TrainingBlogs
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Eide Neurolearning Blog: Video Game Training Narrows Spatial Gender Gap
My Top 25 blogs for 2008 | The E-learning Curve at Edublogs
Michael Hanley has collected his list of top 25 blogs, related to e-learning, learning, training, and education. I'm on the list, and I recognize most of the names here, but there are some blogs that are new to me.
In the Middle of the Curve: Wendy W - Knowledge Gardener
Tony Karrer suggested we might be known as "management consultants" in the future, but I like Wendy's "Knowledge Gardener" much better
Thinking about the tools I'm building and the programs I'm developing - that seems more akin to the way I want my job to evolve. As a "knowledge gardener."
So I've decided that my next 5 years will be spent as a "knowledge gardener." Helping people get the information they need. Encouraging people within my organization to talk to each other and share what they know. Facilitating learning when they need and want it (preferrably in much smaller chunks than they are getting now).
NCVER - E-learning in Australia and Korea: Learning from practice
Lengthy study from 2005 comparing how e-learning is used in Australia and Korea, finding some similar concerns. Like most other studies, this one has found that e-learning "cannnot on its own guarantee successful learning outcomes for students. The way in which the teacher and the learner utilise the technology continues to be important."
Five reasons for scenario-based design
Abstract of an article on scenario-based learning for teaching human-computer interaction. These five reasons could apply to other topics as well.
Scenario-based
design of information technology addresses five technical challenges: scenarios evoke reflection in the content of design
work, helping developers coordinate design action and reflection. Scenarios are at once concrete and flexible, helping developers
manage the fluidity of design situations. Scenarios afford multiple views of an interaction, diverse kinds and amounts of
detailing, helping developers manage the many consequences entailed by any given design move. Scenarios can also be abstracted
and categorized, helping designers to recognize, capture and reuse generalizations and to address the challenge that technical
knowledge often lags the needs of technical design. Finally, scenarios promote work-oriented communication among stakeholders,
helping to make design activities more accessible to the great variety of expertise that can contribute to design, and addressing
the challenge that external constraints designers and clients face often distract attention from the needs and concerns of
the people who will use the technology.
Learning Technology Mystery Series Presents “The Case of the Disengaged Learner” with Cara North - The Training, Learning, and Development Community
Cara North's recorded presentation on engagement in learning. Engagement can be cognitive, behavioral, or emotional. Additional resources at go.osu.edu/disengaged