If you’ve gotten stuck, don’t blame yourself. Big UX projects can have lots of moving parts, be disorienting, confusing, overwhelming, and full of dead ends.That doesn’t mean you’re not a good designer. I believe the test of a good designer is getting into these dead ends and figuring out how to get out.Whenever I’m starting to feel a little lost, I take a moment to understand where I am and where I want to go. I always begin by asking myself the following questions:What do and don’t I know?What do I want to know?Which methodologies might help me know?
By testing this part of the application, I uncovered WHY people were leaving sooner. These new insights gave me a new hypothesis:If we reduce the number of onboarding steps, users will get to use the important part of the product faster and therefore see the value sooner.
This hypothesis gives us something that we can empirically test, gave me a direction for my designs, and gave us new potential metrics to track. Now I could track how many people are reaching the end and how long they stay there as success metrics.
UX projects are massive, complicated, and lengthy. Be kind to yourself and take it one step at a time. Break down your projects into little bite-sized pieces and ask yourself, “What do and don’t I know, What do I want to know, Which methodologies might help me know?”