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Adopt and Adapt: Shaping Tech for the Classroom | Edutopia
Adopt and Adapt: Shaping Tech for the Classroom | Edutopia
Marc Prensky on uses of technology in the classroom, moving from simply dabbling to doing "new things in new ways."
<p>First, it helps to look at the typical process of technology adoption (keeping in mind, of course, that schools are not typical of anything.) It's typically a four-step process:</p> <ol> <li> Dabbling.</li> <li> Doing old things in old ways.</li> <li> Doing old things in new ways.</li> <li> Doing new things in new ways.</li></ol>
·edutopia.org·
Adopt and Adapt: Shaping Tech for the Classroom | Edutopia
High Tech in Hawaii: The Real-World Relevance of Technology | Edutopia
High Tech in Hawaii: The Real-World Relevance of Technology | Edutopia
Profile of a Hawaiian school using technology and project-based learning to engage students and give them 21st century skills.
"What the animation does is it assists the children in visualizing the action," explains Mitchell, who teaches <a class="external-link" href="http://www.nuuanu.k12.hi.us/G-1/public_html/index.html" target="_blank">language arts enrichment classes</a>. "The animation is a way of them developing the picture so they relate that to the writing, to what they hear, what they see, what they feel." Technology, she adds, "gives you one more way of teaching something."
"Looking for real-world relevance has to do with students being interested in what they do, knowing that it's useful outside of school," says Kaninau. "The experiences are not contrived or in isolation, but they're a part of a larger learning activity. Without those connections, it won't be meaningful, and it'll be forgotten tomorrow."
"They love it," says sixth-grade teacher Geraldine Kajitani. "If you start with ... hands-on activities and things that are fun, their attention is focused." And once that happens, she says, it's a snap to get them to study some of the drier material because they'll relate to it and remember it.
·edutopia.org·
High Tech in Hawaii: The Real-World Relevance of Technology | Edutopia
Donald Clark Plan B: Immersive games beats classroom in maths
Donald Clark Plan B: Immersive games beats classroom in maths
18-week study comparing performance of high school students who learned math in a traditional classroom or with a game. Both classroom and game learning resulted in improvement in skills, but students who played the game scored significantly higher.
According to the teachers, the games were effective teaching and learning tools because they (a) were experiential in nature, (b) offered an alternative way of teaching and learning, (c) gave the students reasons to learn mathematics to solve the game problems and progress in the games, (d) addressed students' mathematics phobias and (e) increased time on task.
·donaldclarkplanb.blogspot.com·
Donald Clark Plan B: Immersive games beats classroom in maths
Four Letter Words - How wiki and edit are making the Internet a better teaching tool - Using Wiki in Education -
Four Letter Words - How wiki and edit are making the Internet a better teaching tool - Using Wiki in Education -
Chapter in a "wiki book" (2 chapters are free, others require payment for the book). The beginning of this chapter is a basic intro to wikis, but the graphics explaining the workflow are interesting. The author argues that when you work with wikis, you get all the logistic pieces out of the way early in the creative process, leaving more time for actual writing and collaboration. In practice, I think there are times when you have to address the logistics issues throughout the process, but it's greatly reduced with wikis.
<p>The above example demonstrates the power of the wiki to make collaboration more inclusive and knowledge construction efficient, distributed and fast. If you think about this visually, the email/Word scenario has limited periods of creativity separated by the logistical and socially sensitive task of combining edits:</p> <p></p><div align="center"><img src="/download/attachments/54/ch1-lowproductivetime.jpg" border="0"></div><p></p> <p>The wiki completely changes this by shifting logistics to the shortest possible segment of time at the outset, leaving a much greater period of time for collaborative creativity and knowledge construction:</p> <p></p><div align="center"><img src="/download/attachments/54/ch1-highproductivetime.jpg" border="0"></div>
·wikiineducation.com·
Four Letter Words - How wiki and edit are making the Internet a better teaching tool - Using Wiki in Education -
Social networks 'teaching tech skills' - vnunet.com
Social networks 'teaching tech skills' - vnunet.com
Brief summary of research on the educational benefits of sites like MySpace and Facebook for high schoolers. Students self-report learning 21st century skills, although the study doesn't attempt to actually measure any of that learning.
When asked what they learn by using social networking sites, the students listed 'technology skills', followed by 'creativity', being 'open to new or diverse views' and 'communication skills'.
·vnunet.com·
Social networks 'teaching tech skills' - vnunet.com
ISTE | NETS for Teachers 2008
ISTE | NETS for Teachers 2008
NETS-T 2008 standards--technology standards for teachers in 5 categories.
<td width="18"><strong>1.</strong></td> <td width="96%"><strong>Facilitate and Inspire Student Learning and Creativity</strong></td>
<td width="18"><strong>2.</strong></td> <td><strong>Design and Develop Digital-Age Learning Experiences and Assessments</strong></td>
<td width="18"><strong>3.</strong></td> <td><strong>Model Digital-Age Work and Learning</strong></td>
<td width="18"><strong>4.</strong></td> <td><strong>Promote and Model Digital Citizenship and Responsibility</strong></td>
<td width="18"><strong>5.</strong></td> <td><strong>Engage in Professional Growth and Leadership</strong></td>
·iste.org·
ISTE | NETS for Teachers 2008
SpeEdChange: Left Behind
SpeEdChange: Left Behind
Looking at the resistance to change in education and the need for 21st century skills, with an intriguing perspective on how this connects to our attitudes about ADHD, Asperger's, and other cognitive disabilities.
This is why - I think unconsciously - so many academics and educators resist contemporary ICT so fiercely. Accepting these new technologies means that the advantages they were taught to prize in themselves - their study habits, their ability to focus, their willingness to depend on authoritative sources and to observe classroom rules - might prove to be their undoing. And the disadvantages they despised in others, ADHD for example, processing information via pictures instead of the abstraction of text as another, the disadvantages that have been labelled as pathological "disabilities," might prove to be advantageous in this new world.
That ADHD kid might be far better in front of multiple monitors with a dozen windows open and 15 tabs going in Firefox than the professor and former high school valedictorian who is really uncomfortable if a TV is on while she is reading. That Asperger's kid who processes images efficiently might be far better at analysing changing maps than the text-dependent historian.
I feel the same watching most classrooms, seeing most reading assignments, observing how assessments are conducted in educational institutions. Yes, that carriage is wonderful, but the cars will rush past it. Yes, that calligraphy is beautiful but you just spent six months creating a single book. Certainly, that bronze sword is beautiful but the steel weapon will cut it in half. Yes, you did wonderfully on the multiple-choice exam but I need people who can find information and develop new ideas, not repeat what I already know. Yes, you read that whole book, but I need to know the range of observations from these twelve sources around the globe.
·speedchange.blogspot.com·
SpeEdChange: Left Behind
Beth's Blog: How Nonprofits Can Use Social Media: Working Wikily: The fine lines between content and curriculum and self-directed learning and instruction ....
Beth's Blog: How Nonprofits Can Use Social Media: Working Wikily: The fine lines between content and curriculum and self-directed learning and instruction ....
Beth Kanter on the process of developing curriculum collaboratively with a "swarm" of contributors on a wiki
·beth.typepad.com·
Beth's Blog: How Nonprofits Can Use Social Media: Working Wikily: The fine lines between content and curriculum and self-directed learning and instruction ....
Ask the Cognitive Scientist: “Brain-Based” Learning: More Fiction than Fact
Ask the Cognitive Scientist: “Brain-Based” Learning: More Fiction than Fact
This article examines several myths of brain-based learning, looking at what the neuroscience research actually tells us. Very little of the research at this point is directly applicable to the classroom; it just doesn't tell us enough about how people learn in real environments.
For neuroscience to mean something to teachers, it must provide information beyond what is available without neuroscientific methods. It’s not enough to describe what’s happening in the brain, and pretend that you’ve learned something useful.
In general, if you are interested in describing effects at a given level of analysis, you are most likely to make progress by sticking to that level of analysis. If you’re interested in describing ways that students learn best, it makes sense to study classroom situations. To the extent that neuroscience will inform good teaching practice, it seems most likely that this influence will be funneled through the cognitive level of analysis: For example, neuroscience will help us better understand memory, and this improved understanding of memory might be used to improve classroom practice. It’s unlikely that leapfrogging the cognitive level analysis and going straight from the brain to the classroom will work out very often.
·aft.org·
Ask the Cognitive Scientist: “Brain-Based” Learning: More Fiction than Fact
Evaluating Online Learning
Evaluating Online Learning
80-page PDF from the US Department of Education on evaluating K-12 online learning. I haven't read it all yet, but some of this would probably apply to higher ed settings, and maybe corporate settings. Includes examples & case studies of successful online K-12 programs.
·ed.gov·
Evaluating Online Learning
JOLT - Defining Tools for a New Learning Space: Writing and Reading Class Blogs
JOLT - Defining Tools for a New Learning Space: Writing and Reading Class Blogs
Examines blogs as learning tools for creating a "community of discourse." This article focuses more on the role of the facilitator in shaping the learning community than on the instructional design of assignments using blogs. There's some interesting ideas about evaluating success and determining whether students are reading blog posts beyond just how much commenting happens.
·jolt.merlot.org·
JOLT - Defining Tools for a New Learning Space: Writing and Reading Class Blogs
E-Learning Queen: The Best Way to Learn in an Online Course
E-Learning Queen: The Best Way to Learn in an Online Course
Advice for online learners to get the most out of their courses. Includes cognitive, behavioral, and self-regulation strategies. Even though this is geared towards learners, instructional designers can also benefit from thinking about how to teach and model these strategies.
·elearnqueen.blogspot.com·
E-Learning Queen: The Best Way to Learn in an Online Course
Innovate: Why Professor Johnny Can't Read: Understanding the Net Generation's Texts
Innovate: Why Professor Johnny Can't Read: Understanding the Net Generation's Texts
The authors argue that Net Gen students are used to hyperlinked, nonlinear content, so they don't necessarily approach learning with the same kind of linear approach most of their professors do. The premise here focuses on how this affects writing, organizing information, and sense-making. They argue that multimedia projects can demonstrate the same depth of thinking as a traditional linear text. Registration required.
As a result, while N-Gens interact with the world through multimedia, online social networking, and routine multitasking, their professors tend to approach learning linearly, one task at a time, and as an individual activity that is centered largely around printed text (Hartman, Dzubian, and Brophy-Ellison <a target="_blank" href="http://www.webcitation.org/5Xw4B5bKP">2007</a>).
However, these digital texts do not necessarily lack style, coherence, or organization; they simply present meaning in ways unfamiliar to the instructor. For example, a collection of images on Flickr with authorial comments and tags certainly does not resemble the traditional essay, but the time spent on such a project, the motivation for undertaking it, and its ability to communicate meaning can certainly be equal to the investment and motivation required by the traditional essay—and the photos may actually provide more meaningful communication for their intended audience.
Texts that do not look like books or essays and that are structured in unfamiliar ways may leave educators with the perception that the authors of these texts lack necessary literacy skills. Are these students missing something, or are they coming to us with skills as researchers, readers, writers, and critical thinkers that have been developed in a context that faculty members may not understand and appreciate? The striking differences between the linear, print-based texts of instructors and the interactive, fluctuating, hyperlinked texts of the N-Gen student may keep instructors from fully appreciating the thought processes behind these texts. Learning how to teach the wired student requires a two-pronged effort: to understand how N-Gen student understand and process texts and to create a pedagogy that leverages the learning skills of this type of learner.
·innovateonline.info·
Innovate: Why Professor Johnny Can't Read: Understanding the Net Generation's Texts
Welcome to AACRAO's Online FERPA Guide
Welcome to AACRAO's Online FERPA Guide
FERPA guide for higher ed, with more detailed explanations of what constitutes directory information vs. personally identifiable information. According to this, email addresses are OK to disclose, which isn't what I was previously told.
·aacrao.org·
Welcome to AACRAO's Online FERPA Guide