References - SimTeach Simulations
Edheads - Activate Your Mind!
Skip the textbook, play the video game | Chicago Tribune
"There are a lot of terrible educational games out there, where you have to do something unfun, like solve five math problems, so you can do something fun, like play a game," said Ben Stokes, a games expert at the MacArthur Foundation.<br><br> Instead, the experts are interested in the educational benefits of commercially available games that were not expressly designed for school use--simulation games like Zoo Tycoon, in which elementary school-age children can build virtual zoos by selecting animals, creating appropriate habitats, managing food budgets and even setting the prices of popcorn at the concession stands.<br>
Nanoquest
IWorlds Simulations
Literary Worlds Index
Educational Technology and Life » Blog Archive » Context-Embedded Learning (In A Nutshell)
<p>Perhaps the most fundamental property of a constructivist learning environment is that it offers a context for student learning. </p>
<p>Context-embedded learning has been a cornerstone of the constructivist movement since the early 1900’s. Now, nearly a century later, video games and simulations can offer new contexts for student learning that would not have been available to students in the past.</p>
The Blog of Clark Aldrich: Case Study: Fortune 100 Company: An Extra Day Every Week of Work
The Blog of Clark Aldrich: Case Study: Executives in Class - From “Recalling” To “Applying” New Knowledge
Marc Prensky.com
Site of the Week: Meez - Review by PC Magazine
File-Size Considerations for Captivate Demonstrations and Simulations
Second Life | Education
kurt squire's research: Designing Game-Based Learning Environments
Second Life: Do You Need One? (Part 3) : July 2007 : THE Journal
Kapp Notes: Comparing 2D and 3D Synchronous Learning
Second Life in Education » educationaluses
SimSchool
growing changing learning creating: Building bridges to gamers
You may have noticed three separate islands where you work. There's an island of senior executives with their top-down, bottom line, control-freak approach to the other islands. There's a far away island of gamers thriving on fun challenges and immersive gameplay. In between, there's an island of trainers, instructional designers and content developers struggling to reach out to both of the other islands.
ScienceDaily: Preventing Bullying At Schools With Computer Role Play Game
Elearning examples -- infographics, simulations, and online courses » Making Change
Learning Technology: A Framework for Assessing Learning Outcomes in Online Business Simulations
Extensive paper evaluating the success of three business simulations based on both learning demonstrated within the simulation and learning transfered to real world skills
Clark Aldrich's Style Guide for Serious Games and Simulations: Techniques for grading student performance in a simulation
When using simulations for learning, how do you assess what people have learned? Clark Aldrich shares some suggestions.
eduweb: research
Research on educational games from Eduweb
Corporate eLearning & Flash Development Portfolio -:- Clearly Trained
Portfolio with samples of simple and complex Flash simulations, corporate e-learning, and educational games. Several of the examples are from Edheads.org, some of my favorite simulations and games.
Sharendipity - Create Games Online for Free!
Free tool for creating web-based games & educational interactive activities. Can be used to create Facebook games.
e-Learning: What’s Hot and What’s Not? « Performance X Design
Overview of current trends in e-learning. According to this post, what's hot is social media, informal learning, simulations & scenario-based learning, virtual worlds, rapid learning, mobile learning, open source, and performance support.
Learning in 3D
Site for the book "Learning in 3D" by Karl Kapp & Tony O'Driscoll
Thinking Worlds : Rapid Authoring Tool and 3d Engine
Tool for developing 3D simulations that can be played in a browser. Focused on the design rather than the backend programming; they advertise that you can create a sim in a week.
Resources from my presentation at Innovations in e-learning Symposium | Kapp Notes
Research highlights on learning with avatars, games, and simulations