - Social
- Information - Experience
- Passive - Active This isn't a simple framework where a single tool always is used the same way. Blogs can be more social or more based on individual reflection, and could be at different places in that framework depending on the actual learning activities.
Tips for working with SMEs:
- Don't expect SMEs to be experts at learning theory
- Present good examples of what you think will work
- Everyone is working for the organization's success