You can add a widget to a page that displays the results of a Greenframe analysis of that page. You must first confirm that the analyzed page belongs to you, and add a JS snippet in the page.
It can be very tempting to work on planning and creating your game straight away. That drive to bring an idea to life is a core part of being a creator, whatever your medium. However, if you take time now to explore the underlying principles of inclusive design and accessibility, you’ll give yourself a strong foundation as you work on your game. The principles are also deeply practical. Your work starts now!
Frequent renewal of digital devices accounts for a large share of their environmental impact because of fabrication environmental costs. This renewal is often attributed to sociocultural phenomena (e.g. presentation of self or persuasive marketing) and to broken hardware (e.g. shattered screens or degraded batteries). We investigate a complementary aspect: how people live with devices as they are gradually becoming obsolete. We present a qualitative interview-based study with 18 participants on the role of software factors on the feeling of smartphone obsolescence. We identify three types of factors pushing for device renewal: upgrade issues, storage issues, and malfunctions. We find that these issues accumulate over time until a threshold is passed leading to renewal: we define this process as an obsolescence path. This threshold is often tied to contextual and social concerns. We also outline the various strategies people use to prolong the life of the almost obsolete devices. Our results show that hardware and software obsolescence are tied, and should be considered together as they trace obsolescence paths. Based on these observations, we identify design opportunities to extend the lifespan of devices.
Good practices in digital service ecodesign for software developers
This booklet is a complement to the 3 booklets of good practices related to software development proposed by the network of actors of software development within the french Education and Research: DevLOG.
This project is dedicated to good practices in terms of eco-design of digital services that allow to apprehend, understand and reduce the environmental impact of digital technology.
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After explaining the general context in the first sheet, a second sheet ("But Why?") highlights the need to integrate an environmental dimension into our digital service designs, and consequently into our software developments. The third sheet ("When?") reminds us of the stages in the life cycle of a digital service and introduces the good practice sheets that correspond to the different stages: "Before", "During" and "After", bearing in mind that development is often iterative, and the boundaries between the different stages are permeable.
At the end of the booklet, you will find a specific sheet on eco-design practices for scientific computing, as well as sheets on development on mobile platforms, for the web and on hardware accelerators.
This self-paced course aims to support national stakeholders in developing national Waste Electrical and Electronic Equipment (WEEE) policy and regulation. In addition to an introduction and overview, the course consists of the following four modules: 1) Waste Electrical and Electronic Equipment (WEEE), 2) Extended Producer Responsibility (EPR), 3) Financial Management, and 4) Government Stakeholder Groups and Interests.
Study: Enough rare earth minerals to fuel green energy shift
The world has enough rare earth minerals and other critical raw materials to switch from fossil fuels to renewable energy to produce electricity and limit global warming, according to a new study that counters concerns about the supply of such minerals.