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Three Answer Options Are All You Need on Multiple-Choice Tests!
Three Answer Options Are All You Need on Multiple-Choice Tests!
While we are used to providing 4 options in multiple choice questions, using 3 is just effective. Writing good distractors is the hardest part of writing multiple choice questions. If you only have to write 2 distractors instead of 3, you can create questions faster. While it's not mentioned in this post, reducing the number of options also immensely reduces the complexity of branching scenarios.
So here’s the main finding:&nbsp;<u>no significant differences were found in terms of item difficulty</u>.&nbsp;There were also <u>no differences found in terms of test reliability</u>. Thus, Baghaei and Amrahi (2011) concluded that three answer options are all you need.&nbsp;If the test characteristics are essentially the same, there doesn’t seem to be any reason to spend our time developing additional answer options.
&nbsp;Rodriguez (2005) argues that shifting to three answer options also increases the amount of content that can be tested.&nbsp;Because students don’t have to spend as much time reading four or five answer options, there will be more time during the test for students to read additional questions on different course content.&nbsp;Instead of spending your time on identifying more answer options, spend your time developing additional test questions.
·blog.cengage.com·
Three Answer Options Are All You Need on Multiple-Choice Tests!
LinkedIn
LinkedIn
"The Learners in the Learning" is Peter Nelson's summary and reflection after one of my recent webinars. He connects my points about focusing on what learners need to do to his own experiences with a great example about the value of observing actual learners.
Directly observing the behaviors of these folks gave me the insights I needed to tailor the solution. The same applies in a learning setting. Go watch that customer service agent <strong>IN PERSON </strong>and see for yourself what they are doing well, what they are not doing well, and what they might be totally missing.
·linkedin.com·
LinkedIn
How to give delayed FEEDBACK in a Google Form -
How to give delayed FEEDBACK in a Google Form -
Branching scenarios can be built in Google Forms. It may not be my first choice as a tool, but plenty of teachers in schools are restricted to Google tools. This post goes step by step to show how to provide either immediate or delayed feedback and how to create branching with the "Go to Section" option.
·sharingtree.blog·
How to give delayed FEEDBACK in a Google Form -
Learnexus
Learnexus
Learnexus is a platform for freelancers to find projects and clients to find freelancers. It's focused on instructional designers and elearning developers, rather than being a general freelancer site like UpWork. They also screen freelancers, so they are hopefully filtering out some of the folks at the low end of the market. The site is new though, so the pool of people and projects is small currently.
·learnexus.com·
Learnexus
Designing Scenario-Based Learning for Skill Development | Learning Solutions Magazine
Designing Scenario-Based Learning for Skill Development | Learning Solutions Magazine
This article from Bill Brandon gives an overview of the development sequence for scenario-based learning, plus a preview of my session on Streamlining Branching Scenario Planning and Design.
<a href="https://learningsolutionsmag.com/articles/1108/how-to-engage-learners-with-scenario-based-learning-/?utm_campaign=lspub&amp;utm_medium=link&amp;utm_source=link">Scenario-based learning</a> (SBL) and the inclusion of practice with feedback are much more effective approaches to the development of skill and competence.
·learningsolutionsmag.com·
Designing Scenario-Based Learning for Skill Development | Learning Solutions Magazine
You're Hearing Voices: Episode 28 - Anu Gopu (e-Learning and Instructional Design)
You're Hearing Voices: Episode 28 - Anu Gopu (e-Learning and Instructional Design)
Podcast interview by voice over artist Dan Hankiewicz with guest ID Anu Gopu. Anu talks about her journey into instructional design and how to condense info from wordy SMEs who want to include everything. Anu also talks about who she learns from in the field (including me).
·yourehearingvoices.libsyn.com·
You're Hearing Voices: Episode 28 - Anu Gopu (e-Learning and Instructional Design)
How to Use Plain Language to Improve Learning Outcomes | Scissortail Creative Services, LLC
How to Use Plain Language to Improve Learning Outcomes | Scissortail Creative Services, LLC
We all probably know we should use easier to understand language in instructional writing, but this article provides more specifics on how to actually do that. The before and after writing example shows what a significant difference it can make.
·scissortailcs.com·
How to Use Plain Language to Improve Learning Outcomes | Scissortail Creative Services, LLC
Decisions, Decisions! – Engage Brain and Train!
Decisions, Decisions! – Engage Brain and Train!
A humorous Choose Your Own Adventure branching scenario sample by Jonathan Hill. The look and feel matches the classic books. Jonathan includes a tip to consider adding decisions in the beginning that have no impact on the outcome (just a cosmetic change), but provide a tutorial or practice on using the controls.
·engagebraintrain.com·
Decisions, Decisions! – Engage Brain and Train!
First Principles of Instruction summary • M David Merrill • myBRAINisOPEN
First Principles of Instruction summary • M David Merrill • myBRAINisOPEN
A 12-part series on Merrill's First Principles of Instruction
In First Principles of Instruction, Merrill identifies five core instructional design principles which he has synthesised from his review of all of these theories, frameworks, and models. He then sets out ways in which these principles can be systematically used to inform the design and development of learning activities, (both online and in a face-to-face context). Merrill then makes a case that following these principles should lead to effective, efficient and engaging learning experiences.
<h2>Problem-centred</h2> <p><strong>Learning is promoted when learners acquire knowledge and skill in the context of real-world problems or tasks.</strong></p>
<h2>Activation</h2> <p><strong>Learning is promoted when learners recall or apply existing knowledge and skill as a foundation for new skills.</strong></p>
<h2>Demonstration</h2> <p><strong>Learning is promoted when learners observe a demonstration of the knowledge and skill to be learned.</strong></p>
<h2>Application</h2> <p><strong>Learning is promoted when learners use their newly acquired knowledge and skill to solve new problems or carry out tasks.</strong></p>
<h2>Integration</h2> <p><strong>Learning is promoted when learners reflect on, discuss and defend their newly acquired skill or integrate the skill into a real-world activity.</strong></p>
·mybrainisopen.net·
First Principles of Instruction summary • M David Merrill • myBRAINisOPEN
Learning Objectives: GOAL!?! – 3-Star learning experiences
Learning Objectives: GOAL!?! – 3-Star learning experiences
Summary of research on the value of telling learners the objectives at the beginning of training. The research supports giving learners specific "focusing objectives" to help them recognize what's important. However, that doesn't mean those objectives need to be the same formal learning objectives we use as IDs. In fact, using objectives as multiple choice questions to show people what they don't know yet may be effective.
As instructors and designers, we need to keep in mind that there can be other reasons to use objectives <em>and </em>we need to clearly distinguish between objectives that we use as instructional/learning designers versus the ones we might use for learners.
·3starlearningexperiences.wordpress.com·
Learning Objectives: GOAL!?! – 3-Star learning experiences
How Instructional Design Is Operationalized in Various Industries for job-Seeking Learning Designers: Engaging the Talent Development Capability Model | SpringerLink
How Instructional Design Is Operationalized in Various Industries for job-Seeking Learning Designers: Engaging the Talent Development Capability Model | SpringerLink
Research comparing job listings to the ATD capability model.
Using the preferred reporting items for systematic reviews and meta-analyses (PRISMA) organizational framework as our method of reviewing job postings, we found that instructional design, talent delivery and facilitation, technology application, communication, and collaboration and leadership capabilities appeared the most frequently.
For corporate settings, more jobs than expected require bachelor’s degrees and fewer jobs than expected require a master’s degree or higher. On the contrary, for higher education settings, more jobs than expected required master’s degrees or higher and fewer jobs than expected required bachelor’s degrees. While this may not be surprising to some job seekers, it does indicate that job applicants with bachelor’s degrees already possess the educational requirements for a corporate role.
·link.springer.com·
How Instructional Design Is Operationalized in Various Industries for job-Seeking Learning Designers: Engaging the Talent Development Capability Model | SpringerLink
Elements of Learning Experience Design | by Andre Plaut | Medium
Elements of Learning Experience Design | by Andre Plaut | Medium
This is a model for LXD based on a model of User Experience. The 5 elements are strategy, requirements, structure, interaction, and sensory. In practice, I don't think these elements are really separate (interaction and sensory in particular have a lot of overlap and have to be designed together), but I appreciate the model for extending beyond the traditional instructional design focus.
Ultimately, adult learners and their organizations expect learning experiences to establish behaviors that make their lives or work more efficient and effective.
·medium.com·
Elements of Learning Experience Design | by Andre Plaut | Medium
How much does it cost to start freelancing in instructional design?
How much does it cost to start freelancing in instructional design?
Cara North breaks down the expenses to get started freelancing, using her actual costs plus a few alternatives. For setting up an LLC, website, hardware, software, and professional development, you can expect to spend a few thousand dollars in the first year.
So how much does it cost to start as a freelance instructional designer? My estimate is between $3000 and $5000.
·caranorth.net·
How much does it cost to start freelancing in instructional design?
How to Become an Instructional Designer: The Ultimate Resource List - Scissortail Creative Services, LLC
How to Become an Instructional Designer: The Ultimate Resource List - Scissortail Creative Services, LLC
An extensive list of curated resources for becoming an instructional designer, including blog posts, videos, books, and people to follow on Twitter. There's a section specifically for teachers looking to transition to an ID career too. (Yes, my ID careers posts are on the list, but there's a ton of other good stuff from other people too).
·scissortailcs.com·
How to Become an Instructional Designer: The Ultimate Resource List - Scissortail Creative Services, LLC