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Using Twine for Classroom Engagement - ACTion
Using Twine for Classroom Engagement - ACTion
This is a summary of a project at the University of Toronto using Twine to create an educational game, plus an overview of Twine.
Although Twine is a tool for creating “games”, this project goes beyond games and gamification to think creatively about how the functions of Twine can be used to create activities that allow students to more directly engage with learning content in a hands-on experiential format that may not be possible in a traditional classroom learning space.
·action.act.utoronto.ca·
Using Twine for Classroom Engagement - ACTion
The minimal relationship between simulation fidelity and transfer of learning - PubMed
The minimal relationship between simulation fidelity and transfer of learning - PubMed
Does a high-fidelity simulation produce better results than a low-fidelity simulation? This meta analysis didn't find a significant advantage, at least in training for clinical and patient care skills. That doesn't mean some other skills wouldn't benefit from high-fidelity simulations, but it does support the idea that the lower cost simulations can still provide positive results.
·pubmed.ncbi.nlm.nih.gov·
The minimal relationship between simulation fidelity and transfer of learning - PubMed
Play GO VIRAL! | Stop Covid-19 misinformation spreading
Play GO VIRAL! | Stop Covid-19 misinformation spreading
Great example of a quick game to educate people. In this game, you pretend to be someone who wants to spread misinformation (really disinformation, since it's deliberate). Through the simulated choices of social media messages and lots of immediate feedback and coaching, you learn to recognize tactics for manipulating information and influence online.
·goviralgame.com·
Play GO VIRAL! | Stop Covid-19 misinformation spreading
Interactivity Vs. Engagement: Going beyond meaningless clicks
Interactivity Vs. Engagement: Going beyond meaningless clicks
Jahan Kay clarifies the differences between interactivity and engagement, especially cognitive and emotional engagement. The article notes some types of interaction that may support cognitive engagement: scenario-based learning, simulations, discussions, and social interaction.
But the real value of interactivity doesn't lie in the number of physical interactions. It's about the depth of cognitive engagement these interactions can ignite.
·linkedin.com·
Interactivity Vs. Engagement: Going beyond meaningless clicks