Choosing an eco-friendly web host is one of the most environmentally impactful decisions you can make when setting up a new website. Here are 3 key things to check when evaluating the sustainability of a hosting provider.
Understanding Product Environmental Footprint and Organisation Environmental Footprint methods
Over the last two decades, the European Commission has been driving a process of implementation of life cycle thinking in European product policies. With the development, in a first stage, of the International Reference Life Cycle Data System (ILCD), and thereafter of the European Environmental Footprint methods (EF), the life cycle approach has become a major lever for guiding European policies and investments towards the environmental sustainability goals that the European Union has committed itself to.
The Product Environmental Footprint (PEF) and the Organisation Environmental Footprint (OEF) are life cycle assessment (LCA) based methods to measure and communicate the potential life cycle environmental impact of products (goods or services) and organisations, respectively. Together they form the basis for the EU Environmental Footprint. The technical details of the EF methods are laid down in the Commission Recommendation (EU) 2021/2279 (Annexes I-II-III-IV). Additional guidance documents on the EF methods have been developed during the first applications of the PEF/OEF in the pilot phase (2013-2018) and in the transition phase (2019-2022).
This report provides a simple guide to PEF and OEF, aimed at people who want to know more details about the Environmental Footprint and its main methodological aspects, and people who want to have fast and direct access to the most up-to-date documents, webpages and tools for a more in-depth analysis.
The Agile Sustainability Initiative is an effort to create awareness about sustainability within the Agile community and explore how Agile can contribute to a more sustainable future.
#EcoWeb Report 2025: Benchmarking Digital Sustainability in the Climate Sector - ClimateAction.Tech
The internet is an invisible yet essential part of modern life — but its environmental impact often goes unnoticed. As more organizations commit to climate action, one key question emerges: Is our digital presence helping the cause, or quietly adding to the problem? To answer this question, we’re excited to release the #EcoWeb Report 2025,… Read More »#EcoWeb Report 2025: Benchmarking Digital Sustainability in the Climate Sector
Pseudomotion, Motion Sensitivity, and Accessibility
Newton’s Cradle with one red ball hanging on a thread, retracted and about to bang into five silver balls also hanging by threads. Motion sensitivity is a...
Sustainable Web Design: Policy Recommendations for Mitigating the Environmental Impact of United Nations' Websites
Presented at the ACUNS 2025 Annual Meeting in Nairobi, Kenya, this policy brief examines the ecological impact of United Nations' websites and proposes a framework for integrating sustainable web practices across the system.
Fluctu’IT - L’impact du SI sur la robustesse des organisations - Freskr
FluctuIT est un atelier conçu pour aider les organisations à identifier les vulnérabilités de leur système d’information face aux grandes incertitudes (environnementales, économiques, énergétiques, sociales, géopolitique, technologiques…).
Homogénéiser les méthodes d'évaluation d'impact des systèmes d'information utilisées par les outils du marché en spécifiant une méthode de référence et en facilitant sa diffusion en proposant les librairies logicielles
W3C Accessibility Guidelines (WCAG) 3.0 will provide a wide range of recommendations for making web content more accessible to users with disabilities. Following these guidelines will address many of the needs of users with blindness, low vision and other vision impairments; deafness and hearing loss; limited movement and dexterity; speech disabilities; sensory disorders; cognitive and learning disabilities; and combinations of these. These guidelines address accessibility of web content on desktops, laptops, tablets, mobile devices, wearable devices, and other web of things devices. The guidelines apply to various types of web content including static, dynamic, interactive, and streaming content; visual and auditory media; virtual and augmented reality; and alternative access presentation and control. These guidelines also address related web tools such as user agents (browsers and assistive technologies), content management systems, authoring tools, and testing tools.