02-AREAS

02-AREAS

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Production PostGIS Vector Tiles: Caching | Crunchy Data Blog
Production PostGIS Vector Tiles: Caching | Crunchy Data Blog
Building maps that use dynamic tiles from the database is a lot of fun. You get the freshest data, you don't have to think about generating a static tile set, and you can do it with very minimal middleware, using pg_tileserv.
·crunchydata.com·
Production PostGIS Vector Tiles: Caching | Crunchy Data Blog
pg_featureserv
pg_featureserv
Because there are usually many functions in a Postgres database, the service only publishes functions defined in the schemas specified in the FunctionIncludes configuration setting. By default the functions in the postgisftw schema are published.
·access.crunchydata.com·
pg_featureserv
Spatial Parallel Computing by Hierarchical Data Partitioning
Spatial Parallel Computing by Hierarchical Data Partitioning
Geospatial data computation is parallelized by grid, hierarchy, or raster files. Based on future (Bengtsson, 2024 doi:10.32614/CRAN.package.future) and mirai (Gao et al., 2025 doi:10.32614/CRAN.package.mirai) parallel back-ends, terra (Hijmans et al., 2025 doi:10.32614/CRAN.package.terra) and sf (Pebesma et al., 2024 doi:10.32614/CRAN.package.sf) functions as well as convenience functions in the package can be distributed over multiple threads. The simplest way of parallelizing generic geospatial computation is to start from par_pad_*() functions to par_grid(), par_hierarchy(), or par_multirasters() functions. Virtually any functions accepting classes in terra or sf packages can be used in the three parallelization functions. A common raster-vector overlay operation is provided as a function extract_at(), which uses exactextractr (Baston, 2023 doi:10.32614/CRAN.package.exactextractr), with options for kernel weights for summarizing raster values at vector geometries. Other convenience functions for vector-vector operations including simple areal interpolation (summarize_aw()) and summation of exponentially decaying weights (summarize_sedc()) are also provided.
·docs.ropensci.org·
Spatial Parallel Computing by Hierarchical Data Partitioning
altdoc
altdoc
·altdoc.etiennebacher.com·
altdoc
VRT -- GDAL Virtual Format — GDAL documentation
VRT -- GDAL Virtual Format — GDAL documentation
The VRT driver is a format driver for GDAL that allows a virtual GDAL dataset to be composed from other GDAL datasets with repositioning, and algorithms potentially applied as well as various kinds of metadata altered or added. VRT descriptions of datasets can be saved in an XML format normally given the extension .vrt.
·gdal.org·
VRT -- GDAL Virtual Format — GDAL documentation
gdalbuildvrt — GDAL documentation
gdalbuildvrt — GDAL documentation
gdalbuildvrt [--help] [--long-usage] [--help-general] [--quiet] [[-strict]|[-non_strict]] [-tile_index <field_name>] [-resolution user|average|common|highest|lowest|same] [-tr <xres> <yes>] [-input_file_list <filename>] [[-separate]|[-pixel-function <function>]] [-pixel-function-arg <NAME>=<VALUE>]... [-allow_projection_difference] [-sd <n>] [-tap] [-te <xmin> <ymin> <xmax> <ymax>] [-addalpha] [-b <band>]... [-hidenodata] [-overwrite] [-srcnodata "<value>[ <value>]..."] [-vrtnodata "<value>[ <value>]..."] [-a_srs <srs_def>] [-r nearest|bilinear|cubic|cubicspline|lanczos|average|mode] [-oo <NAME>=<VALUE>]... [-co <NAME>=<VALUE>]... [-ignore_srcmaskband] [-nodata_max_mask_threshold <threshold>] <vrt_dataset_name> [<src_dataset_name>]...
This program builds a VRT (Virtual Dataset) that is a mosaic of a list of input GDAL datasets. The list of input GDAL datasets can be specified at the end of the command line, put in a text file (one filename per line) for very long lists, or it can be a MapServer tileindex (see the gdaltindex utility). If using a tile index, all entries in the tile index will be added to the VRT.
·gdal.org·
gdalbuildvrt — GDAL documentation
Farm
Farm
Investing in farmland regeneration.
·farm.vc·
Farm
Topographic Map Colors - Coolors
Topographic Map Colors - Coolors
Get inspired by these beautiful i-am-looking-for-colors-for-topographic-maps color schemes and make something cool!
·coolors.co·
Topographic Map Colors - Coolors
Maps Color Palettes - Coolors
Maps Color Palettes - Coolors
Get inspired by thousands of beautiful color schemes and make something cool!
·coolors.co·
Maps Color Palettes - Coolors
OpenFreeMap
OpenFreeMap
OpenFreeMap – Open-Source Map Hosting lets you display custom maps on your website and apps for free.
·openfreemap.org·
OpenFreeMap
Home
Home
Pixi Documentation — Next-gen package manager for reproducible development setups
·pixi.prefix.dev·
Home
ArcGIS Hub
ArcGIS Hub
Discover, analyze and download data from ArcGIS Hub. Download in CSV, KML, Zip, GeoJSON, GeoTIFF or PNG. Find API links for GeoServices, WMS, and WFS. Analyze with charts and thematic maps. Take the next step and create StoryMaps and Web Maps.
·atlas.eia.gov·
ArcGIS Hub
MassGIS Data Layers
MassGIS Data Layers
Each digital dataset name below links to a complete data layer description. On each page you will find metadata and links to free data downloads.
·mass.gov·
MassGIS Data Layers
Landscape Visualizations in R and Unity
Landscape Visualizations in R and Unity
Functions for the retrieval, manipulation, and visualization of geospatial data, with an aim towards producing 3D landscape visualizations in the Unity 3D rendering engine. Functions are also provided for retrieving elevation data and base map tiles from the USGS National Map https://apps.nationalmap.gov/services/.
·docs.ropensci.org·
Landscape Visualizations in R and Unity
Documenting functions
Documenting functions
The basics of roxygen2 tags and how to use them for documenting functions.
Instead of including examples directly in the documentation, you can put them in separate files and use @example path/relative/to/package/root to insert them into the documentation.
·roxygen2.r-lib.org·
Documenting functions
Ports & Adapters Architecture
Ports & Adapters Architecture
This post is part of The Software Architecture Chronicles, a series of posts about Software Architecture. In them, I write about what I’ve…
The traditional approach will likely bring us problems both on the front-end side and on the backend side. On the front-end side we end up having leakage of business logic into the UI (ie. when we put use case logic in a controller or view, making it unreusable in other UI screens) or even leakage of the UI into the business logic (ie. when we create methods in our entities because of some logic we need in a template).
A port is a consumer agnostic entry and exit point to/from the application. In many languages, it will be an interface. For example, it can be an interface used to perform searches in a search engine. In our application, we will use this interface as an entry and/or exit point with no knowledge of the concrete implementation that will actually be injected where the interface is defined as a type hint.
An adapter is a class that transforms (adapts) an interface into another. For example, an adapter implements an interface A and gets injected an interface B. When the adapter is instantiated it gets injected in its constructor an object that implements interface B. This adapter is then injected wherever interface A is needed and receives method requests that it transforms and proxies to the inner object that implements interface B.
The adapters on the left side, representing the UI, are called the Primary or Driving Adapters because they are the ones to start some action on the application, while the adapters on the right side, representing the connections to the backend tools, are called the Secondary or Driven Adapters because they always react to an action of a primary adapter.
·medium.com·
Ports & Adapters Architecture