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Nintendo Drops Switch 2 Trailer
Nintendo Drops Switch 2 Trailer
here’s Nintendo — perhaps the most humane company in the history of computing, and one that has never allowed either success or failure to distract it from its core mission of creating wholesome, clever, exquisitely well-designed fun games — with a much-anticipated announcement of something new that is purely about adding more joy to people’s lives.
·daringfireball.net·
Nintendo Drops Switch 2 Trailer
The genius behind Zelda is at the peak of his power — and feeling his age
The genius behind Zelda is at the peak of his power — and feeling his age
Aonuma became co-director of “Ocarina,” which revolutionized how game characters move and fight each other in a 3D space. Unlike cinema, video games require audience control of the camera. “Ocarina” created a “camera-locking” system to focus the perspective while you use the controller for character movement. The system, still used by games today, is a large reason “Ocarina” is often compared to the work of Orson Welles, who redefined how cinema was shot.
The “ethos of Zelda” focuses on such new, unexpected concepts of play — even as many other modern games prioritize story, like TV and film do. With “Tears,” at “the beginning of development, there really isn’t a story,” Fujibayashi said. “Once we got to the point where we felt confident in the gameplay experience, that’s when the story starts to emerge.”
·washingtonpost.com·
The genius behind Zelda is at the peak of his power — and feeling his age