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Children's Books Online - BigUniverse.com
Children's Books Online - BigUniverse.com
You can read picture books online for free at this site, but the exciting part is being able to create your own books using their authoring tool and collection of images. Author blogs and other features are also available.
·biguniverse.com·
Children's Books Online - BigUniverse.com
21st Century Learning: We Got Your Back
21st Century Learning: We Got Your Back
Sheryl Nussbaum-Beach starts with how Skype is a disruptive technology, explaining conversations with Al Upton (miniLegends' teacher). She transitions into what it means to be a teacher leader in the 21st century and mentions research on the long-term learning benefits of innovative teaching.
These are the roles of a 21st Century educator: Teacher as leader, Teacher as writer, Teachers as 21st Century literacy activist.
·21stcenturylearning.typepad.com·
21st Century Learning: We Got Your Back
Cool Cat Teacher Blog: The Five Phases of Flattening a Classroom
Cool Cat Teacher Blog: The Five Phases of Flattening a Classroom
Vicki Davis explains that classrooms can't jump immediately to being fully connected--you have to take steps to build the community and teach the safe behaviors. In 5 phases, Vicki goes from the "intra-connected classroom" to a classroom with many-to-many connections and student management.
·coolcatteacher.blogspot.com·
Cool Cat Teacher Blog: The Five Phases of Flattening a Classroom
Are Schools Inhibiting 21st Century Learning? : April 2008 : THE Journal
Are Schools Inhibiting 21st Century Learning? : April 2008 : THE Journal
Survey results on attitudes towards technology in education, including games.
<p>According to the survey, the majority of middle and high school students (51 percent of students in grades 6 through 12) indicated that "games make it easier to understand difficult concepts. Forty-six percent said they'd learn more about a subject if information were presented in a game format; 44 percent said gaming "would make it more interesting to practice problems"; and about a third said that "the use of games in schools will help them learn how to work in teams and see the direct results of their problem solving activities."</p> <div id="square"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=3,0,0,0" id="Ad" height="280" width="336"> <param name="movie" value="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration 2.0/collaboration_336x280v4.swf?clickTAG=http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=36080713/site=THE/area=std/aamsz=336x280/pos=m03/pageid=93737584"> <param name="wmode" value="transparent"> <param name="quality" value="autohigh"> <param name="bgcolor" value="none"> <embed src="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration%202.0/collaboration_336x280v4.swf?clickTAG=http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=36080713/site=THE/area=std/aamsz=336x280/pos=m03/pageid=93737584" wmode="transparent" quality="autohigh" swliveconnect="FALSE" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" height="280" width="336"> </object> <noembed>&lt;A HREF="http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=36080713/site=THE/area=std/aamsz=336x280/pos=m03/pageid=93737584"&gt;&lt;IMG SRC="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration 2.0/336x280_Collaboration.jpg" ALT="Collaboration 2.0" WIDTH="336" HEIGHT="280" BORDER="0"&gt;&lt;/A&gt;</noembed> <noscript><A HREF="http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=36080713/site=THE/area=std/aamsz=336x280/pos=m03/pageid=93737584"><IMG SRC="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration 2.0/336x280_Collaboration.jpg" ALT="Collaboration 2.0" WIDTH="336" HEIGHT="280" BORDER="0"></A></noscript> </div> <p>Teachers were apparently even more enthusiastic about gaming, as 65 percent indicated that they thought educational gaming would be an effective tool for students with different learning styles and would help engage students in coursework. More than half said they'd like to learn more about educational gaming, and some 46 percent said they would "like to receive specific professional development on how to effectively integrate gaming technologies into curriculum," according to the survey.</p>
<p>According to the survey, the majority of middle and high school students (51 percent of students in grades 6 through 12) indicated that "games make it easier to understand difficult concepts. Forty-six percent said they'd learn more about a subject if information were presented in a game format; 44 percent said gaming "would make it more interesting to practice problems"; and about a third said that "the use of games in schools will help them learn how to work in teams and see the direct results of their problem solving activities."</p> <div id="square"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=3,0,0,0" id="Ad" height="280" width="336"> <param name="movie" value="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration 2.0/collaboration_336x280v4.swf?clickTAG=http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=79093549/site=THE/area=std/aamsz=336x280/pos=m03/pageid=86059397"> <param name="wmode" value="transparent"> <param name="quality" value="autohigh"> <param name="bgcolor" value="none"> <embed src="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration%202.0/collaboration_336x280v4.swf?clickTAG=http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=79093549/site=THE/area=std/aamsz=336x280/pos=m03/pageid=86059397" wmode="transparent" quality="autohigh" swliveconnect="FALSE" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" height="280" width="336"> </object> <noembed>&lt;A HREF="http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=79093549/site=THE/area=std/aamsz=336x280/pos=m03/pageid=86059397"&gt;&lt;IMG SRC="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration 2.0/336x280_Collaboration.jpg" ALT="Collaboration 2.0" WIDTH="336" HEIGHT="280" BORDER="0"&gt;&lt;/A&gt;</noembed> <noscript><A HREF="http://ad101com.adbureau.net/accipiter/adclick/CID=00003efce00ea3bb00000000/acc_random=79093549/site=THE/area=std/aamsz=336x280/pos=m03/pageid=86059397"><IMG SRC="http://ad101com-images.adbureau.net/ad101com/THE/Collaboration 2.0/336x280_Collaboration.jpg" ALT="Collaboration 2.0" WIDTH="336" HEIGHT="280" BORDER="0"></A></noscript> </div> <p>Teachers were apparently even more enthusiastic about gaming, as 65 percent indicated that they thought educational gaming would be an effective tool for students with different learning styles and would help engage students in coursework. More than half said they'd like to learn more about educational gaming, and some 46 percent said they would "like to receive specific professional development on how to effectively integrate gaming technologies into curriculum," according to the survey.</p>
·thejournal.com·
Are Schools Inhibiting 21st Century Learning? : April 2008 : THE Journal
ASCD: Whose Problem Is Poverty?
ASCD: Whose Problem Is Poverty?
Educational Leadership article arguing that closing the achievement gap requires a combination of both improved education and improved socionomic conditions. The article lists a number of health issues for low-income children that can affect student achievement.
·ascd.org·
ASCD: Whose Problem Is Poverty?
Top News - Panelists: Online learning can help minority students
Top News - Panelists: Online learning can help minority students
Advantages for online learning at the K-12 level to help disadvantaged students. In spite of the title, this is about more than just racial issues.
In fact, Jackson said, out of all the high schools in Illinois that implement online learning, a predominantly Hispanic high school has the highest online learning pass rate. This school has managed to recover dropouts and has encouraged parents raising children and/or working full-time to enroll as well.
<div style="margin: 0in 0in 0pt;">“Online learning isn’t just some remedial course we’re giving to minority or disadvantaged kids,” said Rose. “It’s a high-quality education that’s helping to meet individual student needs.”</div> <div style="margin: 0in 0in 0pt;">&nbsp;</div> <div style="margin: 0in 0in 0pt;">Jackson argued that sometimes online courses are even more rigorous than traditional courses, because they are more interactive, require technology literacy, and provide a host of online resources for a student to take advantage of.</div>
·eschoolnews.com·
Top News - Panelists: Online learning can help minority students
Education Week: Learning to Teach With Technology
Education Week: Learning to Teach With Technology
Instead of teaching technology as a separate course, more colleges training preservice teachers are integrating technology in content areas like math and science.
the standards require teacher-candidates to exhibit knowledge, skills, and dispositions that equip them to teach technology applications. Candidates also have to show they can use technology to support student learning of content.
<p>Joel Colbert, who heads the committee on innovation and technology, says the handbook seeks to make the point that stand-alone technology classes are now obsolete. </p> <p>“We are saying that’s not the way to integrate technology into teacher training, because each subject area uses technology differently,” Colbert says.</p>
·edweek.org·
Education Week: Learning to Teach With Technology
Technology Integration Matrix
Technology Integration Matrix
Matrix for integrating technology in K-12 classrooms from entry-level to transformative use. 5 learning environment characteristics are shown: Active, Collaborative, Constructive, Authentic, and Goal Directed. Each cell in the matrix is accompanied by a video and lesson example.
·fcit.usf.edu·
Technology Integration Matrix
VoiceThreads: Extending the Classroom with Interactive Multimedia Albums | Edutopia
VoiceThreads: Extending the Classroom with Interactive Multimedia Albums | Edutopia
Using VoiceThread as an asynchronous multimedia discussion with sixth graders with great results and conversations from students.
In his inaugural attempt using the application, Ferriter posted VoiceThreads about a variety of topics online, encouraging students to comment on them voluntarily on their own time. He got dozens -- even hundreds -- of comments on each. It was a revelation. "I can basically extend my classroom," he says.
Ferriter says more students participate more actively in digital discussions than in the classroom. "You don't have to be the loud one or the popular one," he points out. When he asked his students about their online involvement, he said they cited the sense of safety: "They can think about their comments beforehand." They also liked the fact that any VoiceThread has multiple conversations going on at once. "In a classroom conversation, there's generally one strand of conversation going at any one time, and if you're bored by that particular strand, you're completely disengaged," says Ferriter.
Ferriter says more students participate more actively in digital discussions than in the classroom. "You don't have to be the loud one or the popular one," he points out. When he asked his students about their online involvement, he said they cited the sense of safety: "They can think about their comments beforehand."
·edutopia.org·
VoiceThreads: Extending the Classroom with Interactive Multimedia Albums | Edutopia
Top News - Tech encourages students' social skills
Top News - Tech encourages students' social skills
Using technology with kindergarteners and first graders to support social constructivist learning. Registration required to read the whole article.
Well-integrated technology opens social networks for students and allows children to develop key social skills, according to two recent studies conducted by researchers at the University at Buffalo, State University of New York, and the University of Illinois at Urbana-Champaign.
·eschoolnews.com·
Top News - Tech encourages students' social skills
Top News - Blogging helps encourage teen writing
Top News - Blogging helps encourage teen writing
Survey results about teens and writing, showing that students who blog write more for personal reasons and are more likely to think writing skills are essential. Most students think their writing would improve if they could use more technology to practice writing for school.
Forty-seven percent of teen bloggers write outside of school for personal reasons several times a week or more, compared with 33 percent of teens without blogs. Sixty-five percent of teen bloggers believe that writing is essential to later success in life; 53 percent of non-bloggers say the same thing.
Most students (82 percent) believe that additional instruction and focus on writing in school would help improve their writing even further--and more than three-quarters of those surveyed (78 percent) think it would help their writing if their teachers used computer-based writing tools such as games, multimedia, or writing software programs or web sites during class.
·eschoolnews.com·
Top News - Blogging helps encourage teen writing
Education Week: Online Education Cast as ‘Disruptive Innovation’
Education Week: Online Education Cast as ‘Disruptive Innovation’
Book review describing online education as a disruptive technology for K-12 education. The educational system as it exists right now, the authors argue, can't adapt to new technologies and provide the individualized, student-centered approaches possible with online learning. Compares models of change in business to education.
<a href="http://www.mhprofessional.com/product.php?isbn=0071592067"><i>Disrupting Class: How Disruptive Innovation Will Change the Way the World Learns</i></a> predicts that the growth in computer-based delivery of education will accelerate swiftly until, by 2019, half of all high school classes will be taught over the Internet.
·edweek.org·
Education Week: Online Education Cast as ‘Disruptive Innovation’
The Connected Classroom: A Lesson on Reflection: MORE Copyright Confusion...
The Connected Classroom: A Lesson on Reflection: MORE Copyright Confusion...
A teacher's reflections on using images from Flickr. Although she encouraged the use of Creative Commons images, the nature of the student work clearly fell under fair use. Even so, she got complaints from photographers about the fair use of their work. She wrote a really thoughtful response to the Flickr users and had a great discussion with her students about copyright.
·khokanson.blogspot.com·
The Connected Classroom: A Lesson on Reflection: MORE Copyright Confusion...
In the Wild « Web2.0 in High School
In the Wild « Web2.0 in High School
Observations from the beginning of a high school project with Ning, Animoto, and Flickr. Most of the insight is around how Ning facilitates conversations between students and lets the teacher join the discussion. Students are engaged with Ning; they are personalizing their spaces and giving each other constructive feedback.
The ability for teachers to understand and add value to the comment ‘back channel’ is a key skill for the ‘connected teacher’. Anyone can swap an writing pad for a blog, there is no value in that. The back channel is the conversation, and is the heartbeat of thought.
I can’t think of another way in which teachers can get such immediate access to the ‘thinking’ process that is playing out in front of them.
·deangroom.wordpress.com·
In the Wild « Web2.0 in High School
Blogging and Reading Comprehension Strategies « Classroom Tech Tips
Blogging and Reading Comprehension Strategies « Classroom Tech Tips
Applying reading comprehension strategies (questioning, making connections, inferring, etc.) and tips for students to improve blog conversations. One of the suggestions is to have a class focus together on one strategy in their comments to each other. I can see how the sentence frames would be very helpful, especially for younger writers.
·classroomtechtips.wordpress.com·
Blogging and Reading Comprehension Strategies « Classroom Tech Tips
From Degrading to De-Grading
From Degrading to De-Grading
Alfie Kohn on reasons to abolish the current grading system in favor of authentic assessment to focus on learning, rather than grading. Includes a number of citations that would be worth exploring.
<p class="articletext">Researchers have found three consistent effects of using – and especially, emphasizing the importance of – letter or number grades:</p> <p class="articletext">1.&nbsp; Grades tend to reduce students’ interest in the learning itself.&nbsp;</p>
2.&nbsp; Grades tend to reduce students’ preference for challenging tasks.
3.&nbsp; Grades tend to reduce the quality of students’ thinking.
·alfiekohn.org·
From Degrading to De-Grading