The Innoficiency Principle states that innovation and efficiency are mutually opposable goals. In any reasonably functioning organization, one cannot be increased without decreasing the other.
[Translations: Italian] Scenius is like genius, only embedded in a scene rather than in genes. Brian Eno suggested the word to convey the extreme creativity that groups, places or “scenes” can occasionally generate. His actual definition is: “Scenius stands for … Continue reading →
Scenius is like genius, only embedded in a scene rather than in genes. Brian Eno suggested the word to convey the extreme creativity that groups, places or “scenes” can occasionally generate. His actual definition is: “Scenius stands for the intelligence and the intuition of a whole cultural scene. It is the communal form of the concept of the genius.”
What Can UX Designers Learn From The Uniquely Japanese Concept of Omotenashi?
p id="221d" class="pw-subtitle-paragraph io hq hr cg b ip iq ir is it iu iv iw ix iy iz ja jb jc jd je jf bw"Advocating empathetic design by anticipating user needs, taking pride in fulfilling them and sharing the knowledge/p
How Color Works, According to 4 Brilliant Old Diagrams
For as long as we have existed, humans have tried to make sense of color. Back when our limited color options included crushed up minerals, early humans created systems for organizing pigments on makeshift palettes. “Any artist who’s ever worked with pigments has had to create order out of color,” s
I remember seeing the first Incredibles film in college with a few friends. We went on opening night and the theater was packed. I remember thinking that the way the movie opened with the old film footage of a younger Mr Incredible, Elastigirl and Frozone being interviewed was such a different way t
Brand Archetypes: The Definitive Guide [36 Examples]
Brand Archetypes are a science developed over hundreds of years based on basic human desires and collective behaviours. When you understand the desires of your audience, a brand archetype will provide the framework to develop a personality around that desire. This is not a growth hack. This is science.
Design thinking is a process for creative problem solving Design thinking utilizes elements from the designer's toolkit like empathy and experimentation to arrive at innovative solutions. By using design thinking, you make decisions based on what future customers really want instead of relying only on historical data
Google's Latest Research on the Buyer Decision Process Shows Decision-Making Happens in the Middle of the Purchase Journey - tl;dr Marketing
The way people make decisions is messy — and it’s only getting messier. Still, there are a few things we know about purchase behavior. We know that what happens between trigger and purchase decision-making is not linear. We know there is a complicated web of touchpoints that differs from person to person. What is less [...]
LukeW | Mobile Design Details: Hide/Show Passwords
LukeW Ideation + Design provides resources for mobile and Web product design and strategy including presentations, workshops, articles, books and more on usability, interaction design and visual design.
Usability suffers when users type in passwords and the only feedback they get is a row of bullets. Typically, masking passwords doesn't even increase security, but it does cost you business due to login failures.
Paddy Donnelly, an Irish UX/Web Designer in Belgium who really lives on the Internet. Aspires to be a webmaster. Co-host of @sameforyou. Remembers when Pluto was a planet.
The need to cram as much into the top few inches of any interface has become nearly branded on the design psyche over the years. Milissa Tarquini considers how the myth of the fold does everyone invol…
LukeW Ideation + Design provides resources for mobile and Web product design and strategy including presentations, workshops, articles, books and more on usability, interaction design and visual desig…
John Spencer: “There’s no bullshit like design bullshit” Offthetopofmyhead’s founder and creative di…
Offthetopofmyhead’s founder and creative director John Spencer, says jargon and bullshit are getting in the way of people understanding and valuing design.